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GeneralSound- Two Events at a time Pin
MeterMan6-May-04 8:14
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Heath Stewart6-May-04 8:29
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MeterMan6-May-04 12:15
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Heath Stewart6-May-04 17:53
protectorHeath Stewart6-May-04 17:53 
GeneralRe: Sound- Two Events at a time Pin
MeterMan6-May-04 17:58
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Heath Stewart6-May-04 18:01
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MeterMan6-May-04 13:25
MeterMan6-May-04 13:25 
GeneralRe: Sound- Two Events at a time Pin
Heath Stewart6-May-04 17:57
protectorHeath Stewart6-May-04 17:57 
You need to install the Managed DirectX runtime. When you install the SDK, this is not installed. There is a sub-directory of your SDK directory (something like C:\DX90SDK\Developer Runtime\Managed DirectX\Debug) that contains the managed install. This installs the DirectX managed assemblies into the GAC (so they're found at runtime) and adds the install folder to the HKLM\Software\Microsoft\.NETFramework\AssemblyFolders registry key so that VS.NET can find them. Remember, assemblies used during design time don't necessary mean they'll be used at run-time. It's all about how assemblies are resolved.

Take, for example, all the FCL assemblies. While at run-time the assemblies in the GAC are used, at design-time VS.NET (or even the C# compiler, csc.exe with the default response file) use the assemblies in the %WINDIR%\Microsoft.NET\Framework.v<version> directory.

 

Microsoft MVP, Visual C#
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GeneralRe: Sound- Two Events at a time Pin
MeterMan6-May-04 19:46
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GeneralRe: Sound- Two Events at a time Pin
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GeneralDiffgram Updates Pin
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QuestionPassing Parameters using OnSelectedIndexChanged? Pin
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Jesse Squire7-May-04 1:47
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