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DirectX

DirectX

Great Reads

by Dr. WPF
.NET 3.5 SP1 is here! It's time to break out your DirectX skills. This article provides the information necessary to get started using a new DirectX interop feature in WPF called D3DImage.
by shunninghuang
CPS1 emulator, ROM hacking
by Maxim Kartavenkov
Article describes how to make H.264 Video Encoder DirectShow Filter using NVIDIA encoder API in C#
by CMalcheski
Thinking outside the box can result in critical performance gains

Latest Articles

by EgorYusov
This article introduces Diligent Engine, a modern cross-platform graphics API abstraction library and rendering framework
by shunninghuang
CPS1 emulator, ROM hacking
by Michael Chourdakis
DirectX hardware screen capture and encoding with audio mixing capabilities. H264/H265/VP80/VP90/FLAC/MP3
by EgorYusov
An introduction to ray tracing API in Diligent Engine

All Articles

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DirectX 

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4 Apr 2007
Perry Marchant
An article on decoding Ogg Vorbis audio files in .NET.
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19 Apr 2005
Karel Donk
Describes how to do 2D Blits in DirectX 9 with direct surface access between various surface formats (using color conversion).
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27 Feb 2013
MetaMapper (Andy Powell)
How to program hardware accelerated 3D graphics for Windows 8 Store apps and Windows Phone apps using XNA.
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21 May 2009
Tommi Laukkanen
A KD-Tree which stores axis aligned boxes.
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18 Sep 2005
Igor Stjepanovic
In this project I demonstrate how to write a simple 3D rendering application in a relatively small amount of code.
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18 Apr 2013
lxdfigo
A 3D Game Based on Ogre, ODE, 3D Max, CEGUI and so on
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6 Feb 2005
Bob Ciora
Definition of the CDSSD3DView8 class, a CView-derived class to facilitate Direct3D development with SDI.
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1 Nov 2009
Ali Tavakol
Fast, real, and easy to connect to your application.
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29 Mar 2004
BlackDice
Lets user create and manipulate 3D DirectX models.
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22 Feb 2010
Aric Wang
The article will give you an idea on how to design a source filter.The source filter creates samples and outputs it from its output pin.
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8 May 2008
Davidwu
A Cool Vista Sidebar Gadget Style CPUInfo Animate Control! (Fixed)
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2 Apr 2001
Jason Troitsky
A CStatic derived class that can be dropped into an application to provide the ability to load and display 3D objects
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16 Oct 2008
Paul M Watt
An interpretation of a popular falling block game implemented with DirectX that attempts to avoid any copyright infringement.
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9 May 2019
Michael Chourdakis
Create music easily
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6 Oct 2009
John Hilton
Simple yet comprehensive viewing code for OpenGL and Direct3D.
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7 Nov 2009
Ali Tavakol
Fast, beautiful, real and easy to connect to your application
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11 Dec 2010
logicchild
An article that desribes some essentials to help learn the DirectX technology.
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11 Feb 2008
João Paulo Figueira
Capture your Windows Mobile device screen via ActiveSync or WMDC.
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23 Jul 2007
S Keller
This article talks about a simple and powerful game engine to make game programming simpler
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30 Nov 2008
WajihUllahBaig
How to read audio input devices in DirectX.
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12 Dec 2008
Sumi, Eo, WajihUllahBaig
How DirectShow can be used to play a video in console mode.
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9 Feb 2011
Okan Kocyigit
A simple snake game controllable both by joystick and keyboard, graphics using C#, joystick control using Directx
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29 May 2010
Software_Developer
A Simulation of a Canadian F-86 fighter jet in Windows Forms using Visual C++ 2005
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21 Mar 2001
Zhaohui Xing (Joey)
This article focuses on giving an example of using the DirectX API in PC game software development by using a DirectSound wrapper class
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1 Dec 2015
Android on Intel
As a follow-up to Adaptive Volumetric Shadow Maps for DirectX 11, we present a port of the same algorithm adapted for Android devices that support OpenGL ES 3.1 and the GL_INTEL_fragment_shader_ordering OpenGL extension.
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31 Jul 2001
Xavier John
A Maze based game.
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17 Jun 2015
Afzaal Ahmad Zeeshan
In this article, I would explain the steps to create a simple WPF application that can read out text for you; using .NET framework's Speech API and Installed voices.
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5 Mar 2008
Mingliang Zhu
An article showing how to easily but effectively extract all frames from a video as bitmaps
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20 Jan 2015
Android on Intel
Android* Texture Compression - a comparison study with code sample
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3 Dec 2010
CRayGoodwin
Custom windows control that mimics Windows 7 diming & asynchronous aero progress animation
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11 Feb 2009
WajihUllahBaig
A console program that captures audio but does not save it.
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10 Feb 2009
WajihUllahBaig
A console program that captures audio and saves it.
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10 Feb 2009
WajihUllahBaig
A console program that captures audio and saves it with simultaneous preview.
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23 Feb 2008
almere109
Enhancements to the DirectX.Capture class for capturing audio to WMA files.
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3 Mar 2009
Andrew Rissing
An application for visualizing common dendrimer models
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8 Dec 2007
chazza_10101
How to setup an Axiom application
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15 Mar 2011
Abudreas
Applying simple world transformation in 2D world using DirectX and VB.NET
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9 Apr 2009
WajihUllahBaig
Capturing video from webcam and VMR9 windowless rendering with DirectShow.
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8 Mar 2004
Vahid Kazemi
Start Direct3D programming and create a window
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10 Apr 2008
Vahid Kazemi
Create your first application using Direct3D 10.
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29 Dec 2003
Mårten R
How to create believable physics using C#.
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4 Oct 2017
CMalcheski
Thinking outside the box can result in critical performance gains
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10 Oct 2013
arussell
Box2D DebugDraw Implemented using DirectX 2D and win32
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30 Oct 2015
Android on Intel
The current generation of Intel® graphics hardware extends Intel’s leadership in enabling innovation across the industry, including being fully ready for DirectX 12 and driving the adoption of advanced features by next-generation games.
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21 Jul 2019
Shao Voon Wong
Bring your existing WPF and Winform application to the Microsoft Store
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12 Oct 2016
Mahmoud Samir Fayed
Getting started with 2D games development and build the Flappy Bird 3000 game using the Ring programming language.
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20 Oct 2009
Lukasz Kwiecinski, Istrib
A .NET component capturing WAVE or MP3 sound from a sound card. LAME used for MP3 compression.
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17 Aug 2007
Leslie Sanford
A toolkit for creating software synthesizers with C# and Managed DirectX.
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17 Aug 2007
Leslie Sanford
Demonstrates how to create a simple synthesizer using the C# Synth Toolkit
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16 Jun 2010
John Underhill
Simple alarm system for those on a budget..
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9 Oct 2006
Andrew Kirillov
A C# video surveillance application, which allows monitoring several IP cameras simultaneously.
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14 Jan 2015
free5lot
Camera in .NET application using .NET library (DirectShow).
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12 Oct 2009
R@jeev K R
This articles shows how to capture an image from a streaming URL using different ISampleGrabber modes.
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20 May 2004
Dillip Kumar Kara
LiveVideo is an application to capture live video from various video capture devices.
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10 Aug 2003
Blas5
A solution to capture video and frames simultaneously
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29 Dec 2004
Samiullah Khan
This article describes the process of storing the audio data of a movie file (.mpeg, .mpg, .avi and .dat) on the hard disk in a WAV file using DirectShow filters.
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23 Feb 2005
hpAng
An enhancement for the DirectX video stream and frame capture sample.
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4 Jun 2002
Mauricio Ritter
This article show the creation of a simple HitChecking class that allow you to check the if an object in the plane has been hit. It uses the GDI API, implementing some of the region functions.
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30 Jul 2012
Razvan Aguridan
Beginner optimization tutorial
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11 Sep 2018
EgorYusov
This article describes several strategies to update GPU resources in Diligent Engine (a modern low-level graphic library) as well as important internal details and performance implications related to each method.
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14 Jun 2004
BlackDice
A front-end for Microsoft's Conv3ds utility.
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3 Apr 2021
shunninghuang
CPS1 emulator, ROM hacking
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9 Dec 2005
Allegnet
An article on how to use the AllegNet library to write games with managed languages for the .NET 2.0 framework.
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9 Feb 2006
Davin Eastley
Want to learn about the current game industry and how to design a formula for a great game? Come here for ideas on formulating your strategy.
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22 May 2006
James Gupta
Teaches you how to create a HUD in Direct3D / C# - this first part goes through the basics of creating and rendering text
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31 Jul 2005
Vorn Mom
A quick guide to the C# CustomUI sample from the DirectX SDK.
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13 Nov 2012
Shmuel Zang
This article shows how we can render an interoperable MDX (Managed DirectX) scene, inside a WPF window.
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15 Feb 2013
Shmuel Zang
This article shows how we can present a 3D scene and, perform common operations (zoom, rotate, move, zoom to specific region, adjust the camera to view the whole of the scene, and pick a 3D shape on a specific region on the rendered surface) on it, using Managed DirectX.
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24 Jul 2016
Jose A Pascoa
Desktop Duplication API in Delphi
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12 Sep 2014
Bruno Sonnino
In this article, I show you how to develop a soccer penalties shootout game.
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11 Apr 2008
Carlos Jiménez de Parga
A wrapper class library for the DirectMusic MIDI.
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20 Jun 2021
EgorYusov
This article introduces Diligent Engine, a modern cross-platform graphics API abstraction library and rendering framework
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14 Jun 2017
CMalcheski
Part II - Laying the Foundation for the Migration to Assembly
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10 May 2009
Michael Chourdakis
Draw your vectors using a new, ActiveX based hardware accelerated interface.
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28 Apr 2014
Bartlomiej Filipek
Short review of a very interesting book about DirectX 11 using C#
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27 Nov 1999
Stephane Rodriguez
A DirectDraw Framework made of template classes
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20 Aug 2004
Liaqat Fayyaz
How to fine tune a TV channel in DirectShow / How to set custom video frequencies of TV tuner devices?
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23 Sep 2007
tanvon malik
DirectShow filters are described in an easy to understand way.
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16 Sep 2006
tanvon malik
This article is about DirectShow filters and how to create them
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31 Jan 2011
Roman Ginzburg
This article is about DirectShow development in general and filters development in detail.
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15 Mar 2011
Roman Ginzburg
A generic source filter which exposes an interface for pushing downstream RGB samples of predefined size and frame rate, and can be used for any custom frame input scenario.
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15 Mar 2011
Roman Ginzburg
A text overlay filter and a JPEG/JPEG2000 encoder using transform filters.
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12 Sep 2004
Ashok Jaiswal
How to paint in DC in source filter
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24 Dec 2008
lilbiz8
A VB.net example to show how to use DirectShow in VB.NET.
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18 Mar 2008
Kovalev Maxim
How to cut off specified parts of media file using DirectShow
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31 Mar 2009
almere109
Enhancements to the DirectX.Capture class for TV fine-tuning using IKsPropertySet.
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6 Aug 2006
Arman S.
An article on multimedia - playing Waves by using the DirectSound component.
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27 Apr 2012
Leslie Zhai
Open source windowless presentation manager library with DirectX 3D anmiation
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26 May 2006
James Gupta
Learn about DirectX 10 here - article will be updated as information is released
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22 Feb 2013
Asif Bahrainwala
HPC via Compute Shaders (GPGPU).
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26 Sep 2001
Anthony Roach
A framework for writing apps using DirectX 8
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18 Oct 2001
Anthony Roach
An extension to the DirectX framework for adding backgrounds
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6 Sep 2009
IrrationalThinking
Shows you how to implement a DirectX Render Window into a .NET Form.
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8 Jun 2017
CMalcheski
How to Create a Complete DirectX Game in Assembly Language
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10 Jul 2017
CMalcheski
App Initialization and Main Window Creation
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26 Jun 2018
CMalcheski
A Full DirectX Sample Application Created in Pure Assembly Language
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29 Nov 2007
Fredrik Bornander
An article on how to create a generic engine for board games such as Checkers or Chess
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28 Aug 2004
Mohamed Meshref
The second lesson in the DirectX lessons in C#
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10 Oct 2020
LeisureBamboo
In this article, you will see the steps required to simultaneously play multiple midi file from memory using MCI functions.
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16 May 2006
Doga Arinir
CDirectXDialog is a base class for dialog classes in which you want to use DirectX.
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19 May 2006
Doga Arinir
CDirectXDialog is a base class for dialog classes in which you want to use DirectX. This example gives a profound describtion about the features of this class.
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12 Jul 2004
hpAng
A library that can capture video stream and frame together
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10 Oct 2012
Asif Bahrainwala
GS-SO tutorial for basic effects
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23 Sep 2001
Gertruud Lawrence
This article explains how my class CDXSurfaceMgr can be used to facilitate Double Buffered drawing.
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5 Nov 2006
Prakash Nadar
The tutorial demonstrates the usage of ID3DXSprite to render a 2D image using Directx 8.
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24 May 2002
marb
Drawing Graphics fast with DirectDraw than with GDI
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17 Jul 2006
Jonas Beckeman
Sprite engine for D3D and GDI+ (with several game examples).
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11 Jul 2012
Maxim Kartavenkov
Articles describes how to make pure C# rendering video on EVR with custom presenter over Direct3D in .NET
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26 Sep 2007
JockerSoft
Class to extract frames from most video file formats using IMediaDet
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23 Feb 2005
daniel049
Sample application to extract still pictures from most movie file formats.
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22 May 2013
Dejan Mauer
Free and easy way to access a web camera by using the Aforge library.
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17 Apr 2008
Xavier John
A game written using Visual C++ and DirectX.
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24 Sep 2014
Denis Lysikov
In this article I'm going to tell about the features of working with DVB-T2 TV tuners and the nuances that you can expect in this work.
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10 Aug 2010
notmasteryet
Using a Fast Fourier Transform to calculate the fundamental frequency of the captured audio sound
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16 Mar 2008
Chris McElligott Park
A C# example of working Force Feedback in Managed DirectX
26 May 2015
Intel Corporation
Game Companies Speed Up Development with Intel® Sample Code
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20 Nov 2009
Member 3873633
A game engine first prototype
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6 Apr 2004
Geraud Cambournac
How to get the vertices from a mesh base object with Managed C++.
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23 Sep 2020
EgorYusov
Introduction to amplification and mesh shaders, the new programmable stages available in modern GPUs, and how to use them to implement view frustum culling and object LOD selection on the GPU using the Diligent Engine API
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23 Jul 2010
Kubajzz
All you need to know about GPU - accelerated effects in Windows Presentation Foundation
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11 Dec 2018
omeecode
Google Maps Offline in windows discusses how one can download or save Google maps and then view these images offline
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7 Apr 2002
Christian Graus
An Asteroid's clone which needs some work but will illustrate some points about writing games.
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24 Jul 2007
AvengerDr
This article introduces the Odyssey User Interface, a library of controls that can be used in any Managed DirectX application.
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16 Jul 2012
Maxim Kartavenkov
Article describes how to make H.264 Video Encoder DirectShow Filter using NVIDIA encoder API in C#
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7 Feb 2009
Paul Higinbotham
DirectX based application to open and view Half Life 1 game files
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22 May 2008
Andrew Kirillov
Some ideas about Hands Gesture Recognition in still images and video feeds, using the AForge.NET framework (C#).
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7 Mar 2017
Ansel Castro
Describes the basic steps to render height maps using the graphics engine of Igneel
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5 Mar 2010
John Hilton
Save space and save the planet by using integer coordinates
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21 Feb 2014
John Hilton
See why your GPU is getting so hot.
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17 Jul 2007
Adrian Brutus
A project that alows the user to create a 3D world.
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26 Jul 2002
DGoins
This article explains how to create a NT Service also known as a Windows Service using C++ with Managed Extensions.
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12 Oct 2004
jackjohnston99
The purpose of this article is to give example of how to implement the built in effects of DirectX.DirectSound
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23 Nov 2017
EgorYusov
This article describes how to implement dynamic resources with Direct3D12 API using ring buffers.
7 Jan 2008
Visual Numerics, Inc.
This document focuses on the combination of VSTO 2005 and Visual Studio 2005 Team Edition.
12 Oct 2016
gricardi
As users are migrating from traditional desktops to mobile devices, transitioning your Windows application to the web is the next step to increasing your exposure. Thinfinity VirtualUI delivers your Windows applications to users on any device, anywhere.
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1 Sep 2015
Android on Intel
Which Intel software tool includes a new name, new features, and it's ALL available for FREE?
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17 May 2009
Carlo McWhirter
Interactive 3D Spectrum Analyzer for Windows Media Player using DirectX 9 and some light GPGPU.
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9 Nov 2012
Ashley Davis
Introducing Investigo: Using a Proxy DLL and embedded HTTP server for DirectX9 Performance Analysis, Debugging and Automated Performance Testing
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11 Aug 2008
Dr. WPF
.NET 3.5 SP1 is here! It's time to break out your DirectX skills. This article provides the information necessary to get started using a new DirectX interop feature in WPF called D3DImage.
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31 May 2002
Mauricio Ritter
This is an introductory example of how to create a simple application using the DirectDraw library to produce some animation in fullscreen mode. It requires DirectX SDK 7 or greater to run.
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25 Jun 2004
Karl 2000
This article shows you how to create a simple Direct 3D application. You will create a 3 dimensional clock using simple meshes and textures.
13 May 2015
Android on Intel
Introduction to Resource Binding in Microsoft DirectX 12
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4 Jun 2002
Mauricio Ritter
This "Space Invaders"-like game was originally writen in DirectX 6, but I've changed some things so that you can use it with the latest version of the DirecX SDK. It uses just the Windows API and DirectX library (no MFC here). Have fun!
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10 Feb 2013
Work Damnit!
Need to control something with a Joystick in Windows? Here is an easy to use driver that will help you do it.
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3 Sep 2001
Kastellanos Nikos
The Space Donuts 3D for MFC.
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24 Nov 2014
Jeremy Falcon
A beginner's guide to talking like a computer.
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21 Sep 2007
stebo0728
A DirectX based Audio Volume Meter, emulates LED panel on sound board.
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1 Jan 2020
Shao Voon Wong
Lee Algorithm Mazesolver in MFC and Direct2D
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20 Nov 2008
Andrew Kirillov
Turning regular USB web camera into a pan tilt camera using the Lego Mindstorms robotics kit and tracking simple objects using C#.
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18 May 2011
Tiberiu Boros
This article shows how to load Milkshape ms3d binary files, animate and display them with OpenGL
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22 Jul 2007
Sajjitha Gunawardana
This program demonstrates how multithreading could be used to load textures etc., into a DirectX program so that the program startup time could be reduced.
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4 Jun 2009
Ziad Elmalki
Using Managed DirectDraw with Windows Mobile.
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3 Feb 2006
James Gupta
This is the first in a series of tutorials designed to show you how to create a basic terrain engine.
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3 Feb 2006
James Gupta
This is the second in a series of tutorials designed to show you how to create a basic terrain engine.
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3 Feb 2006
James Gupta
This is the third in a series of tutorials designed to show you how to create a basic terrain engine.
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26 May 2006
James Gupta
Great, we have terrain, but now, in a similar fashion to Dr. Livingstone we must explore this vast terrain
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24 Oct 2010
logicchild
An article that illustrates referencing DirectX Libraries in an F# application
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17 Apr 2017
EgorYusov
Descriptors and descriptor heaps are key components of a new resource binding paradigm introduced in Direct3D12. This article describes an efficient system for managing descriptor heaps.
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16 Apr 2017
EgorYusov
This article describes a low-overhead strategy for managing lifetimes of resources in Direct3D12.
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31 Jul 2013
Ayush001
Traditional game which becomes more interetsing.
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28 Jul 2005
daniel049
Demonstrates building DirectShow filter graphs for file conversion.
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29 Jan 2009
hector [.j.] rivas
Part II of the step by step MFC + D3D tutorial, with a custom Direct3D framework.
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10 May 2009
Amory Wong
An article on parsing MIDI files and using MIDI events.
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3 Nov 2005
Arman S.
An article that presents some C++ classes to play MIDI files.
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22 Dec 2018
EgorYusov
This article introduces the problem of resource state management and synchronization in modern graphics APIs such as Direct3D12 and Vulkan and describes a solution offered by Diligent Engine.
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21 Jun 2009
Lukasz Kwiecinski, Istrib, Ed Nutting
A program that integrates with iTunes and DirectSound to record music
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1 Feb 2000
Stephane Rodriguez
An overview of three methods on how to perform multimedia streaming.
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2 Mar 2015
Android on Intel
The Murl Engine is a fresh and free solution for cross-platform development. It is focused on games and multimedia applications and is currently supporting Android, iOS, Windows, OS X and Linux* platforms.
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27 Jan 2010
Christ Kennedy
A C# game using Sprite-Editor graphics, way-points for AI controlled characters, and a mini-map collision detection scheme.
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4 Jul 2005
DeltaEngine
Normal maps are used for realtime 3D rendering (mostly in games) to improve the visual quality, but compressing them makes the 3D content look ugly, this tool helps to fix that problem.
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5 Oct 2007
User 2739121
..using DirectDraw - A tool for displaying a customisable overlay
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20 Dec 2012
Farhan Ghumra
Here I am presenting you how can you paste date time in photo. This article will be helpful to those devs who want to add CamaraCaptureUI in their apps.
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12 Oct 2009
John Hilton
How to pan in perspective views so the point under the cursor stays under the cursor.
23 Oct 2015
Intel Corporation
This article describes how to pick different resource binding mechanisms to run an application efficiently on specific Intel’s GPUs.
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21 Dec 2007
ENO
“Circular Buffers” is an application developed in VB.NET (VS 2003).
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24 Dec 2008
jackyxinli
An article to show how to play audio file with DirectSound and display its spectrum in real time accurately
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15 Sep 2008
jackyxinli
An article to show how to play a Wave file with DirectSound and display its spectrum in real time.
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21 May 2009
jackyxinli
An article to show how to play a Wave file with DirectSound and display its spectrum in real time.
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26 Jul 2003
xsamar
An article on Streaming buffers
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14 Jul 2007
daluu
Framework for porting code between different languauges and platforms through a standard XML schema.
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11 Jun 2004
BeCapture
This article shows how to work with MPEG2 capture devices such as Preview, Record. Works with all video renderers. Grab picture and configure MPEG2 Demux.
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13 Sep 2004
Christian Graus
A guided tour of the many reasons NOT to use DirectX9 for your audio/video playback needs
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14 Feb 2008
Jarno Burger
How to use use brightness, contrast, saturation, hue in your DirectShow.Net filtergraph.
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6 Oct 2005
daniel049
A collection of tutorials for programming DirectShow in C#.
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14 Dec 2005
daniel049
This article shows how to implement a DirectShow filter in C#.
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13 Oct 2012
Maxim Kartavenkov
Article describes how to make DirectShow Filters in .NET, it consist of BaseClasses and couple of samples
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7 Feb 2005
BlackDice
A tool for querying all types of databases.
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30 Aug 2002
Mauricio Ritter
This is a 2D racing game that uses a DirectX wrapper library. The game has single player and multiplayer support.
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16 Nov 2009
Inaki Ayucar
Why not building your own C# Maths library instead of using the ones included in APIs like DirectX or XNA?
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11 Jan 2021
EgorYusov
An introduction to ray tracing API in Diligent Engine
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3 Dec 2008
WajihUllahBaig
How to read audio, video devices and codecs installed on a PC via DirectShow.
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6 Apr 2010
Ladislav Nevery
Probably the simplest possible sample for video image grabber on Windows. Supports AVI, MPG, QTV, Webcam,TVTuner, etc.
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22 Feb 2007
Gopalakrishna Palem
Explains methods for recording DirectX and OpenGL rendered animations programmatically.
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20 Jan 2017
Ansel Castro
The article shows how to render 3D graphics with C# in .NET using an API Igneel.Graphics.
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5 Sep 2004
Cr@zyIv@n
With use of the High Level Shader Language, this article will help you create almost photorealistic terrains.
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3 Jan 2015
Espen Harlinn
Direct2D, DirectWrite, Windows API, C++, std::shared_ptr and more
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21 Feb 2014
John Hilton
See why your GPU is getting so hot.
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17 Jul 2007
Adrian Brutus
A project that alows the user to create a 3D world.
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26 Jul 2002
DGoins
This article explains how to create a NT Service also known as a Windows Service using C++ with Managed Extensions.
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12 Oct 2004
jackjohnston99
The purpose of this article is to give example of how to implement the built in effects of DirectX.DirectSound
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23 Nov 2017
EgorYusov
This article describes how to implement dynamic resources with Direct3D12 API using ring buffers.
7 Jan 2008
Visual Numerics, Inc.
This document focuses on the combination of VSTO 2005 and Visual Studio 2005 Team Edition.
12 Oct 2016
gricardi
As users are migrating from traditional desktops to mobile devices, transitioning your Windows application to the web is the next step to increasing your exposure. Thinfinity VirtualUI delivers your Windows applications to users on any device, anywhere.
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1 Sep 2015
Android on Intel
Which Intel software tool includes a new name, new features, and it's ALL available for FREE?
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17 May 2009
Carlo McWhirter
Interactive 3D Spectrum Analyzer for Windows Media Player using DirectX 9 and some light GPGPU.
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9 Nov 2012
Ashley Davis
Introducing Investigo: Using a Proxy DLL and embedded HTTP server for DirectX9 Performance Analysis, Debugging and Automated Performance Testing
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11 Aug 2008
Dr. WPF
.NET 3.5 SP1 is here! It's time to break out your DirectX skills. This article provides the information necessary to get started using a new DirectX interop feature in WPF called D3DImage.
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31 May 2002
Mauricio Ritter
This is an introductory example of how to create a simple application using the DirectDraw library to produce some animation in fullscreen mode. It requires DirectX SDK 7 or greater to run.
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25 Jun 2004
Karl 2000
This article shows you how to create a simple Direct 3D application. You will create a 3 dimensional clock using simple meshes and textures.
13 May 2015
Android on Intel
Introduction to Resource Binding in Microsoft DirectX 12
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4 Jun 2002
Mauricio Ritter
This "Space Invaders"-like game was originally writen in DirectX 6, but I've changed some things so that you can use it with the latest version of the DirecX SDK. It uses just the Windows API and DirectX library (no MFC here). Have fun!
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10 Feb 2013
Work Damnit!
Need to control something with a Joystick in Windows? Here is an easy to use driver that will help you do it.
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3 Sep 2001
Kastellanos Nikos
The Space Donuts 3D for MFC.
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24 Nov 2014
Jeremy Falcon
A beginner's guide to talking like a computer.
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21 Sep 2007
stebo0728
A DirectX based Audio Volume Meter, emulates LED panel on sound board.
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1 Jan 2020
Shao Voon Wong
Lee Algorithm Mazesolver in MFC and Direct2D
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20 Nov 2008
Andrew Kirillov
Turning regular USB web camera into a pan tilt camera using the Lego Mindstorms robotics kit and tracking simple objects using C#.
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18 May 2011
Tiberiu Boros
This article shows how to load Milkshape ms3d binary files, animate and display them with OpenGL
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22 Jul 2007
Sajjitha Gunawardana
This program demonstrates how multithreading could be used to load textures etc., into a DirectX program so that the program startup time could be reduced.
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4 Jun 2009
Ziad Elmalki
Using Managed DirectDraw with Windows Mobile.
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3 Feb 2006
James Gupta
This is the first in a series of tutorials designed to show you how to create a basic terrain engine.
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3 Feb 2006
James Gupta
This is the second in a series of tutorials designed to show you how to create a basic terrain engine.
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3 Feb 2006
James Gupta
This is the third in a series of tutorials designed to show you how to create a basic terrain engine.
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26 May 2006
James Gupta
Great, we have terrain, but now, in a similar fashion to Dr. Livingstone we must explore this vast terrain
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24 Oct 2010
logicchild
An article that illustrates referencing DirectX Libraries in an F# application
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17 Apr 2017
EgorYusov
Descriptors and descriptor heaps are key components of a new resource binding paradigm introduced in Direct3D12. This article describes an efficient system for managing descriptor heaps.
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16 Apr 2017
EgorYusov
This article describes a low-overhead strategy for managing lifetimes of resources in Direct3D12.
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31 Jul 2013
Ayush001
Traditional game which becomes more interetsing.
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28 Jul 2005
daniel049
Demonstrates building DirectShow filter graphs for file conversion.
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29 Jan 2009
hector [.j.] rivas
Part II of the step by step MFC + D3D tutorial, with a custom Direct3D framework.
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10 May 2009
Amory Wong
An article on parsing MIDI files and using MIDI events.
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3 Nov 2005
Arman S.
An article that presents some C++ classes to play MIDI files.
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22 Dec 2018
EgorYusov
This article introduces the problem of resource state management and synchronization in modern graphics APIs such as Direct3D12 and Vulkan and describes a solution offered by Diligent Engine.
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21 Jun 2009
Lukasz Kwiecinski, Istrib, Ed Nutting
A program that integrates with iTunes and DirectSound to record music
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1 Feb 2000
Stephane Rodriguez
An overview of three methods on how to perform multimedia streaming.
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2 Mar 2015
Android on Intel
The Murl Engine is a fresh and free solution for cross-platform development. It is focused on games and multimedia applications and is currently supporting Android, iOS, Windows, OS X and Linux* platforms.
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27 Jan 2010
Christ Kennedy
A C# game using Sprite-Editor graphics, way-points for AI controlled characters, and a mini-map collision detection scheme.