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Survey Results

Writing C++ on the .NET CLR   [Edit]

Survey period: 30 Jul 2001 to 5 Aug 2001

The .NET CLR provides you with a lot of convenience, but for a C++ programmer that may not always be good. When writing C++ code on the CLR, what feature is most important for you (submitted by Walter Sullivan, Microsoft)

OptionVotes% 
Fastest code execution10827.91
Control over object lifetime369.30
Complete ISO C++ implementation16542.64
Keep me from leaking memory4511.63
Make my code verifiable184.65
Other153.88



 
GeneralAfraid of real work..? Pin
AlexMarbus4-Aug-01 14:14
AlexMarbus4-Aug-01 14:14 
GeneralRe: Afraid of real work..? Pin
Christian Graus5-Aug-01 14:42
protectorChristian Graus5-Aug-01 14:42 
GeneralWhat is a CLR? Pin
Jason Douglas30-Jul-01 8:00
professionalJason Douglas30-Jul-01 8:00 
GeneralRe: What is a CLR? Pin
Tomasz Sowinski30-Jul-01 9:13
Tomasz Sowinski30-Jul-01 9:13 
GeneralFastest code execution vs Control over object lifetime Pin
Farhan Noor Qureshi29-Jul-01 20:00
Farhan Noor Qureshi29-Jul-01 20:00 
GeneralRe: Fastest code execution vs Control over object lifetime Pin
Chris Maunder29-Jul-01 23:01
cofounderChris Maunder29-Jul-01 23:01 
GeneralRe: Fastest code execution vs Control over object lifetime Pin
Alvaro Mendez30-Jul-01 6:20
Alvaro Mendez30-Jul-01 6:20 
GeneralRe: Fastest code execution vs Control over object lifetime Pin
AlexMarbus30-Jul-01 6:37
AlexMarbus30-Jul-01 6:37 
GeneralRe: Fastest code execution vs Control over object lifetime Pin
Alvaro Mendez31-Jul-01 7:59
Alvaro Mendez31-Jul-01 7:59 
GeneralRe: Fastest code execution vs Control over object lifetime Pin
AlexMarbus4-Aug-01 14:05
AlexMarbus4-Aug-01 14:05 
GeneralRe: Fastest code execution vs Control over object lifetime Pin
Alvaro Mendez4-Aug-01 16:52
Alvaro Mendez4-Aug-01 16:52 
GeneralRe: Fastest code execution vs Control over object lifetime Pin
Farhan Noor Qureshi30-Jul-01 9:37
Farhan Noor Qureshi30-Jul-01 9:37 
1. control over the resources that the object uses,
2. control when memory for the object is allocated/deallocated,
3. when objects are destroyed

If you can control *all* three of the above (thats what a C++ programmer does!!!) then you produce a very high level code that,

1. easiest to maintain/debug
2. has a small memory foot print
3. is one of the fastest in finishing the task

If do not have any/all of them then your program,

1. starts with *megabytes* of memory
2. keeps on eating memory and other resources
3. and slows down as the time passes (mainly b/c of memory fragmentation, and inefficient use of resources)

So the bottom line is I want *ALL*. Smile | :)

Smile | :) Wink | ;) Poke tongue | ;-P Big Grin | :-D Cool | :cool:

Farhan Noor Qureshi
GeneralRe: Fastest code execution vs Control over object lifetime Pin
Chris Maunder30-Jul-01 13:35
cofounderChris Maunder30-Jul-01 13:35 
GeneralRe: Fastest code execution vs Control over object lifetime Pin
Fazlul Kabir30-Jul-01 15:29
Fazlul Kabir30-Jul-01 15:29 
GeneralRe: Fastest code execution vs Control over object lifetime Pin
Chris Maunder30-Jul-01 17:17
cofounderChris Maunder30-Jul-01 17:17 
GeneralRe: Fastest code execution vs Control over object lifetime Pin
Farhan Noor Qureshi31-Jul-01 7:29
Farhan Noor Qureshi31-Jul-01 7:29 
GeneralRe: Fastest code execution vs Control over object lifetime Pin
Chris Maunder1-Aug-01 4:31
cofounderChris Maunder1-Aug-01 4:31 
GeneralISO... Pin
Pavlos Touboulidis29-Jul-01 18:43
Pavlos Touboulidis29-Jul-01 18:43 
GeneralRe: ISO... Pin
Christian Graus29-Jul-01 18:59
protectorChristian Graus29-Jul-01 18:59 
GeneralRe: ISO... Pin
Chris Maunder29-Jul-01 19:23
cofounderChris Maunder29-Jul-01 19:23 
GeneralRe: ISO... Pin
George29-Jul-01 19:37
George29-Jul-01 19:37 
GeneralNo new and delete? (was Re: ISO...) Pin
Andrew Peace31-Jul-01 11:06
Andrew Peace31-Jul-01 11:06 
GeneralRe: No new and delete? (was Re: ISO...) Pin
Chris Maunder31-Jul-01 12:22
cofounderChris Maunder31-Jul-01 12:22 
GeneralRe: No new and delete? (was Re: ISO...) Pin
2-Aug-01 4:22
suss2-Aug-01 4:22 
GeneralRe: ISO... Pin
Nemanja Trifunovic3-Aug-01 11:37
Nemanja Trifunovic3-Aug-01 11:37 

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