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Articles / Game Development / Unity
Posted 17 Jan 2014


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How To Plan Optimizations with Unity*

17 Jan 2014CPOL19 min read
This paper prepares new and existing Unity users with performance considerations when building your levels/games, and offers new ways to build.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

John Wesolowski
United States United States
No Biography provided

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