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Flexible Particle System - OpenGL Renderer

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9 Jul 2014CPOL3 min read 22.7K   10  
Description about my simple OpenGL renderer for the particle system

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer
Poland Poland
Software developer interested in creating great code and passionate about teaching.

Author of C++17 In Detail - a book that will teach you the latest features of C++17!

I have around 11 years of professional experience in C++/Windows/Visual Studio programming. Plus other technologies like: OpenGL, game development, performance optimization.

In 2018 I was awarded by Microsoft as MVP, Developer Technologies.

If you like my articles please subscribe to my weekly C++ blog or just visit www.bfilipek.com.

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