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QuestionMessure function execution time Pin
columbos1492713-Dec-11 1:40
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QuestionProblem with owner drawn listbox and double buffering Pin
aangerma13-Dec-11 1:26
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QuestionThread Sync Pin
columbos1492712-Dec-11 22:22
columbos1492712-Dec-11 22:22 
Hello,
I am writing an application that perform image acquisition frome a camera.

The image aqcuisition is done by a DLL Supplied by the camera manufactorer.

Basicaly im initializing the DLL and then i start capture,in my application i defened a function that is called by the DLL every captured frame,this "OnFrameCapturedHandler" function gets the frame as the parameter.
Then i perform some calculation on the frame and i display it on the GUI.

But the problem is that the grabbing is faster then my calculation so what happens is that a new frame comes in while the previous is still processed.So what i need is some way to block or to make "OnFrameCapturedHandler" not to do anything while previos frame is Processed.
I tried to put boolean at the begining of "OnFrameCapturedHandler" and set it to false while still processing and at the end set it to true.
And before entering the "OnFrameCapturedHandler" check it.but it freezes my app.



???
Thnaks.
AnswerRe: Thread Sync Pin
Richard MacCutchan12-Dec-11 22:55
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AnswerRe: Thread Sync Pin
Albert Holguin13-Dec-11 3:19
professionalAlbert Holguin13-Dec-11 3:19 
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Chris Meech13-Dec-11 7:07
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GeneralImage/Motion Detection Pin
joelcohen12-Dec-11 18:28
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YvesDaoust12-Dec-11 22:29
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Richard MacCutchan12-Dec-11 22:57
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QuestionFlash Player Activex problem Pin
trioum12-Dec-11 16:57
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trioum12-Dec-11 18:36
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QuestionODBC - Using Parameters to build a SQL Command Pin
jkirkerx12-Dec-11 5:26
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GeneralRe: ODBC - Got this to work, perhaps 1 thing away Pin
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QuestionHow to play those MOV files those are not played in Window Media Player? Pin
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