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GeneralRe: type casting float to int/short Pin
acerunner31616-Jan-07 13:45
acerunner31616-Jan-07 13:45 
GeneralRe: type casting float to int/short Pin
Christian Graus16-Jan-07 15:37
protectorChristian Graus16-Jan-07 15:37 
AnswerRe: type casting float to int/short Pin
Rick York16-Jan-07 13:38
mveRick York16-Jan-07 13:38 
GeneralRe: type casting float to int/short Pin
acerunner31616-Jan-07 13:48
acerunner31616-Jan-07 13:48 
GeneralRe: type casting float to int/short Pin
Christian Graus16-Jan-07 15:37
protectorChristian Graus16-Jan-07 15:37 
AnswerRe: type casting float to int/short Pin
malaugh17-Jan-07 12:49
malaugh17-Jan-07 12:49 
QuestionDetermine an Interactive versus Terminal Services User Pin
Jeffrey Walton16-Jan-07 12:38
Jeffrey Walton16-Jan-07 12:38 
QuestionTechnique for edit "in place"? Modless dialogue? Pin
Dalfxxx16-Jan-07 11:49
Dalfxxx16-Jan-07 11:49 
I am an experienced developer, but completely new to Windows MFC and Visual C++. One part of my application allows the user to edit a file that is displayed in hex - 16 bytes/line. A typical user interface for this sort of thing allows the user to select (left button down) and highlight the element to change in the view. The editing then occurs in place. I can handle the selection and highlight part of object selection using bounding rectangles, but I am struggling with the "edit" portion of the task. I am guessing that this is done with some sort of modeless dialogue, but I am really clueless. A code snippet would be great, but even a guideline about the general approach would be helpful.

Address | 0 | 1 | 2 | 3 | 4 ....... | E | F |
------- ---------------------------------------
0x0000 FF 2C 31 FF ............ FF
0x0010 A0 29 13 47 ............ 55

Thanks, Stan
AnswerRe: Technique for edit "in place"? Modless dialogue? Pin
Christian Graus16-Jan-07 13:18
protectorChristian Graus16-Jan-07 13:18 
GeneralRe: Technique for edit "in place"? Modless dialogue? Pin
Dalfxxx17-Jan-07 8:32
Dalfxxx17-Jan-07 8:32 
GeneralRe: Technique for edit "in place"? Modless dialogue? Pin
Christian Graus17-Jan-07 8:56
protectorChristian Graus17-Jan-07 8:56 
GeneralRe: Technique for edit "in place"? Modless dialogue? Pin
Dalfxxx17-Jan-07 12:05
Dalfxxx17-Jan-07 12:05 
GeneralRe: Technique for edit "in place"? Modless dialogue? Pin
Christian Graus17-Jan-07 17:16
protectorChristian Graus17-Jan-07 17:16 
AnswerRe: Technique for edit "in place"? Modless dialogue? Pin
Mark Salsbery16-Jan-07 13:19
Mark Salsbery16-Jan-07 13:19 
QuestionLIBPNG DLL with VS 2005 Pin
Bartosz Bien16-Jan-07 11:44
Bartosz Bien16-Jan-07 11:44 
AnswerRe: LIBPNG DLL with VS 2005 Pin
Christian Graus16-Jan-07 13:18
protectorChristian Graus16-Jan-07 13:18 
GeneralRe: LIBPNG DLL with VS 2005 Pin
Bartosz Bien16-Jan-07 13:42
Bartosz Bien16-Jan-07 13:42 
Questionpointer to active document Pin
RalfPeter16-Jan-07 11:18
RalfPeter16-Jan-07 11:18 
AnswerRe: pointer to active document Pin
Stephen Hewitt16-Jan-07 11:55
Stephen Hewitt16-Jan-07 11:55 
GeneralRe: pointer to active document Pin
RalfPeter16-Jan-07 12:26
RalfPeter16-Jan-07 12:26 
AnswerRe: pointer to active document Pin
Stephen Hewitt16-Jan-07 12:28
Stephen Hewitt16-Jan-07 12:28 
AnswerRe: pointer to active document [modified] Pin
Mark Salsbery16-Jan-07 13:05
Mark Salsbery16-Jan-07 13:05 
Question_itoa vs _itoa_s [modified] Pin
bs197716-Jan-07 11:08
bs197716-Jan-07 11:08 
AnswerRe: _itoa vs _itoa_s Pin
toxcct16-Jan-07 11:17
toxcct16-Jan-07 11:17 
AnswerRe: _itoa vs _itoa_s Pin
James R. Twine16-Jan-07 11:51
James R. Twine16-Jan-07 11:51 

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