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AnswerRe: How to capture feedback data from games ( like vibration, force feedback, gunshot, explosion) Pin
Pete O'Hanlon3-May-20 21:02
mvePete O'Hanlon3-May-20 21:02 
GeneralRe: How to capture feedback data from games ( like vibration, force feedback, gunshot, explosion) Pin
Member 113408333-May-20 21:53
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GeneralRe: How to capture feedback data from games ( like vibration, force feedback, gunshot, explosion) Pin
Richard MacCutchan3-May-20 23:21
mveRichard MacCutchan3-May-20 23:21 
AnswerRe: How to capture feedback data from games ( like vibration, force feedback, gunshot, explosion) Pin
Richard MacCutchan3-May-20 21:05
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AnswerRe: How to capture (read) feedback data from games in C# or C++ ( like vibration, force feedback, gunshot, explosion) Pin
kalberts4-May-20 0:00
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GeneralRe: How to capture (read) feedback data from games in C# or C++ ( like vibration, force feedback, gunshot, explosion) Pin
Member 113408334-May-20 2:05
Member 113408334-May-20 2:05 
GeneralRe: How to capture (read) feedback data from games in C# or C++ ( like vibration, force feedback, gunshot, explosion) Pin
kalberts4-May-20 3:26
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AnswerRe: How to capture (read) feedback data from games in C# or C++ ( like vibration, force feedback, gunshot, explosion) Pin
Gerry Schmitz4-May-20 14:20
mveGerry Schmitz4-May-20 14:20 
The only thing that comes close to what you need is TV with "captions". If the game has a logging / PLAYBACK ability, you might be able to tap into that.
It was only in wine that he laid down no limit for himself, but he did not allow himself to be confused by it.
― Confucian Analects: Rules of Confucius about his food

QuestionSelenium Automation- C# AjaxElementLocatorFactory equivalent Pin
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QuestionHow can I augment an array inside an .exe-file? Pin
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GeneralRe: How can I augment an array inside an .exe-file? Pin
Dave Kreskowiak3-May-20 4:27
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Dave Kreskowiak3-May-20 15:01
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arnold_w3-May-20 22:23
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