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Unmanaged C++ OpenGL Drawing and C# (WinForms/WPF) Interoperability

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14 Nov 2010CPOL12 min read 46.5K   15  
This post describes how to execute unmanaged C++ OpenGL drawing on Windows Forms and WPF to achieve very fast and reliable graphics rendering over stunning GUI done in WPF or Windows Forms.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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Student
Poland Poland
I'm student of CAD/CAM design at Warsaw University of Technology, currently at the last 5th course year and successfully graduated from BSc studies in computer science in February 2010 from the same university. I'm interested in windows programming technolgies, geometric modelling, programming of numerically controlled devices, virtual reality and computer graphics. You can follow me on facebook : http://www.facebook.com/profile.php?id=1249817870 or linkedIn: http://pl.linkedin.com/in/pytelg.

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