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Articles by Lea Hayes (Articles: 5)
Articles: 5
Articles
Technical Blogs
Tips and Tricks
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Projects
Average article rating: 3.87
Desktop Programming
MFC
Cool Colour Selector Including Hue, Saturation, and Lumination
3 Mar 2004 Updated:
9 Nov 2006
Rating: 3.67/5 Votes: 14 Popularity: 3.96
Licence: MIT Views: 86,912
Bookmarked: 29
Downloaded: 2,332
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This colour selector helps to make selecting colours more efficient
Action History - Undo and Redo
6 Mar 2004 Updated:
6 Mar 2004
Rating: 3.20/5 Votes: 11 Popularity: 3.33
Licence: MIT Views: 44,811
Bookmarked: 18
Downloaded: 1,195
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A useful undo/redo system that can be implemented into most programs easily.
Multimedia
GDI+
Customizable ComboBox Drop-Down
22 Apr 2008 Updated:
20 Nov 2014
Rating: 4.54/5 Votes: 59 Popularity: 7.97
Licence: MIT Views: 354,923
Bookmarked: 199
Downloaded: 20,185
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A combobox control with a customizable drop-down
Multiple Image Sizes for ToolStrip Items
16 Jun 2008 Updated:
3 Aug 2009
Rating: 4.74/5 Votes: 18 Popularity: 5.58
Licence: MIT Views: 123,258
Bookmarked: 78
Downloaded: 6,882
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This 'ToolStrip' extension automatically selects an image using the selected image size.
Web Development
ASP.NET
Image, Icon, Cursor, and Anything Else to Base-64 Converter Utility
31 May 2008 Updated:
11 Sep 2008
Rating: 3.20/5 Votes: 11 Popularity: 3.33
Licence: MIT Views: 84,423
Bookmarked: 39
Downloaded: 1,809
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A simple utility which provides a GUI to converte images to base-64 strings
Average blogs rating:
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Lea Hayes
Software Developer
Rotorz Limited
United Kingdom
I have been fascinated by software and video games since a young age when I was given my first computer, a Dragon 32. Since then I have experimented with numerous methods of development ranging from point-and-click type packages to C++. I soon realized that software development was what I wanted to do.
Having invested a lot of time into programming with various languages and technologies I now find it quite easy to pickup new ideas and methodologies. I relish learning new ideas and concepts.
Throughout my life I have dabbled in game and engine development. I was awarded a first for the degree "BEng Games and Entertainment Systems Software Engineering" at the University of Greenwich. It was good to finally experience video games from a more professional perspective.
Due to various family difficulties I was unable to immediately pursue any sort of software development career. This didn't stop me from dabbling though!
Since then I formed a company to focus upon client projects. Up until now the company has primarily dealt with website design and development. I have since decided that it would be fun to go back to my roots and develop games and tools that other developers can use for their games.
We have recently released our first game on iPhone/iPad called "Munchy Bunny!" (see: http://itunes.apple.com/us/app/munchy-bunny!/id516575993?mt=8). We hope to expand the game and release to additional platforms.
Also, check out our tile system extension for Unity! (see: http://rotorz.com/tilesystem/)