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Unity3D

Unity3D

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by LLLLGGGG
In this article, I am going to explain how to generate a hexagonal tessellation and how to draw it in Unity 3D
by Joel Ivory Johnson
In this article I take a look at setting up a system for HoloLens development, the compatibility of the applications with other UWP platforms, and introduce Unity for making a 3D application
by IAmJoshChang
Attacking enemies, health system and death animation in Unity
by EgorYusov
This article describes Unity low-level plugin interface and the Unity graphics interface emulator that facilitates native plugin development.

Latest Articles

by EgorYusov
This article describes Unity low-level plugin interface and the Unity graphics interface emulator that facilitates native plugin development.
by Grasshopper.iics, Abhishek Nandy, Moumita Das
Virtual Reality with Unity, Intel Edison and MQTT
by Dev Leader
How to get all the painted tiles on a TileMap when building a 2D game in Unity3D
by DaveMathews
Using an on-device bot development framework to integrate a chatbot into unity

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Unity3D 

10 Oct 2017 by IAmJoshChang
Attacking enemies, health system and death animation in Unity
4 Feb 2016 by Simon Jackson
Be careful of those SPECIAL names in Unity
6 Jan 2017 by Mark Vinod Sinnathamby
This post is a tutorial that is complimentary to the session I did, demonstrating the steps of how a simple holographic application can be built and deployed in the HoloLens emulator.
10 Oct 2017 by IAmJoshChang
How to create a VERY simple first person shooter
10 Oct 2017 by IAmJoshChang
Fixing Game Object Collider in Unity
10 Oct 2017 by IAmJoshChang
How to create game over UI in Unity
10 Oct 2017 by IAmJoshChang
How to create the Game End state and Game Over animation
14 Oct 2017 by IAmJoshChang
How to add missing audio, UI, and create enemy victory state
23 Oct 2013 by Simon Jackson
By the end of this book you should be able to make scrolling backgrounds, clever AI for bad guys, and be able to save / load and change levels in the way Unity3D always wanted you to but forgot to mention.
12 Feb 2014 by Simon Jackson
Unity Multiplayer Games - a review
12 May 2014 by Simon Jackson
Unity 5 is fast approaching it being with it a whole heap of new features, some obvious, some not so obvious. If you haven’t seen what’s coming publicly in Unity 5, check out the feature preview shown at Unite 2014. There are however a few behind the scenes changes …
10 Oct 2017 by IAmJoshChang
Survival shooter - tutorial II
10 Oct 2017 by IAmJoshChang
Going through the Unity Space Shooter
10 Oct 2017 by IAmJoshChang
How to create a spawning system for enemies in Unity
29 Apr 2014 by Simon Jackson
Unity 2D Game Development - A Review
14 Nov 2016 by Simon Jackson
    For my sins, I was asked back to FutureDecoded again this year to give a talk on the Microsoft UWP platform, specifically about bringing games to the XboxOne using UWP.  By all accounts the session went well (especially as there was standing room only by the time the …
10 Oct 2017 by IAmJoshChang
How to set up a weapon
10 Oct 2017 by IAmJoshChang
How to create a character in a first person shooter
10 Oct 2017 by IAmJoshChang
Going through the Unity Space Shooter - tutorial II
10 Oct 2017 by IAmJoshChang
Adding shooting, hit, and more walking sound effects!
11 Oct 2017 by IAmJoshChang
How to create waves for spawning system in Unity
12 Oct 2017 by IAmJoshChang
How to create game over UI in Unity
24 Apr 2014 by Simon Jackson
Creating E-Learning Games with Unity – A Review
1 Jan 2015 by Eduardo Fonseca
Unity3D - Easily Handling Player's Objectives
10 Jan 2015 by Simon Jackson
A review of Unity AI programming essentials
6 Apr 2016 by Vangos Pterneas
Getting started with Hololens and Unity3D
6 May 2016 by Simon Jackson
A break down on the different modes of Xbox One development and clear direction of what is possible with the new UWP Retail unlock mode. Enable all devs to sideload and develop on the Xbox One UWP Platform
3 Sep 2013 by Simon Jackson
This sturdy reference is a nice comparison to the previous HLSL cookbook I reviewed earlier.
12 May 2014 by Simon Jackson
The Unity3D Samples (beta) – An Overview
14 Dec 2014 by Simon Jackson
This title from the onset aims to give you the tools and means to create your own games with unity with a few well-built examples, where this title differs from others is that it has limited this to just a couple and goes through them in great detail.
10 May 2017 by Simon Jackson
Developing games for Cystic Fibrosis treatment – Getting started with Fizzyo
23 Jan 2023 by Dev Leader
How to get all the painted tiles on a TileMap when building a 2D game in Unity3D
19 Nov 2013 by Simon Jackson
I’ve compiled an extensive list of resources at your disposable on your Unity3D journey, split up in to sections to allow you to target what you need.
25 Apr 2016 by Simon Jackson
True speech interaction is something we do not see very often in gaming. Sure, you have recorded audio for NPCs and a few non-silent protagonists, but it is very rare for the player to interact with speech themselves. Check out this awesome opportunity for games
10 Oct 2017 by IAmJoshChang
How to create an enemy
2 Oct 2013 by Simon Jackson
Getting started with Unity
10 Oct 2017 by IAmJoshChang
Finish attacking the enemy and walking sounds in Unity
19 Feb 2015 by Michael Adaixo
How to create a recursive call with Unity's coroutines
10 Oct 2017 by IAmJoshChang
Creating Player Health System and Health UI in Unity
23 Jan 2016 by Simon Jackson