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CString-clone Using Standard C++

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7 Dec 2011CPOL4 min read 3.9M   14.1K   227   568
A Drop-In replacement for CString that builds on the Standard C++ Library's basic_string template

Introduction

As much as I use and appreciate the Standard C++ Library, I've never liked its string template - basic_string<>. At times, it seems the designers went out of their way to make it difficult to use.

On the other hand, I've always loved the ease of use of MFC's CString class. It checks for NULL pointers, implicitly converts to const TCHAR*, and has some very handy member functions (Format, Load, etc.) that make string programming a breeze. But of course, I don't want to use MFC anymore. In fact, I don't want to rely on any proprietary library because I want portability.

Therefore I decided to combine the best of both worlds and create:

CStdString

This is a class (a template instantiation actually) that derives from from basic_string<TCHAR>. To the basic_string it adds the entire CString API. You get CString ease of use with 100% basic_string compatibility. In short, a CStdString object is a basic_string that (with very few exceptions (noted below) it is also a drop-in replacement for CString. The best part of this is that both APIs (basic_string and CString) are well known and well documented.

I originally submitted this article to another code site (which shall remain nameless :)) a few years ago. I like CodeProject so much I thought I'd submit it here too. I have used this class in almost every professional project I've done over the past 4 years. It has proven to be the single most useful piece of code I've ever written. It is also extensively debugged. I hope you like it. If you ever have any problems with it, please e-mail me. I'm happy to help.

I provided a simple source application here to prove some of the CString functions work but it's really just a token. The list of sample projects out there that use CString and/or basic_string is massive.

Features

  • Drop in Replacement for CString (see below for exceptions)
  • Two instantiations available at all times -- wchar_t-based version CStdStringW and char-based version CStdStringA. The name CStdString is just a typedef of one of these two.
  • Safely checks for NULL string pointer inputs (like CString) in all functions
  • Extra constructors and assignment operators to automatically convert between wide (wchar_t-based) and thin (char-based) strings for you.
  • Implicit conversion to c_str(). The C++ committee doesn't like this but I sure do.
  • Builds on several platforms, including Windows, Unix and Linux. Works with several implementations of the Standard C++ Library, including Dinkumware, GNU, CodeWarrior, and STLPort.
  • Win32 builds give you some extra goodies like UNICODE/MBCS conversion macros (just like MFCs) as well as member functions for persisting CStdString objects to and from DCOM IStreams.
  • Makes no use of any implementation details of the base class template (basic_string)
  • The derived template adds no member data to basic_string and adds no virtual functions

There are a couple of issues about this code of that I should point out.

CString Compatibility

I was unable to exactly reproduce the CString API. There are a two functions that both CString and basic_string; share, but implement differently. In these cases, I felt it best to make CStdString behave like basic_string (the base class) rather than CString. To be specific.

  • CStdString::operator[] returns characters by value (unlike CString which returns them by reference)
  • The constructor that takes a character and a count takes them in the order (count, value) which is the opposite of the order CString declares them. That's the order that basic_string<>; needs and it was impossible to implement both versions.

There were also two CString functions I could not implement at all -- LockBuffer and UnlockBuffer.

Deriving From basic_string<>

The template I wrote derives from basic_string, a class template without a virtual destructor. Any introductory text to C++ will tell you that it is dangerous to derive from a class without a virtual destructor. It can lead to behavior that is undefined. So if you were to code the following (deleting a CStdStringA through a pointer to the base class), you would technically get undefined behavior:

C++
// assign DERIVED object to  BASE pointer
std::string* pstr = new CStdStringA("Hi"); 

// delete  DERIVED through BASE class pointer -- UNDEFINED
delete pstr;   

Personally, I don't think this is much of an issue. I mean really how often do you actually do this with string objects? I have rarely (if ever) needed to dynamically allocate a string object on the heap. And if I ever do, I won't using a base-class pointer. So if you don't do this, you'll never have to worry. In fact, even if you do code this way, I doubt you'll have any problems with CStdString. I can tell you that at least with Microsoft Visual C++, even the above code runs just fine with no errors or memory leaks. I doubt many other compilers would give you problems either. However my doubt does not impose reality on the C++ world. Caveat Emptor.

History

  • 7 Dec 2011: Updated source code.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Web Developer
United States United States
I've been a software developer since 1990.

While my main page is out of date (and I have therefore blanked it), you can read about the CStdString pages here

http://home.earthlink.net/~jmoleary/stdstring.htm

Comments and Discussions

 
GeneralRe: locale, STLPort & CStdString Pin
jlanawalt20-Feb-07 9:20
jlanawalt20-Feb-07 9:20 
GeneralRe: locale, STLPort & CStdString Pin
Joe O'Leary22-Feb-07 6:24
Joe O'Leary22-Feb-07 6:24 
GeneralCompilation error under ASIANUX, using G++ 3.4.5 Pin
DeMarian7-Feb-07 6:56
DeMarian7-Feb-07 6:56 
GeneralRe: Compilation error under ASIANUX, using G++ 3.4.5 Pin
Joe O'Leary7-Feb-07 13:25
Joe O'Leary7-Feb-07 13:25 
GeneralRe: Compilation error under ASIANUX, using G++ 3.4.5 Pin
DeepT9-Feb-07 9:48
DeepT9-Feb-07 9:48 
GeneralRe: Compilation error under ASIANUX, using G++ 3.4.5 Pin
Joe O'Leary9-Feb-07 9:57
Joe O'Leary9-Feb-07 9:57 
GeneralCompile error Pin
Philip Nguyen16-Jan-07 15:38
Philip Nguyen16-Jan-07 15:38 
GeneralRe: Compile error Pin
Joe O'Leary17-Jan-07 7:10
Joe O'Leary17-Jan-07 7:10 
Hi Philip,

This is something I used to see frequently with Microsoft Visual Studio. Expanded template parameters which exceed 255 characters are truncated to that length. The warning is harmless. In your case, you are seeing it due to the multiple template parameters of my special "safe" version of Format. More on that later.

If you want to eliminate this warning it you can put this directive in StdString.h

At the top of the file:

#pragma warning (push)<br />
#pragma warning (disable:4786)


And then, at the bottom of the file

#pragma warning (pop)

This will silence it.

You could also turn off the whole "Safe Format" feature to silence it as well. Just make sure the SS_SAFE_FORMAT is not defined in StdString.h or anywhere else in your code. However that option will require you to be careful when calling the Format() function with CStdString arguments. To be specific, you will not be able to do this:

CStdString sMyName(_T("Joe"));
CStdString sSomeVal;
sSomeVal.Format(_T("My name is %s"), sMyName);

...as it will compile just fine but crash your program. Instead you'll have to be very careful to do cast the string argument to the proper expected "C" type, a const TCHAR*. So you'll be forced to do this:

sSomeVal.Format(_T("My name is %s"), sMyName.c_str());

or this:

sSomeVal.Format(_T("My name is %s"), sMyName.GetString());

or this:

sSomeVal.Format(_T("My name is %s"), static_cast<PCTSTR>(sMyName));

This gets annoying because the code compiles either way but that's the danger of using variadic functions like Format() or sprintf().

-Joe



-Joe

GeneralRe: Compile error Pin
Philip Nguyen17-Jan-07 10:17
Philip Nguyen17-Jan-07 10:17 
GeneralRe: Compile error Pin
rh_7-Feb-07 2:13
rh_7-Feb-07 2:13 
QuestionConstructing a CStdString from an unicode string. Pin
Leo von Klenze16-Jan-07 11:50
Leo von Klenze16-Jan-07 11:50 
AnswerRe: Constructing a CStdString from an unicode string. Pin
Joe O'Leary17-Jan-07 5:51
Joe O'Leary17-Jan-07 5:51 
GeneralRe: Constructing a CStdString from an unicode string. Pin
Leo von Klenze17-Jan-07 10:55
Leo von Klenze17-Jan-07 10:55 
GeneralRe: Constructing a CStdString from an unicode string. Pin
Euan3-Jul-07 4:34
Euan3-Jul-07 4:34 
GeneralProblem with Format function Pin
Leo von Klenze7-Nov-06 12:42
Leo von Klenze7-Nov-06 12:42 
GeneralRe: Problem with Format function Pin
Joe O'Leary8-Nov-06 6:45
Joe O'Leary8-Nov-06 6:45 
GeneralRe: Problem with Format function Pin
Joe O'Leary8-Nov-06 6:49
Joe O'Leary8-Nov-06 6:49 
GeneralRe: Problem with Format function Pin
Leo von Klenze8-Nov-06 8:03
Leo von Klenze8-Nov-06 8:03 
Generalconversion error Pin
yogesh Thakur1-Nov-06 9:28
yogesh Thakur1-Nov-06 9:28 
GeneralRe: conversion error Pin
Joe O'Leary1-Nov-06 10:01
Joe O'Leary1-Nov-06 10:01 
GeneralRe: conversion error Pin
yogesh Thakur2-Nov-06 12:00
yogesh Thakur2-Nov-06 12:00 
Generaldoes not build with Visual C++ 2005 express edition Pin
Thomas Haller20-Oct-06 8:46
Thomas Haller20-Oct-06 8:46 
GeneralRe: does not build with Visual C++ 2005 express edition Pin
Joe O'Leary1-Nov-06 10:03
Joe O'Leary1-Nov-06 10:03 
GeneralRe: does not build with Visual C++ 2005 express edition Pin
Thomas Haller2-Nov-06 10:54
Thomas Haller2-Nov-06 10:54 
AnswerRe: does not build with Visual C++ 2005 express edition Pin
Alain Rist2-Nov-06 21:05
Alain Rist2-Nov-06 21:05 

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