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OpenGL

OpenGL

Great Reads

by Petrov Vladimir
Former NeHe OpenGL Lessons adapted to MSVS-15 pro MFC in INICODE and the samples of the Joystick implementation
by Carlos Jiménez de Parga
A reusable Visual C++ framework for real-time volumetric cloud rendering, animation and morphing
by Vasily Tserekh
A simple 3D exploration of a plaza in OpenGL and C#
by logicchild
An article that explains how to use this library

Latest Articles

by EgorYusov
This article introduces Diligent Engine, a modern cross-platform graphics API abstraction library and rendering framework
by Steffen Ploetz
Creation of a basic X3DOM editor based on OpenGL with as little code as possible, that is running on ReactOS and Windows, to check out the capabilities of X3DOM.
by Steffen Ploetz
Check whether ReactOS is able to run OpenGL, determine a convincing IDE and get started with the OpenGL on ReactOS.
by Steffen Ploetz
Basic light source approaches and related material properties handling for OpenGL

All Articles

Sort by Updated

OpenGL 

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20 Jun 2021
EgorYusov
This article introduces Diligent Engine, a modern cross-platform graphics API abstraction library and rendering framework
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16 May 2021
Steffen Ploetz
Creation of a basic X3DOM editor based on OpenGL with as little code as possible, that is running on ReactOS and Windows, to check out the capabilities of X3DOM.
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21 Jan 2021
Divine Augustine
Step by step explanation of 3D image rendering using OpenGL
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18 Jan 2021
Jon
A high level library allowing quick and easy creation of Vulkan samples
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14 Dec 2020
Jeremy C. Ong
Texture encoders and decoders are often the most bandwidth intensive parts of a game and optimized encoding with Arm's ASTC encoder can provide a lot of benefit to runtime decoding.
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23 Sep 2020
EgorYusov
Introduction to amplification and mesh shaders, the new programmable stages available in modern GPUs, and how to use them to implement view frustum culling and object LOD selection on the GPU using the Diligent Engine API
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27 Aug 2020
Carlos Jiménez de Parga
A reusable Visual C++ framework for real-time volumetric cloud rendering, animation and morphing
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25 Jul 2020
Shao Voon Wong
H264/HEVC Video Encoder for recording OpenGL rendering
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30 Mar 2020
Vasily Tserekh
Collision algorithms aren't rocket science and this article proves this idea.
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30 Jan 2020
Roman Sedaikin
SpaceVIL is a cross-platform and multilingual framework for creating GUI client applications for .NET Framework, .NET Core and JVM. This article discusses the SpaceVIL framework, its capabilities and a brief story of its creation.
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26 Mar 2019
Steffen Ploetz
Check OpenGL as a basis for appealing applications, that are not necessarily games.
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23 Dec 2018
charles922
Introduction to Orbital Mechanics - 2 Body Problem
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22 Dec 2018
EgorYusov
This article introduces the problem of resource state management and synchronization in modern graphics APIs such as Direct3D12 and Vulkan and describes a solution offered by Diligent Engine.
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18 Oct 2018
Emre Guldogan
A System for Simulation and Analysis of Logic Circuits
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11 Sep 2018
EgorYusov
This article describes several strategies to update GPU resources in Diligent Engine (a modern low-level graphic library) as well as important internal details and performance implications related to each method.
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18 Mar 2018
Steffen Ploetz
How to run the -IntegrationSample- of the incredible feature-rich NoesisGUI, that might be the best WPF competitor, on Linux using MonoDevelop and C#.
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11 Mar 2018
Petrov Vladimir
Weiler-Atherton algorithm in 3D codes demo implementation
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29 Nov 2017
EgorYusov
This article describes Unity low-level plugin interface and the Unity graphics interface emulator that facilitates native plugin development.
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19 Jul 2017
Jaiswar Vipin Kumar R.
In the digital world, we are in Machine Leaning Phase. Where are need to everything on lighting speed. Data storing as we need, in our custom formant, and their availability, stability should be done on finger tips with low infrastructural cost.
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3 Jul 2017
zapsolution
Windows 10 multimedia player 64-bit
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8 Jun 2017
Petrov Vladimir
Former NeHe OpenGL Lessons adapted to MSVS-15 pro Win32 in INICODE and the samples of the Joystick implementation
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10 May 2017
Petrov Vladimir
Former NeHe OpenGL Lessons adapted to MSVS-15 pro MFC in INICODE and the samples of the Joystick implementation
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21 Nov 2016
Petrov Vladimir
Masking Texture in OpenGL from Bitmap Image File using Class CImage (just call the File Name).
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10 Nov 2016
Farhad Reza
This article will show you how you can use the OpenGL graphics library in Google's Go language.
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12 Oct 2016
Mahmoud Samir Fayed
Getting started with 2D games development and build the Flappy Bird 3000 game using the Ring programming language.
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5 Oct 2016
YevheniyK
The article describes a general approach to using Cocos2d-x on top of native components and relevant coding specifics for Cocos2d-x, iOS and Android.
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5 Aug 2016
Petrov Vladimir
Texture Mapping in OpenGL from any Image File in any format using Class CImage(just call the File Name).
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25 Jul 2016
Igor Gribanov
Performing linear static analysis on a tetrahedral mesh with a little bit of help from a third-party solver.
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1 Jun 2016
Android on Intel
A tutorial for writing applications using Vulkan. I will share my thoughts and experiences as someone who knows OpenGL and would like to “migrate” to its successor.
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15 Apr 2016
Android on Intel
The discussion in this blog will focus on the 2 Atom x3 SoC SKUs which have already been launched: C3200RK and C3230RK.
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8 Apr 2016
King Coffee
Sample code for OpenCvSharp 3 quick start
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25 Jan 2016
Samuel Teixeira
Why simple if we can be complex?
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14 Jan 2016
Android on Intel
This article describes the OpenGLBox sample in the Multi-OS Engine.
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14 Jan 2016
Android on Intel
Icy Rocks Workload: A Real Workload for the Android Platform
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23 Dec 2015
Simone Serponi
An easy to use library to quickly setup and run OpenGL applications.
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1 Dec 2015
Android on Intel
As a follow-up to Adaptive Volumetric Shadow Maps for DirectX 11, we present a port of the same algorithm adapted for Android devices that support OpenGL ES 3.1 and the GL_INTEL_fragment_shader_ordering OpenGL extension.
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13 Nov 2015
Dave_Voyles
This article focuses on creating your own web project which takes advantage of Emscripten, so that you can take C / C++ code and get it running inside of the browser.
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30 Oct 2015
Android on Intel
The current generation of Intel® graphics hardware extends Intel’s leadership in enabling innovation across the industry, including being fully ready for DirectX 12 and driving the adoption of advanced features by next-generation games.
23 Oct 2015
Intel Corporation
This whitepaper describes how developers can integrate Intel® RealSense™ SDK background segmentation (BGS) middleware to create new immersive collaboration applications.
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13 Oct 2015
Ali BaderEddin
This article describes in detail how to set up your first OpenGL FreeGLUT window with multiple subwindows, and provides you with a template for your OpenGL applications.
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8 Oct 2015
Ali BaderEddin
This article describes in detail how to set up your first OpenGL FreeGLUT window and provides you with a template for your OpenGL applications
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1 Oct 2015
Android on Intel
Thanks to an x86-based Android tablet Intel loaned me for testing, PhonoPaper has been improved and optimized.
1 Oct 2015
Android on Intel
This tutorial presents a step-by-step guide to performance analysis, bottleneck identification, and rendering optimization of an OpenGL ES 3.0 application on Android.
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20 Sep 2015
Bartlomiej Filipek
A little guide about modern OpenGL and why it gives us so much value.
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2 Sep 2015
Dave_Voyles
With the advent of WebGL and asm.js, developers can now harness much of the power of their computing device from within the browser and access markets previously unavailable.
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1 Sep 2015
Android on Intel
Which Intel software tool includes a new name, new features, and it's ALL available for FREE?
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31 Jul 2015
Android on Intel
This paper describes how to create an x86 player app using the NexPlayer SDK.
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10 Jul 2015
Zamrony P. Juhara
Get started with OpenGL ES 2.0 shader programming on Android
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29 Jun 2015
Hunt Chang
NURBS curve made easy
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16 Jun 2015
Vasily Tserekh
The project that inspired me to start 3D programming
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24 May 2015
Evgeny Pereguda
Simple lib for capturing live-video from web-camera by using Media Foundation
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24 Mar 2015
Carlos Jiménez de Parga
Explanation of a consistent 3D graphics software architecture through a basic OpenGL application
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2 Mar 2015
Android on Intel
The following sessions are created specifically for Android developers who want to package their APPS to support Android x86-based devices:
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2 Mar 2015
Android on Intel
The Murl Engine is a fresh and free solution for cross-platform development. It is focused on games and multimedia applications and is currently supporting Android, iOS, Windows, OS X and Linux* platforms.
21 Jan 2015
Android on Intel
In this blog post I'm going to start exploring the topic of blur filters.
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20 Jan 2015
Android on Intel
Android* Texture Compression - a comparison study with code sample
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20 Jan 2015
Android on Intel
This sample demonstrates the use of the extension GL_INTEL_fragment_shader_ordering, which is written against the OpenGL* 4.4 core profile and GLES 3.1 specifications.
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27 Dec 2014
David Jeske
A simple open-source scene manager, and WavefrontOBJ file loader in C# and OpenGL (OpenTK). Runs on MacOS, Windows, and Linux.
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26 Nov 2014
Jeremy Falcon
Provides a base to use when programming OpenGL-enabled applications for the real world, rather than a simple hello world.
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19 Nov 2014
Android on Intel
This first installment introduces essential concepts and categories of game engines and middleware to help narrow your choice, including SDK versus Android Native Development Kit (NDK) development.
17 Nov 2014
Android on Intel
In this post I'm going to start exploring the topic of blur filters.
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15 Nov 2014
David Jeske
An overview and C# implementation of 3d space partitioning using a BVH (bounding volume hierarchy), with dynamic updates via refitting and tree-rotations.
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16 Oct 2014
Tim_Duncan
In this article, we’ll explore the strides Adobe engineers have made over the last few years to enhance Photoshop using OpenGL* and OpenCL™ to increase hardware utilization.
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5 Oct 2014
Grasshopper.iics
The Simplest Graphics and Animation tutorial you ever wanted
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30 Sep 2014
KarstenK
How to start up with OpenGL on iOS.
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24 Sep 2014
pogib
Simple and PCF shadow mapping algorithms (Bonus Article - Android Wild Card Category)
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23 Jul 2014
martin_bisson
How to use OpenCL with OpenGL to implement algorithms on GPU.
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15 Jul 2014
Vasily Tserekh
A simple 3D exploration of a plaza in OpenGL and C#
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14 May 2014
Vasily Tserekh
A new version of the asteroid game
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28 Apr 2014
Bartlomiej Filipek
Review of a very interesting book about Modern OpenGL Application Development.
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8 Apr 2014
Dave Kerr
Learn how to use OpenGL in your .NET applications with SharpGL.
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7 Apr 2014
Dave Kerr
Use OpenGL in WinForms or WPF applications, directly or with a powerful Scene Graph.
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21 Feb 2014
John Hilton
See why your GPU is getting so hot.
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26 Nov 2013
Chris Boss
3D Sandbox with programable logic built in
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7 Nov 2013
Alexander Chernosvitov
ActiveX component for 3D visualization, embedded in different client applications.
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9 Oct 2013
Matt Scarpino
Accessing digital assets in C++ for three-dimensional rendering.
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12 Sep 2013
Matt Scarpino
Using GPU Acceleration to Compute Ray-Triangle Intersection
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15 Aug 2013
Chris Boss
OpenGL based 3D learning software
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25 Jul 2013
Matt Scarpino
Simulating displacement, velocity, and acceleration in code.
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4 May 2013
ionutcelgroaznic
A simple target control to show us the direction of the enemy, useful especially for computer games
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18 Apr 2013
lxdfigo
A 3D Game Based on Ogre, ODE, 3D Max, CEGUI and so on
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17 Apr 2013
Vasily Tserekh
A demo of a solar system programmed in OpenGL and C#
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27 Mar 2013
mikew67
Create a basic fountain scene using OpenGL ES 1.1
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27 Jan 2013
Khaldoon Ghanem
This article describes how to visualize complex-valued functions of a single complex variable using the domain coloring method on GPU.
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24 Dec 2012
Evgeny Pereguda
Simple XML parser for creation scenes in OSG 3D Engine
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27 Nov 2012
Amory Wong
A GLKView class that can be dropped into your project.
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5 Nov 2012
Evgeny Miroshnichenko
2D cross-platfrom game using SDL and Open GLES 2.0
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15 Oct 2012
ashcairo
How to use OpenGL and friends to write an app that targets mobile and desktop platforms.
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6 Oct 2012
Igor Okulist
Robust MVC framework for desktop and web development
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4 Oct 2012
Evgeny Pereguda
In this article I present version of lib3ds reader for C++ language
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23 Aug 2012
Alesiani Marco
A concept-tool to create interactive documentations for C/C++ projects
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19 Jul 2012
Siddharth Chandra
An introduction to WebGL and basic graphic programming using JavaScript.
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25 May 2012
Sharjith
How to write an application using architecture that supports plug-ins.
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9 May 2012
Petr Ivankov
Long time strategy of software design and development
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25 Apr 2012
Member 8823543
GLW is a simple, compact, drop-in framework for developing simple OpenGL games and demos. Its focus is ease of use, platform abstraction and small footprint.
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18 Apr 2012
Sharjith
A basic demo of modeling curves and surfaces in OpenGL.
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1 Apr 2012
ed welch
A utility to create texture atlases for 2D OpenGL games
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7 Jan 2012
Junlin Xu
Rubber-banding with OpenGL - A utility class
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30 Dec 2011
Vasily Tserekh
A Basic 3D Asteroid Game in openGL with C#
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9 Oct 2011
Dave Kerr
Use OpenGL in a WPF application with ease!
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21 Sep 2011
Santhosh G_
Implementation of different interpolations[Bi-Linear and Bi-Cubic] with OpenGL.
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13 Aug 2011
Eduardo Tucci
This tutorial shows Library Code for Geometries 2D how to draw them programatically and how draw to objects using the mouse in an application MFC.
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7 Aug 2011
Eduardo Tucci
OAG is a library written in C++. With this library, you can create OpenGL based applications.
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27 Jul 2011
Darryl Bryk
Code is described for drawing an image as a 3D surface plot using OpenGL
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21 Jul 2011
Chris H.F. Tsang
Drawing Polylines by tessellation with joints, caps, feathering and per- vertex color
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18 Jul 2011
Chris H.F. Tsang
With premium quality anti- aliasing, color, thickness, and minimum CPU overhead.
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18 May 2011
Tiberiu Boros
This article shows how to load Milkshape ms3d binary files, animate and display them with OpenGL
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16 Apr 2011
Mark Vinod Sinnathamby
How to set up the OpenGL and freeglut libraries for development in Ubuntu.
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16 Feb 2011
Santhosh G_
PicZoom: A Photo Viewer created in OpenGL
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1 Feb 2011
zebulon75018
Interactive Water Effect Multitouch with Tuio Library
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24 Nov 2010
ed welch
Faster, smarter and better looking fonts rendered with OpenGL ES
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1 Nov 2010
Sharjith
Article showing how to write OS and GUI toolkit portable OpenGL view class
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23 Oct 2010
Eduardo Tucci
This tutorial shows library code for 2D Texts and how to draw them programatically using the mouse in an MFC application.
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22 Oct 2010
Eduardo Tucci
This tutorial shows library code for 2D Textures and how to draw them programatically using the mouse in an MFC application.
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10 Sep 2010
logicchild
An article that explains how to use this library
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19 Aug 2010
Santhosh G_
Implementation of Sobel Edge Detection and Cartoon Effect using pixel shader.
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5 Aug 2010
Youngho Kim
This article is a guide for "How to make OpenGL custom Wizard on Visual Studio 2010?"
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6 Jul 2010
Santhosh G_
A simple shader program to create noise effect in an image
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24 Jun 2010
Santhosh G_
A simple shader developed in GLSL for interpolating two textures
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2 Jun 2010
Software_Developer
A Star Wars Scroller Demo that moves smoothly from the bottom to the top in OpenGL (GLUT)
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29 May 2010
Software_Developer
A Simulation of a Canadian F-86 fighter jet in Windows Forms using Visual C++ 2005
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29 May 2010
Software_Developer
A Cessna Skyhawk Skeleton for further development in OpenGL (GLUT) using a Win32 Console
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20 May 2010
Gaurav Kishore, Prateek Vaishnav
A 3D chess game that can be played between a computer and a human
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11 May 2010
Javier Baez
Panorama viewer library for iPhone & iPod touch
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5 Mar 2010
John Hilton
Save space and save the planet by using integer coordinates
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8 Feb 2010
Ozgur Ozcitak
An article explaning how to create a user control for 2D shape drawing with OpenGL
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6 Feb 2010
Omar Gameel Salem
A C# simulation for DataLink layer using OpenGl
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12 Oct 2009
John Hilton
How to pan in perspective views so the point under the cursor stays under the cursor.
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6 Oct 2009
John Hilton
Simple yet comprehensive viewing code for OpenGL and Direct3D.
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19 Jul 2009
Craig Giles
How to adjust your Texture2D object to allow any sized textures in your OpenGL ES project.
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21 May 2009
Tommi Laukkanen
A KD-Tree which stores axis aligned boxes.
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29 Mar 2009
Cedric Moonen
Learn how to load images, display them on the screen and manage them efficiently and how to display animations.
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10 Mar 2009
Christoph Menge
A guide to creating OpenGL applications with Windows Presentation Foundation
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4 Mar 2009
Kristian Carazo
A simple OpenGL framework for fast prototyping of OpenGL and game applications
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17 Feb 2009
MikeTheDwarf
Helper class to display 3D data
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7 Feb 2009
ARon_
This article describes the creation of an OpenGL window or OpenGL control with C# and Tao Framework
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2 Feb 2009
Jakub Piwowarczyk
The article describes how to make a DS9097E adapter and read the temperature from a DS18B20 sensor by using the COneWire class.
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15 Jan 2009
Dave Kerr
An article showing how to make a Custom AppWizard for OpenGL applications in Visual Studio .NET 2008
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29 Dec 2008
Durga Prasad Dhulipudi
Rendering ESRI Shapefiles(.shp) using OpenGL
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7 Nov 2008
Cedric Moonen
Learn how to draw text and handle the states of your game.
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21 Sep 2008
John Boero
An extended owner draw ListView that is completely rendered using OpenGL
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29 Aug 2008
Adrian Savage
Simulation in OSG using discrete events, a Ternary Heap and Interpolation
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26 Aug 2008
Cedric Moonen
Learn to create a Win32 message loop and game window and how to set-up OpenGL properly for 2D games
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20 Jul 2008
Judy Joy
Shows the bare minimum steps to automate the build process of an ASP.NET Visual Studio 2005 solution
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19 Jun 2008
erjan123
A Simple OpenGL Window using GLUT with Win32 Console Application
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8 May 2008
Davidwu
A Cool Vista Sidebar Gadget Style CPUInfo Animate Control! (Fixed)
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28 Mar 2008
Kam
An Arcball module using CsGL in C#.
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27 Feb 2008
Ali BaderEddin
Learn OpenGL geometric primitives through this interactive program.
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20 Feb 2008
erjan123
This is a small program that shows how to navigate in 3D space by using the keyboard and mouse. It uses Tao.OpenGl and Tao.freeGlut. It also shows how to draw a 3D cube.
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19 Feb 2008
erjan123
OpenGL 3D navigation with Tao and C#, using glRotatef, glTranslatef, and gluLookAt.
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5 Feb 2008
erjan123
A Simple OpenGL Stipple Polygon Example using Glut.h
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1 Feb 2008
Ali BaderEddin
This article describes in detail how to set up an OpenGL window with controls laid out and organized into GLUI subwindow(s), and provides you with a template for your OpenGL applications.
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1 Feb 2008
erjan123
A simple C++ console application to create an OpenGL window using the GLUT library
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31 Jan 2008
Ali BaderEddin
This article describes in detail how to create your first GLUI window with some basic controls inside it, and provides you with a template for your OpenGL applications.
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11 Jan 2008
Kam
Arcball module using Tao.OpenGL in C#.
7 Jan 2008
Visual Numerics, Inc.
This document focuses on the combination of VSTO 2005 and Visual Studio 2005 Team Edition.
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31 Dec 2007
Jeffrey Sun
This is a simple example about using OpenGL in CSharp application.
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8 Dec 2007
chazza_10101
How to setup an Axiom application
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29 Oct 2007
pj4533
Using OpenGL to map the virtual memory address space.
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29 Oct 2007
Michael Mangelsdorf
Framework for loading TGA image data from an SQLite table, decoding this data and binding it to OpenGL textures
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13 Sep 2007
Ruiying WANG
A tutorial on how a Firefox plugin does OpenGL rendering
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14 Aug 2007
ImranHKhan
An article on visualizing points in 3D
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2 Aug 2007
Juan Jose Luna
.NET Client sending and receiving complex SOAP messages from Java Axis web service
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14 Jul 2007
daluu
Framework for porting code between different languauges and platforms through a standard XML schema.
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22 Feb 2007
Gopalakrishna Palem
Explains methods for recording DirectX and OpenGL rendered animations programmatically.
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2 Feb 2007
Youngho Kim
Create OpenGL Window using MFC in Visual Studio .NET
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20 Dec 2006
Gabriyel
An article on integrating an OpenGL-based graph component that provides real-time updates.
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20 Oct 2006
Benjamin Wootton
How to create an OpenGL view on a Windows Form.
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18 May 2006
Vahe Karamian
This code will demonstrate how to generate a terrain from a bitmap file.
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3 Mar 2006
jve7gm
An article on rendering FreeType
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20 Feb 2006
Sergey Matveyev
OpenGL based model of impossible...
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24 Jul 2005
Mircea Puiu
anyTex - a class for non-restrictive textures in OpenGL.
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28 Mar 2005
Stanciu Vlad
How to obtain a motion blur effect.
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23 Feb 2005
Ken Mazaika
An object oriented OpenGL particle engine, for the simple creation of advanced particle effects.
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7 Oct 2004
Dave Handley
Using multi-pass techniques to generate outlines in OpenGL.
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25 Feb 2004
ICE_WIZARD
A solution for writing game 3D using VC combined with VB.
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29 Oct 2003
ICE_WIZARD
This article explains how to select an object using OpenGL.
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2 Aug 2003
Nikolai Teofilov
An ATL/STL ActiveX control based on OpenGL library for 3D data visualization
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9 Jun 2003
Pierre Alliez
This article explains how to generate resolution independent versions of 3D meshes rendered by OpenGL/MFC programs, i.e. how to export the rendering results to vectorial formats such as encapsulated postscript (EPS) and Windows enhanced metafile (EMF) formats. The main goal consists of being able to
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19 May 2003
Ulf Öhlén
This Custom AppWizard for VC++ 6.0 or VC++.NET creates an OpenGL enabled Win32 application suitable for demos and simple games.
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5 Mar 2003
Sharjith
A simple StereoLithography data file viewer.
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2 Nov 2002
RJ++
Loads a 3D scene from Maya exported GE2 file/files.
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25 Oct 2002
Bahrudin Hrnjica
One another approach for picking objects with the mouse in OpenGL scene.
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6 Aug 2002
Todd Jeffreys
An article detailing a project which contains StarWars-esque scrolling text. It is done completely using OpenGL and shows some advanced OpenGL topics. Also included is a framework for using OpenGL windows in your Win32 programs.
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20 Jul 2002
Kuniva
A little dialog example showing you the basic movements of an OpenGL triangle.
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15 Jul 2002
Jonathan de Halleux
A set of classes designed to make programming of OpenGL easier
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1 May 2002
User 4838655
This article explains the viewing and modeling transformations.
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28 Apr 2002
User 4838655
This article is all about getting started with OpenGL.
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11 Feb 2002
pepito sbarzeguti
True zooming on a perspective view...
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6 Feb 2002
Peppino Sbargzeguti
Tesselation of mono connected non convex polygon
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12 Oct 2016
Mahmoud Samir Fayed
Getting started with 2D games development and build the Flappy Bird 3000 game using the Ring programming language.
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5 Oct 2016
YevheniyK
The article describes a general approach to using Cocos2d-x on top of native components and relevant coding specifics for Cocos2d-x, iOS and Android.
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5 Aug 2016
Petrov Vladimir
Texture Mapping in OpenGL from any Image File in any format using Class CImage(just call the File Name).
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25 Jul 2016
Igor Gribanov
Performing linear static analysis on a tetrahedral mesh with a little bit of help from a third-party solver.
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1 Jun 2016
Android on Intel
A tutorial for writing applications using Vulkan. I will share my thoughts and experiences as someone who knows OpenGL and would like to “migrate” to its successor.
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15 Apr 2016
Android on Intel
The discussion in this blog will focus on the 2 Atom x3 SoC SKUs which have already been launched: C3200RK and C3230RK.
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8 Apr 2016
King Coffee
Sample code for OpenCvSharp 3 quick start
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25 Jan 2016
Samuel Teixeira
Why simple if we can be complex?
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14 Jan 2016
Android on Intel
This article describes the OpenGLBox sample in the Multi-OS Engine.
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14 Jan 2016
Android on Intel
Icy Rocks Workload: A Real Workload for the Android Platform
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23 Dec 2015
Simone Serponi
An easy to use library to quickly setup and run OpenGL applications.
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1 Dec 2015
Android on Intel
As a follow-up to Adaptive Volumetric Shadow Maps for DirectX 11, we present a port of the same algorithm adapted for Android devices that support OpenGL ES 3.1 and the GL_INTEL_fragment_shader_ordering OpenGL extension.