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GeneralRe: InvalidateRect and GDI Pin
Jose Lamas Rios7-Oct-05 3:28
Jose Lamas Rios7-Oct-05 3:28 
GeneralRe: InvalidateRect and GDI Pin
LighthouseJ7-Oct-05 4:15
LighthouseJ7-Oct-05 4:15 
GeneralRe: InvalidateRect and GDI Pin
James Brown6-Oct-05 21:56
James Brown6-Oct-05 21:56 
QuestionMFC DLL question Pin
benjnp6-Oct-05 14:57
benjnp6-Oct-05 14:57 
AnswerRe: MFC DLL question Pin
Prakash Nadar6-Oct-05 15:44
Prakash Nadar6-Oct-05 15:44 
QuestionObjects Pin
kenexcelon6-Oct-05 14:10
kenexcelon6-Oct-05 14:10 
AnswerRe: Objects Pin
Prakash Nadar6-Oct-05 15:40
Prakash Nadar6-Oct-05 15:40 
AnswerRe: Objects Pin
Cedric Moonen6-Oct-05 20:39
Cedric Moonen6-Oct-05 20:39 
To complete previous response, you can use the vector from the STL. This will allow you to have an array of objects (Horses in your case) where you can dynamically add and remove elements.
QuestionWhat's wrong in my code or in VS.NET2003 C++ compiler Pin
Zhaohui Xing (Joey)6-Oct-05 11:40
Zhaohui Xing (Joey)6-Oct-05 11:40 
AnswerRe: What's wrong in my code or in VS.NET2003 C++ compiler Pin
Christian Graus6-Oct-05 12:41
protectorChristian Graus6-Oct-05 12:41 
GeneralRe: What's wrong in my code or in VS.NET2003 C++ compiler Pin
Jose Lamas Rios6-Oct-05 18:55
Jose Lamas Rios6-Oct-05 18:55 
QuestionDebugging Media Center Pin
DNFSB6-Oct-05 10:10
DNFSB6-Oct-05 10:10 
QuestionBoost Pin
Ed K6-Oct-05 10:00
Ed K6-Oct-05 10:00 
AnswerRe: Boost Pin
Nemanja Trifunovic6-Oct-05 10:25
Nemanja Trifunovic6-Oct-05 10:25 
AnswerRe: Boost Pin
Joaquín M López Muñoz6-Oct-05 11:24
Joaquín M López Muñoz6-Oct-05 11:24 
Questionmotion capturing and rendering Pin
Ashwin Waghela6-Oct-05 8:56
Ashwin Waghela6-Oct-05 8:56 
AnswerRe: motion capturing and rendering Pin
Colonel Walter E. Kurtz6-Oct-05 11:47
Colonel Walter E. Kurtz6-Oct-05 11:47 
GeneralRe: motion capturing and rendering Pin
Gunnery Sergeant Hartman6-Oct-05 15:16
Gunnery Sergeant Hartman6-Oct-05 15:16 
GeneralRe: motion capturing and rendering Pin
Colonel Walter E. Kurtz6-Oct-05 15:29
Colonel Walter E. Kurtz6-Oct-05 15:29 
GeneralRe: motion capturing and rendering Pin
Gunnery Sergeant Hartman6-Oct-05 15:35
Gunnery Sergeant Hartman6-Oct-05 15:35 
GeneralRe: motion capturing and rendering Pin
Colonel Walter E. Kurtz6-Oct-05 15:45
Colonel Walter E. Kurtz6-Oct-05 15:45 
GeneralRe: motion capturing and rendering Pin
Gunnery Sergeant Hartman6-Oct-05 15:48
Gunnery Sergeant Hartman6-Oct-05 15:48 
GeneralRe: motion capturing and rendering Pin
Colonel Walter E. Kurtz6-Oct-05 15:53
Colonel Walter E. Kurtz6-Oct-05 15:53 
GeneralRe: motion capturing and rendering Pin
Gunnery Sergeant Hartman6-Oct-05 15:58
Gunnery Sergeant Hartman6-Oct-05 15:58 
GeneralRe: motion capturing and rendering Pin
ThatsAlok6-Oct-05 18:15
ThatsAlok6-Oct-05 18:15 

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