SerialPort mySerialPort = new SerialPort(); mySerialPort.PortName = Console.ReadLine(); mySerialPort.BaudRate = 9600; mySerialPort.Parity = Parity.None; mySerialPort.StopBits = StopBits.One; mySerialPort.DataBits = 8; mySerialPort.ReceivedBytesThreshold = 1; mySerialPort.Handshake = Handshake.None; mySerialPort.RtsEnable = true; mySerialPort.ReadBufferSize = 2048; mySerialPort.WriteBufferSize = 2048; if (!mySerialPort.IsOpen) mySerialPort.Open(); Console.WriteLine("opened"); Console.WriteLine(mySerialPort.IsOpen.ToString()); while (true) { string indata = mySerialPort.ReadLine(); Console.WriteLine("Data Received:"); Console.Write(indata); Thread.Sleep(1000); } mySerialPort.Close(); Console.ReadKey();
mySerialPort.RtsEnable = true;
var
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