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QuestionI want to generate/make my predefined variable name in the C# code Pin
Member 1330748425-Apr-19 5:19
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QuestionAdventure Game & Interactive Fiction - Coding for handling doors. Pin
Member 1412218425-Apr-19 3:55
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Ron Nicholson25-Apr-19 5:34
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Member 1412218425-Apr-19 10:36
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Member 1412218425-Apr-19 10:44
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Member 1412218425-Apr-19 21:16
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Member 1412218426-Apr-19 21:43
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AnswerRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
BillWoodruff29-Apr-19 8:23
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GeneralRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
Member 1412218429-Apr-19 10:40
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GeneralRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
BillWoodruff29-Apr-19 22:43
professionalBillWoodruff29-Apr-19 22:43 
Member 14122184 wrote:
Given me some ideas to start planning.
The key idea is that you start by making an outline of the structure/flow of the game, and a list of requirements.

You have to decide if the game is single-player, multi-player, player against player, etc. Does the game embody objects/players in 3d space, or 2d ? Will the game require a complex engine, like Unity ?

Experiment by writing out different scenarios for how the game begins, progresses, is scored, ends. Try sketching out tree-diagrams for the game structure, and state-machine diagrams for flow-of-control.

If you are a relative newcomer to C# and .NET, I suggest you read this: [^]

You need to create an overview of the game ... then you can ask specific technical questions, and ask for more specific advice.
«Where is the Life we have lost in living? Where is the wisdom we have lost in knowledge? Where is the knowledge we have lost in information?» T. S. Elliot

QuestionHow to configure azure-pipeline.yml for asp.net core 2.2 ? Pin
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QuestionRe: How to configure azure-pipeline.yml for asp.net core 2.2 ? Pin
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QuestionC# A few questions for my learning journey. Pin
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