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Geometry for Fun, in Corona Days, 2020

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21 Apr 2020BSD2 min read 8.5K   333   8   7
Draw Multi Parametrik Shapes in 2D
In order to draw geometrical shapes, for examples, lines, stars, circles, triangles, squares, n-gens, motiff and daisy patterns, spriographs, islamic art patterns, etc., we can use parametric forms of geometric formulae. In this text, I'll present a simple and easy way, that, with this approach, we can get symmetric or non-symmetric, regular or irregular many shapes in many types.

MainForm

Introduction

Everbody knows that in digital geometry (i.e., computer graphics), we use screen coordinate system (based on Cartesian coordinate system, but vertically flipped). Yet, in the real world (i.e., mathematics, physics), this coordinate system is not enough itself to express some geometric shapes. So, we need some extra useful and facilitating coordinate systems. For examples, polar/angular, cylindrical, barycentric, logaritmic, log-polar, complex planes, and others.

In a 2D plane, we present a point P by P.X and P.Y values. Also, the same point P, we present it in polar form as P.Radius and P.Angle. From geometric aspect, P.Radius is Euclidian distance, i.e., it is the hypotenuse of right triangle sides P.X and P.Y. P.Angle is tangential ratio of P.Y/P.X.

In a similar manner, if P point is given in polar form, we get P.X and P.Y values by calculating the projection values on x- and y- coordinates. In math language, P.X = P.Radius * Cos(P.Angle) and P.Y = P.Radius * Sin(P.Angle).

Coordinates

The Method

The method is based on polar coordinates to calculate polygon vertex points' X and Y values. But, while drawing, it is based on screen coordinates and only use Delphi's line drawing functions, MoveTo/LineTo, nothing more.

P.S.: If we want to draw filled shapes, we can use Delphi's Polygon function instead of MoveTo/LineTo functions.

Let's explain the method by examples.

If we want to draw a simple pentagon (not filled), we first calculate the vertex points, then, connect by drawing lines between them.

Pentagon

Now, if we want to draw a simple star (not filled), we use same vertex points, but different order.

5-Star

The main idea of this method actually is to drawing a sinusoidal wave around a circle by tracking circumference. This looks like a ripple shape.

Ripple

Then, I combine the two steps above to draw the magic shapes.

The Code

Here is the magic code!

Delphi
//...............
dTheta := 2*Pi / nPoints;
rotAngle := 2*Pi * rotAngle / 360.0; // convert degree to radian

for k:=0 to nPoints do
begin
  // Calculating vertices
  theta := k * dTheta;

  ripple := radius2 * Cos(nGenPer * theta); // !!!

  if not SymmetricRipple then ripple := abs(ripple);
  if ReverseInOut then ripple := -1.0 * ripple;

  p[k].X := trunc(cX + (radius1 + ripple) * Cos(theta + rotAngle) + 0.5);
  p[k].Y := trunc(cY - (radius1 + ripple) * Sin(theta + rotAngle) + 0.5);

  // Drawing vertices
  if (k = 0) then
    imgShape.Canvas.MoveTo(p[k].X, p[k].Y)
  else
    imgShape.Canvas.LineTo(p[k].X, p[k].Y);
end;
//...............

Now, let's look at the parameters that users can choose:

  • nGenPer
  • nPoints
  • Radius1
  • Radius2
  • SymmetricRipple
  • ReverseInOut
  • rotAngle

To understand the effects of these parameters, please try the application.

Gallery

Capture01 Capture02 Capture03 Capture04

Capture05 Capture06 Capture07 Capture08

Capture09 Capture10 Capture11 Capture12

Capture13 Capture14 Capture15 Capture16

Capture17 Capture18 Capture19 Capture20

Capture21 Capture22 Capture23 Capture24

Capture25 Capture26 Capture27 Capture28

Capture29 Capture30 Capture31 Capture32

Capture33 Capture34 Capture35 Capture36

Capture37 Capture38 Capture39 Capture40

Capture41 Capture42 Capture43 Capture44

Capture45 Capture46 Capture47 Capture48

Capture49 Capture50 Capture51 Capture52

Enjoy!

Conclusion

  1. Because of cosinus function's nature, the method behaves like modular arithmetic, and so, as a result, we get same shape by different parameters. Maybe, this superfluities and trade-off situations could be eliminated with some extra checkings.
  2. For quick draw, presets can be prepared. For example, if you want to draw Mitsubishi logo, just call it.
  3. Vertex points can be exported to vectorel formats, such as SVG or XML. Now, it saves into ordinary text files.
  4. Maybe sameone extends this method to 3D and we get volumetric objects easily.

References

  1. Wikipedia articles "Cartesian coordinate system" and "Polar Coordinate System"
  2. Wikipedia article "List of two-dimensional geometric shapes"
  3. Embarcadero topics "MoveTo/LineTo" and "Polygon"

History

  • 21st April, 2020: Initial version

License

This article, along with any associated source code and files, is licensed under The BSD License


Written By
Turkey Turkey
This member has not yet provided a Biography. Assume it's interesting and varied, and probably something to do with programming.

Comments and Discussions

 
QuestionSpirograph Pin
oliwan24-Apr-20 5:20
oliwan24-Apr-20 5:20 
AnswerRe: Spirograph Pin
Yuksel YILDIRIM25-Apr-20 12:12
Yuksel YILDIRIM25-Apr-20 12:12 
Questiongallery parameters Pin
Member 1238597122-Apr-20 7:45
Member 1238597122-Apr-20 7:45 
AnswerRe: gallery parameters Pin
Yuksel YILDIRIM22-Apr-20 10:36
Yuksel YILDIRIM22-Apr-20 10:36 
Questionnice stuff Pin
avisal22-Apr-20 6:04
professionalavisal22-Apr-20 6:04 
You also can add so called parametric functions
like x=f1(t) and y=f2(t)
and show Lissajous Curves
x=A*Cos(b*t +k1);
y=B*Cos(c*t +k2);
https://en.wikipedia.org/wiki/Lissajous_curve
AnswerRe: nice stuff Pin
Yuksel YILDIRIM22-Apr-20 10:42
Yuksel YILDIRIM22-Apr-20 10:42 
Questionnice stuff Pin
avisal22-Apr-20 6:04
professionalavisal22-Apr-20 6:04 

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