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Articles / Game Development / Unity
Posted 17 Jan 2014

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How To Plan Optimizations with Unity*

17 Jan 2014CPOL19 min read
This paper prepares new and existing Unity users with performance considerations when building your levels/games, and offers new ways to build.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

John Wesolowski
United States United States
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