|
Ok.. I have mananaged to actually find an online copy of the files for CPatron, which claimed to show how to use control containers, but as usually only provided 'half' the information about them.... The half that was missing was of course involved with setting properties, instead of just reading them. Sigh....
Anyway, I hunted a *lot* more and found:
dispparams.rgvarg[0].vt = VT_BOOL;
dispparams.rgvarg[0].bool = FALSE; // Or TRUE for *run mode*.
dispparams.rgdispidNamedArgs = DISPID_PROPERTYPUT;
dispparams.cArgs = 1;
dispparams.cNamedArgs = 1;
hreselt = Object->Invoke(DISPID_AMBIENT_USERMODE, NULL, LOCALE_SYSTEM_DEFAULT, DISPATCH_PROPERTYPUT, dispparams, NULL, NULL, NULL);
Which I assume will do what I want... Anyone have a clue if a VC++ class that impliments this can call the Invoke property of a VB window, or am I going to have to build my own window in VC++ to handle that as well?
Still hunting for info on how to find out what events a control fires, I just hope it is slightly less frustrating to find...
|
|
|
|
|
We have a suite of apps (GUI, console, server, on Win and Unix) that constitute a release. Our xplatform build script gets the current version number (eg: "4.1.0") from an env var, and creates a text file (eg: CurrVersion.h) in its pre-build step, that has a few #define s a la:
#define CurrentVersionMajor 4
#define CurrentVersionMinor 1
#define CurrentVersionPatch 0
The Unix apps just use these #define s and bake the version info into themselves. CurrVersion.h is not stored in CVS - it's generated at build time and deleted when the build cleans up. This scheme does away with having every developer remember to change their app's version info before releasing.
I'm trying to do the same thing for Windows and have run into a problem.
Generating a Windows version resource in a pre-build step is easy, but having it referenced by a Windows app's .rc file at compile time isn't. It seems that that the version info needs to be *in* the app's .rc file (and can't be just referenced from another location, or be present in an rc2 ). Also, #includ ing another file from the app's .rc file isn't foolproof, since MSDEV regens the .rc when you add/modify/delete resources, overwriting your #include statement.
Any ideas?
Notes:
- I don't want my prebuild step to directly hack the
.rc file (by inserting the generated version resource), because the .rc is under version control and should only be edited by a developer.
- I could muck with the resource info in the .exe in a post- build step, but I prefer to have a human-readable source code solution.
- I've already read the version-related articles at CP.
Thanks,
/ravi
My new year's resolution: 2048 x 1536
Home | Articles | Freeware | Music
ravib@ravib.com
|
|
|
|
|
The way I did this once was three-step. First I modified the version resource in the .rc file to:
#include "somefile.h"
VS_VERSION_INFO VERSIONINFO
FILEVERSION MY_FILE_VERSION
PRODUCTVERSION MY_PROD_VERSION
... Then in the somefile.h file, I'd have:
#define MY_FILE_VERSION 1,2,3,4
#define MY_PROD_VERSION 1,2,0,3 Part of the build process was to run a little utility I wrote that parsed the somefile.h file and incremented the numbers accordingly.
Probably not the most elegant solution, but it worked for our situation.
"The pointy end goes in the other man." - Antonio Banderas (Zorro, 1998)
|
|
|
|
|
Doesn't your #include statement get overwritten when the .rc is edited in the resource editor?
/ravi
My new year's resolution: 2048 x 1536
Home | Articles | Freeware | Music
ravib@ravib.com
|
|
|
|
|
No, it stayed intact.
"The pointy end goes in the other man." - Antonio Banderas (Zorro, 1998)
|
|
|
|
|
Hmm, DevStudio wipes out my #include when I edit the .rc (eg: by adding/modifying a dialog).
/ravi
My new year's resolution: 2048 x 1536
Home | Articles | Freeware | Music
ravib@ravib.com
|
|
|
|
|
Let me look through my archives and I'll send you what I used.
"The pointy end goes in the other man." - Antonio Banderas (Zorro, 1998)
|
|
|
|
|
|
Thanx just what i was looking for.
Still Alive!!!
Thank you God.
|
|
|
|
|
Unfortunately, it doesn't work.
/ravi
My new year's resolution: 2048 x 1536
Home | Articles | Freeware | Music
ravib@ravib.com
|
|
|
|
|
|
Unfortunately, a version resource appears to be only recognized when present in the .rc file, not in the .rc2 (or #includ ed by it).
/ravi
My new year's resolution: 2048 x 1536
Home | Articles | Freeware | Music
ravib@ravib.com
|
|
|
|
|
Hi,
I have a question about creating sockets which can connect and dis-connect. I tried using set socket options with the REUSEADDR option. It does not seem to work. I get an error when I disconnect and try to re-connect. First, I set the socket and then I call set socket options before I perform a bind. Is this the correct procedure? Any ideas on what I'm doing wrong?
|
|
|
|
|
Anonymous wrote:
error when I disconnect and try to re-connect.
is the client trying to bind? clints dont bind, servers bind.
Still Alive!!!
Thank you God.
|
|
|
|
|
I have an executable. If the user clicks on it, and
types in some data and saves and retrieves, there is no
problem.
If they click on the executable twice and two instances
popup, then data between the two programs is getting
mixed. I designed the software to save and retrieve
temporary data from ascii txt files stored in this
one directory. So both instances are accessing that
same temporary directory and the data is getting mixed
up.
I either have to rewrite my saving and retrieving
mechanism...or is there a way to only let one instance
of an executable be executed at a time?
Please any response any one can give me will be greatly
appreciated.
Sincerely,
Danielle (an overworked graduate student)
|
|
|
|
|
See here and here.
"The pointy end goes in the other man." - Antonio Banderas (Zorro, 1998)
|
|
|
|
|
Create a Mutex call GetLastError, if it returns ERROR_ALREADY_EXISTS, there is another instance runnning. If not release the mutex just before your app is unloading.
|
|
|
|
|
About a month ago I found a dandy little article that demonstrated how to retrieve a Bitmap image from the clipboard.
The author created a single structure containing a BITMAPHEADERINFO and another structure (BITMAP?). This was mapped to the global memory data he got from the clipboard. He then was able to get an HBITMAP and HPALETTE and display the image.
The secret the author discovered was that Microsoft did not document that these are the two datastructures microsoft uses to put a bitmap on the clipboard.
I've searched everywhere. I'm sure I saw it here on the Code Project but I cannot find it now.
I've found some other articles on reading bitmaps from the clipboard. I want this one because it was so simple.
Thanks,
Sieg
Sieg_Heintze@yahoo.com
|
|
|
|
|
Was it this one?
"The pointy end goes in the other man." - Antonio Banderas (Zorro, 1998)
|
|
|
|
|
Thank you to those who have helped me before. It has been a tremendous help. Because of you guys I was able to figure my errors and get done what I wanted to get done.
My new problem should be easy I just don't really know how to use what I got. I'm trying to format a edit box to display the currency symbol($) and set the precision that way my user(s) can't put in more then 2 after the decimal. (i.e. 12.333). I was reading this article and I was beganing to understand it but when I tried it out it didn't work. If anyone has any insight plz let me know.
http://www.codeproject.com/editctrl/ncpedit.asp#xx37605xx
Sincerely
David Berg
AIM- CaNorDBerG
email- quake3b@yahoo.com
|
|
|
|
|
MrNiceBerG wrote:
I was reading this article and I was beganing to understand it but when I tried it out it didn't work. If anyone has any insight plz let me know.
Perhaps the author could help?
There are plenty of other masked edit controls here.
"The pointy end goes in the other man." - Antonio Banderas (Zorro, 1998)
|
|
|
|
|
Hi, I have a more general question to you VSS users:
How do you organize multiple projects with their header dependencies?
My main problem are some .lib projects that are used by some others. The initial decision was to "keep everything of one project together", so the lib with it's headers resides in one folder (e.g. Sources\Lib1) and the headers are shared to the Include folder.
That's fine until I have to work both on a lib header and a dependent project, in which case I need to "check in / get latest" the header after each modification. (or copy around manually)
How do you? Any tips?
Flirt harder, I'm a Coder
mlog || Agile Programming | doxygen
|
|
|
|
|
Where is the problem, during the compilation or linking?
Hope you are taking care different builds like release, debug etc
Still Alive!!!
Thank you God.
|
|
|
|
|
hi,
When WideCharToMultiByte is used for UTF-8 encoding it return garbage when called outside the context of the main thread. May be its not limited to UTF-8 encoding.
Any ideas???
Thx & Have a nice day
|
|
|
|
|
Most of the time when we say that there is a bug in the API, its usally that you are using the api in a wrong way.
Still Alive!!!
Thank you God.
|
|
|
|