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Articles by Lea Hayes (Articles: 5)

Articles: 5

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Average article rating: 3.87

Desktop Programming
MFC
3 Mar 2004   Updated: 9 Nov 2006   Rating: 3.67/5    Votes: 14   Popularity: 3.96
Licence: MIT    Views: 86,912     Bookmarked: 29   Downloaded: 2,332
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This colour selector helps to make selecting colours more efficient
6 Mar 2004   Updated: 6 Mar 2004   Rating: 3.20/5    Votes: 11   Popularity: 3.33
Licence: MIT    Views: 44,811     Bookmarked: 18   Downloaded: 1,195
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A useful undo/redo system that can be implemented into most programs easily.
Multimedia
GDI+
22 Apr 2008   Updated: 20 Nov 2014   Rating: 4.54/5    Votes: 59   Popularity: 7.97
Licence: MIT    Views: 354,923     Bookmarked: 199   Downloaded: 20,185
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A combobox control with a customizable drop-down
16 Jun 2008   Updated: 3 Aug 2009   Rating: 4.74/5    Votes: 18   Popularity: 5.58
Licence: MIT    Views: 123,258     Bookmarked: 78   Downloaded: 6,882
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This 'ToolStrip' extension automatically selects an image using the selected image size.
Web Development
ASP.NET
31 May 2008   Updated: 11 Sep 2008   Rating: 3.20/5    Votes: 11   Popularity: 3.33
Licence: MIT    Views: 84,423     Bookmarked: 39   Downloaded: 1,809
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A simple utility which provides a GUI to converte images to base-64 strings

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Software Developer Rotorz Limited
United Kingdom United Kingdom
I have been fascinated by software and video games since a young age when I was given my first computer, a Dragon 32. Since then I have experimented with numerous methods of development ranging from point-and-click type packages to C++. I soon realized that software development was what I wanted to do.

Having invested a lot of time into programming with various languages and technologies I now find it quite easy to pickup new ideas and methodologies. I relish learning new ideas and concepts.

Throughout my life I have dabbled in game and engine development. I was awarded a first for the degree "BEng Games and Entertainment Systems Software Engineering" at the University of Greenwich. It was good to finally experience video games from a more professional perspective.

Due to various family difficulties I was unable to immediately pursue any sort of software development career. This didn't stop me from dabbling though!

Since then I formed a company to focus upon client projects. Up until now the company has primarily dealt with website design and development. I have since decided that it would be fun to go back to my roots and develop games and tools that other developers can use for their games.

We have recently released our first game on iPhone/iPad called "Munchy Bunny!" (see: http://itunes.apple.com/us/app/munchy-bunny!/id516575993?mt=8). We hope to expand the game and release to additional platforms.

Also, check out our tile system extension for Unity! (see: http://rotorz.com/tilesystem/)