I would like to write a C# Server App for a game, and have two clients, one using C# for windows users, and another in Java for everyone else. I need to know how hard it would be for the Java Client to receive info from the C# Server App.
Main Setup Theory - For the Server I am writing it to update a database every tick, then have the Server send a update command to the clients that are connected, the clients will then update themselves using the a Sql Query. Would this be the best way to do it, or would it be better to have the server send all the info to the Clients?