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DirectX and WinRT Continued

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22 Jan 2013CPOL8 min read 13.7K   29   5  
My latest developments at writing a clean WinRT component exposing a clean yet complete DirectX D3D (and maybe D2D as well) API to C#.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior) http://www.ansibleww.com.au
Australia Australia
The Australia born French man who went back to Australia later in life...
Finally got over life long (and mostly hopeless usually, yay!) chronic sicknesses.
Worked in Sydney, Brisbane, Darwin, Billinudgel, Darwin and Melbourne.

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