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GeneralRe: I want to generate/make my predefined variable name in the C# code Pin
Richard Deeming25-Apr-19 11:24
mveRichard Deeming25-Apr-19 11:24 
GeneralRe: I want to generate/make my predefined variable name in the C# code Pin
#realJSOP25-Apr-19 23:40
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QuestionAdventure Game & Interactive Fiction - Coding for handling doors. Pin
Member 1412218425-Apr-19 3:55
Member 1412218425-Apr-19 3:55 
AnswerRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
Ron Nicholson25-Apr-19 5:34
professionalRon Nicholson25-Apr-19 5:34 
GeneralRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
Member 1412218425-Apr-19 10:36
Member 1412218425-Apr-19 10:36 
AnswerRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
OriginalGriff25-Apr-19 6:17
mveOriginalGriff25-Apr-19 6:17 
GeneralRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
Member 1412218425-Apr-19 10:44
Member 1412218425-Apr-19 10:44 
AnswerRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
V.25-Apr-19 19:02
professionalV.25-Apr-19 19:02 
I assume that you can interact with objects in the room?
In that case I would probably move into the direction of: door is an object, interacting with it "hides it" or "shows it" (open/close). If you remove it you can move into the direction of the "open door" resulting in a location outside the room's boundaries, in which case you know you need to load another room. In case of the closed door, the object blocks your way.

Even better would be to add properties to objects for example: can walk over, or can walk through. A "barrel" is something you can't walk over, but a piece of paper you can. Other objects you can pickup, push, look at, use, ...

makes sense?
V.

GeneralRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
Member 1412218425-Apr-19 21:16
Member 1412218425-Apr-19 21:16 
AnswerRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
Ron Nicholson26-Apr-19 5:13
professionalRon Nicholson26-Apr-19 5:13 
GeneralRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
Member 1412218426-Apr-19 21:43
Member 1412218426-Apr-19 21:43 
AnswerRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
BillWoodruff29-Apr-19 8:23
professionalBillWoodruff29-Apr-19 8:23 
GeneralRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
Member 1412218429-Apr-19 10:40
Member 1412218429-Apr-19 10:40 
GeneralRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
BillWoodruff29-Apr-19 22:43
professionalBillWoodruff29-Apr-19 22:43 
QuestionHow to configure azure-pipeline.yml for asp.net core 2.2 ? Pin
Bastien Vandamme22-Apr-19 17:45
Bastien Vandamme22-Apr-19 17:45 
AnswerRe: How to configure azure-pipeline.yml for asp.net core 2.2 ? Pin
Gerry Schmitz22-Apr-19 18:11
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GeneralRe: How to configure azure-pipeline.yml for asp.net core 2.2 ? Pin
Bastien Vandamme22-Apr-19 18:20
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QuestionRe: How to configure azure-pipeline.yml for asp.net core 2.2 ? Pin
Richard MacCutchan22-Apr-19 21:08
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QuestionC# A few questions for my learning journey. Pin
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AnswerRe: C# A few questions for my learning journey. Pin
Gerry Schmitz21-Apr-19 3:17
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GeneralRe: C# A few questions for my learning journey. Pin
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GeneralRe: C# A few questions for my learning journey. Pin
Gerry Schmitz21-Apr-19 6:18
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AnswerRe: C# A few questions for my learning journey. Pin
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GeneralRe: C# A few questions for my learning journey. Pin
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QuestionExtracting regex from string Pin
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