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Another Example for Object Factory

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10 Dec 2012Apache 6.9K   5   2
A closer to real life example for object factory.

As one of the commentators correctly pointed out, it does not make much sense to create value objects such as Order via dependency injection, so my previous example was perhaps too contrived. The real life need for object factory was to encapsulate NHibernate session factory. So, a closer to real life example for object factory would look like this:

using System;
using Microsoft.Practices.Unity;

namespace UnityObjectFactory
{
    class Program
    {
        static IUnityContainer _container = new UnityContainer();
        static void Main(string[] args)
        {
            var factory = _container.Resolve<SessionFactory>();
            _container.RegisterType<ISession>(new InjectionFactory(unused_container=>factory.CreateSession()));

            DoDbWork();
            DoDbWork();
        }

        private static void DoDbWork()
        {
            using (var dbWorker = _container.Resolve<DbWorker>())
            {
                dbWorker.Work();
            }
        }
    }

    interface ISession : IDisposable
    {
        int SessionId { get; }
        void ExecuteQuery(string query);
    }

    class Session : ISession
    {
        public Session(int id) 
        {
            Console.WriteLine("Created session " + id);
            SessionId = id; 
        }

        public int SessionId { get; private set; }

        public void ExecuteQuery(string query)
        {
            Console.WriteLine(SessionId + ": " + query);
        }

        public void Dispose()
        {
            Console.WriteLine("Closed session " + SessionId);
        }
    }

    class SessionFactory
    {
        private int _lastSessionId;

        public ISession CreateSession()
        {
            Console.WriteLine("Session factory invoked. Working hard to create a session..");
            return new Session(++_lastSessionId);
        }
    }

    class DbWorker : IDisposable
    {
        [Dependency]
        public ISession Session { get; set; }

        public void Work()
        {
            Session.ExecuteQuery("SELECT * FROM SomeBigTable");
        }

        public void Dispose()
        {
            Session.Dispose();
        }
    }
}


This article was originally posted at http://www.ikriv.com/blog?p=1154

License

This article, along with any associated source code and files, is licensed under The Apache License, Version 2.0


Written By
Technical Lead Thomson Reuters
United States United States
Ivan is a hands-on software architect/technical lead working for Thomson Reuters in the New York City area. At present I am mostly building complex multi-threaded WPF application for the financial sector, but I am also interested in cloud computing, web development, mobile development, etc.

Please visit my web site: www.ikriv.com.

Comments and Discussions

 
QuestionConcurrency scenario - does it work? Pin
Enrique Albert17-Dec-12 0:52
Enrique Albert17-Dec-12 0:52 
AnswerRe: Concurrency scenario - does it work? Pin
Ivan Krivyakov17-Dec-12 3:40
Ivan Krivyakov17-Dec-12 3:40 
Short answer: I don't know. Write a test Smile | :)
Longer answer: Unity container appears to have *some* support for concurrency, but it does not seem to be well document. So testing/source code analysis is essential.

E.g. at https://unity.codeplex.com/discussions/27496 they say:

"Resolve, ResolveAll, and BuildUp are all thread safe. Looks like we missed it in the docs.

None of the other methods on the container are thread safe, so if you're going to be configuring containers, you'll need to do locking. Also, if you've got one thread configuring and another thread resolving, there will be thread issues.
"

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