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GeneralRe: SCRUMmy Development Pin
Mark_Wallace14-Oct-13 21:23
Mark_Wallace14-Oct-13 21:23 
GeneralRe: SCRUMmy Development Pin
jschell15-Oct-13 9:54
jschell15-Oct-13 9:54 
GeneralRe: SCRUMmy Development Pin
Mark_Wallace15-Oct-13 20:27
Mark_Wallace15-Oct-13 20:27 
GeneralRe: SCRUMmy Development Pin
jschell16-Oct-13 8:15
jschell16-Oct-13 8:15 
GeneralRe: SCRUMmy Development Pin
Anna-Jayne Metcalfe9-Oct-13 10:03
Anna-Jayne Metcalfe9-Oct-13 10:03 
GeneralRe: SCRUMmy Development Pin
snorkie9-Oct-13 10:47
professionalsnorkie9-Oct-13 10:47 
GeneralRe: SCRUMmy Development Pin
Anna-Jayne Metcalfe9-Oct-13 11:04
Anna-Jayne Metcalfe9-Oct-13 11:04 
GeneralRe: SCRUMmy Development Pin
Silvabolt9-Oct-13 10:45
Silvabolt9-Oct-13 10:45 
This is pretty much my experience with SCRUM too.

The main things that impeded our process:
-SCRUM for a large team does NOT usually work well. Say each person takes a time frame of 3 min on average, a team of 10 people will already use up 30 min SCRUM time. Hard not to zone the hell out, especially if the talker is going on about unnecessary details and blabbing the world away. We had a team of just under 20, and our scrum meetings occasionally went over an hour.
-Developer pride... no one likes to admit that they're having problems with an issue in front of THE WHOLE TEAM. I guess the point is to encourage openness but again, it doesn't work unless if everyone is open about their problems, but how does one really know if the other person is being open or not?
-Productivity scores were okay in usefulness at best. If we couldn't finish something, the scrum master would just assign more hours to it, or put it on the next sprint, which doesn't really help for productivity. If things were going bad for the sprint, it can't always be helped, because things don't always go as planned. Forcing things to happen in development is a pretty bad idea.
-Geographical division of developers. Yes there is google hangout/skype, but it's hard to be open to people who you don't even see in person.
-Production issues... take priority and mess up sprint planning. Sprint failed. These prod issues usually end up taking a huge chunk of scrum time too.

Don't get me wrong, I know SCRUM does work, but it only works if done properly. I love hearing what other people are working on, but at the same time there were countless scrums where I could have used that 40 min - 60 min time period to do something more productive. SCRUM needs to be short, and done in scope (What was done yesterday, today, need help?).
GeneralRe: SCRUMmy Development Pin
Nathan Gloyn9-Oct-13 21:53
Nathan Gloyn9-Oct-13 21:53 
GeneralRe: SCRUMmy Development Pin
snorkie10-Oct-13 1:41
professionalsnorkie10-Oct-13 1:41 
GeneralRe: SCRUMmy Development Pin
Silvabolt10-Oct-13 3:38
Silvabolt10-Oct-13 3:38 
GeneralRe: SCRUMmy Development Pin
jschell10-Oct-13 8:45
jschell10-Oct-13 8:45 
GeneralRe: SCRUMmy Development Pin
James Lonero11-Oct-13 6:40
James Lonero11-Oct-13 6:40 
GeneralRe: SCRUMmy Development Pin
PIEBALDconsult9-Oct-13 17:53
mvePIEBALDconsult9-Oct-13 17:53 
GeneralRe: SCRUMmy Development Pin
snorkie10-Oct-13 1:42
professionalsnorkie10-Oct-13 1:42 
GeneralRe: SCRUMmy Development Pin
ExcellentOrg9-Oct-13 21:45
ExcellentOrg9-Oct-13 21:45 
GeneralRe: SCRUMmy Development Pin
snorkie10-Oct-13 1:43
professionalsnorkie10-Oct-13 1:43 
GeneralRe: SCRUMmy Development Pin
ExcellentOrg12-Oct-13 4:03
ExcellentOrg12-Oct-13 4:03 
GeneralRe: SCRUMmy Development Pin
jschell10-Oct-13 8:52
jschell10-Oct-13 8:52 
GeneralRe: SCRUMmy Development Pin
ExcellentOrg12-Oct-13 3:53
ExcellentOrg12-Oct-13 3:53 
GeneralRe: SCRUMmy Development Pin
Johann Gerell9-Oct-13 22:36
Johann Gerell9-Oct-13 22:36 
GeneralRe: SCRUMmy Development Pin
Gary Huck10-Oct-13 3:44
Gary Huck10-Oct-13 3:44 
AnswerRe: SCRUMmy Development Pin
SteveT80810-Oct-13 9:12
SteveT80810-Oct-13 9:12 
GeneralRe: SCRUMmy Development Pin
ExcellentOrg12-Oct-13 3:57
ExcellentOrg12-Oct-13 3:57 
GeneralRe: SCRUMmy Development Pin
Kirk Wood10-Oct-13 16:33
Kirk Wood10-Oct-13 16:33 

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