by Steve Hoult
Creation of an Audio analysis framework to enable developers with little to no understanding of audio analysis to develop audio-driven games
by sajjad kardani moghadam
Octa Tree is a 3D space partitioning algorithm
by zoyobar
Using Label class to display text in XNA
by Daniel M. Kane
A RenderTarget2D-derived class to blend textures at runtime that internally deals with some common headaches.