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GeneralRe: Frozen screen after activation of Win screensaver Pin
Mark Salsbery10-Jun-07 6:24
Mark Salsbery10-Jun-07 6:24 
GeneralRe: Frozen screen after activation of Win screensaver Pin
sohst11-Jun-07 2:37
sohst11-Jun-07 2:37 
GeneralRe: Frozen screen after activation of Win screensaver Pin
Mark Salsbery11-Jun-07 6:40
Mark Salsbery11-Jun-07 6:40 
AnswerRe: Frozen screen after activation of Win screensaver Pin
sohst13-Jun-07 11:12
sohst13-Jun-07 11:12 
GeneralRe: Frozen screen after activation of Win screensaver Pin
Mark Salsbery13-Jun-07 11:50
Mark Salsbery13-Jun-07 11:50 
AnswerRe: Frozen screen after activation of Win screensaver Pin
sohst14-Jun-07 8:52
sohst14-Jun-07 8:52 
AnswerRe: Frozen screen after activation of Win screensaver Pin
sohst11-Jun-07 6:37
sohst11-Jun-07 6:37 
Questionvertices and bones Pin
zqueezy6-Jun-07 13:08
zqueezy6-Jun-07 13:08 
yes another bone and vertex question...
I got my bone-system to work properly and I already modelled some simple characters in 3ds Max... the problem now is:
how do I assign the different vertices to my bone system?
Can I use some scripting in max? or should I use a different file-container different from .3ds?
the problem of 3ds is that I cannot assign vertex groups... Or when I do put them in a group the edges between the objects get broken.
I have got a pretty good 3DS-Loader but assigning each vertex to a bone by hand is... well... damn enerving. should I convert my model or is there a way of marque selecting vertices and grouping them (and the faces don't get broken) so I can find those groups for my bones system?
Or is it simpler to try to write an algo that assigns each vertex to the nearest bone (and correcting this result by hand)??
thanx in advance

(PS: I'm using OpenGL and C++, of course)
AnswerRe: vertices and bones Pin
El Corazon7-Jun-07 9:14
El Corazon7-Jun-07 9:14 
Question3d view of DTED using OpenGL Pin
Durga Prasad Dhulipudi6-Jun-07 1:42
Durga Prasad Dhulipudi6-Jun-07 1:42 
AnswerRe: 3d view of DTED using OpenGL Pin
El Corazon7-Jun-07 9:10
El Corazon7-Jun-07 9:10 
QuestionHow to use OnPaint() ??? :( Pin
Chintan.Desai5-Jun-07 21:28
Chintan.Desai5-Jun-07 21:28 
AnswerRe: How to use OnPaint() ??? :( Pin
Mark Salsbery6-Jun-07 6:29
Mark Salsbery6-Jun-07 6:29 
QuestionOpenGL slection/picking(mouse based) HEELP? Pin
Raza56805-Jun-07 5:18
Raza56805-Jun-07 5:18 
AnswerRe: OpenGL slection/picking(mouse based) HEELP? Pin
XTAL2565-Jun-07 19:07
XTAL2565-Jun-07 19:07 
GeneralRe: OpenGL slection/picking(mouse based) HEELP? Pin
tomitron21-Jun-07 5:57
tomitron21-Jun-07 5:57 
QuestionVideo encoder suggestion Pin
C. Tam4-Jun-07 15:12
C. Tam4-Jun-07 15:12 
QuestionVirtual camera recommendation Pin
C. Tam4-Jun-07 14:58
C. Tam4-Jun-07 14:58 
QuestionOpenGL alpha transparency Pin
XTAL2564-Jun-07 14:08
XTAL2564-Jun-07 14:08 
AnswerRe: OpenGL alpha transparency Pin
El Corazon7-Jun-07 9:31
El Corazon7-Jun-07 9:31 
GeneralRe: OpenGL alpha transparency Pin
XTAL25615-Jun-07 18:13
XTAL25615-Jun-07 18:13 
GeneralRe: OpenGL alpha transparency Pin
El Corazon17-Jun-07 18:42
El Corazon17-Jun-07 18:42 
GeneralRe: OpenGL alpha transparency Pin
XTAL25619-Jun-07 18:05
XTAL25619-Jun-07 18:05 
GeneralRe: OpenGL alpha transparency Pin
El Corazon21-Jun-07 9:30
El Corazon21-Jun-07 9:30 
GeneralRe: OpenGL alpha transparency Pin
XTAL25621-Jun-07 18:00
XTAL25621-Jun-07 18:00 

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