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Unity

Unity

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by Akhil Mittal
This article will not be very theoretical, but would be more of a tutorial to showcase the existing problems with tightly coupled applications, how to make the application loosely coupled and achieve inversion of control via dependency injection.
by Byte-Master-101
In Part 2, the Neural Network made in Part 1 is tested in an environment made in Unity so that we can see how well it performs.
by Alexander SchuIze, Felix Herbst, Paul Kirsten
Multi-User game for AIO where players build their own spider's web
by Joel Ivory Johnson
In this article I take a look at setting up a system for HoloLens development, the compatibility of the applications with other UWP platforms, and introduce Unity for making a 3D application

Latest Articles

by OwenDavies
Installing a desktop environment and setting up RDP to allow us to connect to our Virtual Machine
by DaveMathews
Using an on-device bot development framework to integrate a chatbot into unity
by Simon Jackson
Since we started supporting Android platforms fully in the XRTK, we have been through the mill working through all the possible combinations of testing, debugging and banging heads against tables to make Android platforms behave.
by Vangos
Azure + HoloLens = Mixed Reality to the Cloud!

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Unity 

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16 Oct 2017
IAmJoshChang
Adding new bandit enemy
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10 Oct 2017
IAmJoshChang
Going through the Unity Ball tutorial
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7 Nov 2017
IAmJoshChang
How to run Google Cardboard on an Android Device in Unity
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10 Oct 2017
IAmJoshChang
How to create weapon ammo in Unity
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30 Nov 2017
IAmJoshChang
How to set up Google Spatial Audio in Unity
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13 Oct 2017
IAmJoshChang
How to create Victory state after we defeat all enemies
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18 Oct 2017
IAmJoshChang
How to create a time score system in Unity
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30 Oct 2017
IAmJoshChang
How to implement the high score system
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2 Nov 2017
IAmJoshChang
How to set up the Google Cardboard in Unity
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17 Nov 2017
IAmJoshChang
How to create a VR first person shooter II
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19 Nov 2017
IAmJoshChang
How to create a VR first person shooter - III
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30 Nov 2017
IAmJoshChang
How to use the Daydream controller with our FPS
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10 Oct 2017
IAmJoshChang
How to create AI movements for enemies in Unity
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10 Oct 2017
IAmJoshChang
Survival Shooter - tutorial I
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10 Oct 2017
IAmJoshChang
Going through the Unity space shooter tutorial
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10 Oct 2017
IAmJoshChang
How to use a real gun model in Unity
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17 Oct 2017
IAmJoshChang
How to add a new tank enemy
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18 Oct 2017
IAmJoshChang
How to spawn new enemies in Unity and deal with "Ghost" colliders
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24 Oct 2017
IAmJoshChang
How to save and load data in Unity
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7 Nov 2017
IAmJoshChang
How to get our FPS game running in VR
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15 Nov 2017
IAmJoshChang
Creating a VR first person shooter I
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2 Jun 2015
Paulo Zemek
Breaking changes and Unity
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10 Oct 2017
IAmJoshChang
How to shoot with a gun in Unity
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12 Oct 2017
IAmJoshChang
How to fix Game Object Collider in Unity
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30 Apr 2013
Keyhole Software
How to write games with Unity 3D in JavaScript in C# - Part 1
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16 Oct 2019
Simon Jackson
Since we started supporting Android platforms fully in the XRTK, we have been through the mill working through all the possible combinations of testing, debugging and banging heads against tables to make Android platforms behave.
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4 Aug 2015
Michael Adaixo
Variable jump height in Unity
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27 May 2018
IAmJoshChang
How to create a menu that stays in your screen in Unity
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27 May 2018
IAmJoshChang
How to implement Menu scrolling in Unity
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27 May 2018
IAmJoshChang
How to write code to interact with Menus in Unity
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27 May 2018
IAmJoshChang
How to create a menu in Unity
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27 May 2018
IAmJoshChang
Picking up and throwing objects in Unity
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27 May 2018
IAmJoshChang
We spent the past 2 days looking at how we can create an outline effect on our game object, now it’s time to move on to the fun part. Implementing the ability to throw game objects!
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27 May 2018
IAmJoshChang
How to apply the outline effect on our Ball game object
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27 May 2018
IAmJoshChang
How to add an outline effect on game objects
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27 May 2018
IAmJoshChang
How to rotate a Vector and move in the direction the player is facing in Unity
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27 May 2018
IAmJoshChang
How to implement movement in Google Daydream
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13 Nov 2018
Vlad Neculai Vizitiu
What an Inversion of Control (IoC) container is and how it works
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6 Feb 2019
IAmJoshChang
How to save our coin and score in PlayerPrefs
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6 Feb 2019
IAmJoshChang
How to add music and motion blur with post processing effects
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6 Feb 2019
IAmJoshChang
Third and final power-up for the cube flyer series: the invincible power-up!
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6 Feb 2019
IAmJoshChang
Adding the finishing touches to this power-up, like what we have already done with the magnet power-up
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6 Feb 2019
IAmJoshChang
Welcome back! Today, we’re going to finally move on to the second up of our three power-ups! In the past 4 posts we talked about implementing a magnet power-up, today we’re going to work on a score multiplier power-up!
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6 Feb 2019
IAmJoshChang
Adding Magnet Visual Effects with Particle Systems
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6 Feb 2019
IAmJoshChang
Welcome to Day 86! After two or so posts talking about making the power-up magnet, we’re finally at the point where we have the infrastructure to write the magnet power up. I Promise!
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6 Feb 2019
IAmJoshChang
Are you ready for another exciting installment of adding power-ups? Today we’re going to start implementing the first power-up! The coin magnet! With the magnet power-up, whenever we get close to a coin, the coin will start flying towards us.
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6 Feb 2019
IAmJoshChang
How to go about adding sound effects into our game
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8 Aug 2020
OwenDavies
Installing a desktop environment and setting up RDP to allow us to connect to our Virtual Machine
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10 Oct 2017
IAmJoshChang
How to use Real enemy asset from the Unity Asset Store
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11 Jan 2014
Vidyasagar Machupalli
Unity: Another Dimension
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12 Oct 2017
IAmJoshChang
How to create Player Health System and Health UI in Unity
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14 Nov 2017
IAmJoshChang
How to add basic VR changes into our FPS
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31 Aug 2017
Simon Jackson
If you are building games and projects in Unity and targeting the Universal Windows Platform (UWP), you may have noticed than in the recent Unity releases this was actually broken.
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6 Feb 2019
IAmJoshChang
How to add power-up upgrade into the game