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GeneralRe: Messaging system Pin
Mazdak17-Jun-04 4:53
Mazdak17-Jun-04 4:53 
GeneralRe: Messaging system Pin
Heath Stewart18-Jun-04 5:07
protectorHeath Stewart18-Jun-04 5:07 
Generalarrowup / arrowdown char Pin
Member 117814517-Jun-04 3:33
Member 117814517-Jun-04 3:33 
GeneralRe: arrowup / arrowdown char Pin
Aaron Eldreth17-Jun-04 4:31
Aaron Eldreth17-Jun-04 4:31 
QuestionASSEMBLY?!? Pin
Brendan Vogt17-Jun-04 2:32
Brendan Vogt17-Jun-04 2:32 
AnswerRe: ASSEMBLY?!? Pin
Heath Stewart17-Jun-04 3:03
protectorHeath Stewart17-Jun-04 3:03 
AnswerRe: ASSEMBLY?!? Pin
Corinna John17-Jun-04 3:02
Corinna John17-Jun-04 3:02 
GeneralRe: ASSEMBLY?!? Pin
Heath Stewart17-Jun-04 3:22
protectorHeath Stewart17-Jun-04 3:22 
Corinna John wrote:
Usually an assembly is one file that contains one namespace.

WTF | :WTF:

An assembly can - and typically does - contain more than one namespace, and namespaces can span assemblies. Technically, namespaces have nothing to do with it. A module within an assembly doesn't even have to use namespaces (the C# language doesn't support this) at all.

Maybe for a tiny application you could do this, but larger projects should not restrict a namespace to an assembly. First of all, it may not work out anyway, and it will probably create too many assemblies (or you have too many classes in a namespace and should probably organize classes a little better, though that's an architectual choice).

 

Microsoft MVP, Visual C#
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Generalcomparing objects Pin
saud_a_k17-Jun-04 1:15
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Corinna John17-Jun-04 1:27
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GeneralRe: comparing objects Pin
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GeneralRe: comparing objects Pin
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GeneralRe: comparing objects Pin
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GeneralRe: comparing objects Pin
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GeneralRe: comparing objects Pin
Heath Stewart17-Jun-04 18:38
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