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Game Development

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Great Reads

by Adam David Hill
All the juicy tricks and scandalous shortcuts which helped us ship our competition game on time
by Marcelo Ricardo de Oliveira
A shoot'n'up HTML5 game made with Phaser game framework
by Petar Brkusanin
An example of how Decorator, Dependency Injection, and Composition Root patterns can be used to extend the base game functionality.
by CMalcheski
Thinking outside the box can result in critical performance gains

Latest Articles

by Steve Hoult
Creation of an Audio analysis framework to enable developers with little to no understanding of audio analysis to develop audio-driven games
by Mehedi Shams
An eye-teaser to tease your eyes, see if you can beat it!
by jespa007
Example game engine by using SDL2 and ZetScript
by VisualMonsters
Simple game "table football", you can easily create and play with your friends and family

All Articles

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Game Development 

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10 Oct 2017
IAmJoshChang
Attacking enemies, health system and death animation in Unity
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10 Oct 2017
IAmJoshChang
Going through the Unity Ball tutorial
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16 Jan 2013
Simon Jackson
Some of the other frameworks which use XNA as a baseline.
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10 Oct 2017
IAmJoshChang
How to create weapon ammo in Unity
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10 Oct 2017
IAmJoshChang
How to create a VERY simple first person shooter
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10 Oct 2017
IAmJoshChang
Fixing Game Object Collider in Unity
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10 Oct 2017
IAmJoshChang
How to create game over UI in Unity
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10 Oct 2017
IAmJoshChang
How to create the Game End state and Game Over animation
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14 Oct 2017
IAmJoshChang
How to add missing audio, UI, and create enemy victory state
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14 Dec 2016
Simon Jackson
How to convert DirectX .X files for use in games
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12 Feb 2014
Simon Jackson
Unity Multiplayer Games - a review
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31 May 2017
Simon Jackson
How to get started with MonoGame using XML
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10 Oct 2017
IAmJoshChang
How to create AI movements for enemies in Unity
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10 Oct 2017
IAmJoshChang
Survival shooter - tutorial II
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10 Oct 2017
IAmJoshChang
Survival Shooter - tutorial I
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10 Oct 2017
IAmJoshChang
Going through the Unity Space Shooter
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10 Oct 2017
IAmJoshChang
Going through the Unity space shooter tutorial
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10 Oct 2017
IAmJoshChang
How to use a real gun model in Unity
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10 Oct 2017
IAmJoshChang
How to create a spawning system for enemies in Unity
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5 Nov 2012
Simon Jackson
XNA to UnityXNA and beyond
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2 Jan 2014
Vidyasagar Machupalli
How my first game went from start to store
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13 Apr 2014
Simon Jackson
MonoGame 3.2 NuGet packages are GO!
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29 Apr 2014
Simon Jackson
Unity 2D Game Development - A Review
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10 Oct 2017
IAmJoshChang
How to set up a weapon
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10 Oct 2017
IAmJoshChang
How to create a character in a first person shooter
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10 Oct 2017
IAmJoshChang
Going through the Unity Space Shooter - tutorial II
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10 Oct 2017
IAmJoshChang
Adding shooting, hit, and more walking sound effects!
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10 Oct 2017
IAmJoshChang
How to shoot with a gun in Unity
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11 Oct 2017
IAmJoshChang
How to create waves for spawning system in Unity
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9 Jan 2012
XPG Live
A walk through of using all of the features XPG Live has to offer
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5 Nov 2012
Simon Jackson
XNA to MonoGame and beyond
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6 Jan 2013
Simon Jackson
So far in this series I’ve covered: MonoGame – a raw XNA implementation allowing you to create games but you have to code everything yourself UnityXNA – a way to host your existing XNA projects (or new ones) and deploy them using the Unity3D engine, but without utilising the advanced …
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24 Apr 2014
Simon Jackson
Creating E-Learning Games with Unity – A Review
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1 Jan 2015
Eduardo Fonseca
Unity3D - Easily Handling Player's Objectives
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10 Jan 2015
Simon Jackson
A review of Unity AI programming essentials
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31 Jan 2012
XPG Live
Initialize a game on Windows Phone with XPG
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26 Jan 2012
XPG Live
This is a continuation of the How To series. The first post is here.
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26 Jan 2012
XPG Live
How to initialize a game on Android with XPG
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26 Jan 2012
XPG Live
How to initialize a game on iOS (iPhone/iPad) with XPG
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31 Jan 2012
XPG Live
Use leaderboards on Windows Phone with XPG
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26 Jan 2012
XPG Live
Use leaderboards on iOS (iPhone/iPad) with XPG
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1 Feb 2012
XPG Live
This post discusses how to use Leaderboards on Android with XPG.
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6 Feb 2012
XPG Live
This post will cover leaderboard types and setup, accessing leaderboards in game, posting a score to a leaderboard, retrieving scores from a leaderboard.
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14 Apr 2013
zoyobar
The differences between SoundEffect and SoundEffectInstance in XNA
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3 Sep 2013
Simon Jackson
This sturdy reference is a nice comparison to the previous HLSL cookbook I reviewed earlier.
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27 Jul 2014
Simon Jackson
Mastering Unity 2D game development - animation curves
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14 Dec 2014
Simon Jackson
This title from the onset aims to give you the tools and means to create your own games with unity with a few well-built examples, where this title differs from others is that it has limited this to just a couple and goes through them in great detail.
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10 May 2017
Simon Jackson
Developing games for Cystic Fibrosis treatment – Getting started with Fizzyo
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27 May 2018
IAmJoshChang
How to set up the daydream controller
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6 Feb 2019
IAmJoshChang
How to create a database for power-up upgrades
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6 Feb 2019
IAmJoshChang
How to create the Item Shop Scene and UI
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6 Feb 2019
IAmJoshChang
How to implement the invincible boost power-up
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10 Aug 2012
Aniruddha Loya
In this tutorial, I will show you how to use the basic features of HTML5 and get the simple game of Snake up and ready within a couple of hours, even if you are a beginner.
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28 Apr 2011
Inaki Ayucar
How to take advantage of high-level C# features to make our 3D games API platform independent
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10 Oct 2017
IAmJoshChang
How to use Real enemy asset from the Unity Asset Store
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10 Oct 2017
IAmJoshChang
How to create an enemy
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10 Oct 2017
IAmJoshChang
Finish attacking the enemy and walking sounds in Unity
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11 Mar 2012
Aniruddha Loya
Receiving INDEX_SIZE_ERR: DOM Exception 1 in HTML5 drawImage() function - Here is a small trick that helps to make sure that images are loaded before being rendered.
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19 Feb 2015
Michael Adaixo
How to create a recursive call with Unity's coroutines
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10 Oct 2017
IAmJoshChang
Creating Player Health System and Health UI in Unity
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26 Oct 2020
Matteo Prosperi
This post is the the second in a short series investigating somewhat exotic parts of .NET.
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22 May 2013
zoyobar
How to use XNA in Silverlight
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27 Mar 2021
The Sun God
How to speed up your game in Pygame
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29 May 2015
Eduardo Fonseca
In this post, you will find some tips and links to help you learn game development for free.
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26 Jul 2012
zoyobar
Why you need to remove event handler for XNA?