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GeneralRe: unhandled exception Pin
Nick Parker11-Feb-03 3:12
protectorNick Parker11-Feb-03 3:12 
GeneralGenerate a UserControl without surface Pin
Nostra10-Feb-03 23:34
Nostra10-Feb-03 23:34 
GeneralRe: Generate a UserControl without surface Pin
Roger Alsing10-Feb-03 23:40
Roger Alsing10-Feb-03 23:40 
GeneralRe: Generate a UserControl without surface Pin
Nostra10-Feb-03 23:51
Nostra10-Feb-03 23:51 
GeneralSelecting a directory name Pin
chito10-Feb-03 22:03
chito10-Feb-03 22:03 
GeneralRe: Selecting a directory name Pin
John Mautari11-Feb-03 4:16
John Mautari11-Feb-03 4:16 
GeneralCOM+ !!! Pin
sss_dr10-Feb-03 20:49
sss_dr10-Feb-03 20:49 
GeneralDynamic Casting (Runtime) Pin
mgarwood10-Feb-03 15:09
mgarwood10-Feb-03 15:09 
I am pretty new to C# and the .NET fromework for that matter. I have recently began working on a Binary Tree class and would like to be able to store any type a user wants to store (i.e. Object). I would like to hide the implementation of this class from the user, however I am having trouble discerning what type the data is that is being stored in this class. I would like to be able to do some sort of "dyanmic cast" on the data and call the appropriate CompareTo() method. I would like to not have to always test on the type of the data and then cast the data to that specific type.

Is this possible?

Hope this makes sense!

Any help would be greatly appreciated.

Thanks
Michael

GeneralRe: Dynamic Casting (Runtime) Pin
Christian Graus10-Feb-03 15:17
protectorChristian Graus10-Feb-03 15:17 
GeneralRe: Dynamic Casting (Runtime) Pin
David Stone10-Feb-03 17:55
sitebuilderDavid Stone10-Feb-03 17:55 
GeneralRe: Dynamic Casting (Runtime) Pin
Christian Graus10-Feb-03 18:05
protectorChristian Graus10-Feb-03 18:05 
GeneralRe: Dynamic Casting (Runtime) Pin
David Stone10-Feb-03 18:17
sitebuilderDavid Stone10-Feb-03 18:17 
GeneralRe: Dynamic Casting (Runtime) Pin
Christian Graus10-Feb-03 19:03
protectorChristian Graus10-Feb-03 19:03 
GeneralRe: Dynamic Casting (Runtime) Pin
David Stone10-Feb-03 19:10
sitebuilderDavid Stone10-Feb-03 19:10 
GeneralRe: Dynamic Casting (Runtime) Pin
Anonymous10-Feb-03 17:17
Anonymous10-Feb-03 17:17 
GeneralRe: Dynamic Casting (Runtime) Pin
mgarwood11-Feb-03 2:36
mgarwood11-Feb-03 2:36 
GeneralRe: Dynamic Casting (Runtime) Pin
David Stone11-Feb-03 3:26
sitebuilderDavid Stone11-Feb-03 3:26 
GeneralRe: Dynamic Casting (Runtime) Pin
leppie11-Feb-03 7:30
leppie11-Feb-03 7:30 
GeneralRe: Dynamic Casting (Runtime) Pin
mgarwood11-Feb-03 9:18
mgarwood11-Feb-03 9:18 
General#iclude problems Pin
mehere10-Feb-03 14:51
mehere10-Feb-03 14:51 
GeneralRe: #iclude problems Pin
Christian Graus10-Feb-03 15:17
protectorChristian Graus10-Feb-03 15:17 
GeneralRe: #iclude problems Pin
mehere10-Feb-03 18:08
mehere10-Feb-03 18:08 
GeneralRe: #iclude problems Pin
David Stone10-Feb-03 18:22
sitebuilderDavid Stone10-Feb-03 18:22 
GeneralRe: #iclude problems Pin
Stephane Rodriguez.10-Feb-03 19:01
Stephane Rodriguez.10-Feb-03 19:01 
GeneralRe: #iclude problems Pin
David Stone10-Feb-03 19:04
sitebuilderDavid Stone10-Feb-03 19:04 

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