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David Crow18-Dec-07 2:50
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QuestionDirectX + (MFC or managed) C++ Pin
snir_ya18-Dec-07 2:29
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GeneralRe: DirectX + (MFC or managed) C++ Pin
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GeneralRe: DirectX + (MFC or managed) C++ Pin
Mark Salsbery18-Dec-07 6:17
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GeneralRe: DirectX + (MFC or managed) C++ Pin
snir_ya18-Dec-07 6:26
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GeneralRe: DirectX + (MFC or managed) C++ Pin
Mark Salsbery18-Dec-07 6:51
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GeneralRe: DirectX + (MFC or managed) C++ Pin
snir_ya18-Dec-07 7:05
snir_ya18-Dec-07 7:05 
Thanks again Mark. You're very helpful.


Mark Salsbery wrote:
In windowed mode, then the same issues as above apply. In fullscreen mode, you don't
have to worry much about windows. If you want your game to work in both modes, then
you'll need windows.


What do you mean by "windowed mode"? we do intend to give the users the option to play in full/partial screen mode. So by "you'll need windows" are you refering to the obligation to use the doc/view windows architecture?

Snir_ya.
GeneralRe: DirectX + (MFC or managed) C++ Pin
Mark Salsbery18-Dec-07 7:15
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Generalmember variable initialization Pin
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