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GeneralRe: Skin Desktop Application in .Net Framework 2.0 Pin
sudjp5-Aug-08 18:18
sudjp5-Aug-08 18:18 
AnswerRe: Skin Desktop Application in .Net Framework 2.0 Pin
Member 34802328-Aug-08 3:46
Member 34802328-Aug-08 3:46 
QuestionOpenGL better alternative to wglUseFontBitmaps ? Pin
Maximilien31-Jul-08 8:27
Maximilien31-Jul-08 8:27 
AnswerRe: OpenGL better alternative to wglUseFontBitmaps ? Pin
El Corazon4-Aug-08 18:40
El Corazon4-Aug-08 18:40 
GeneralRe: OpenGL better alternative to wglUseFontBitmaps ? Pin
Maximilien5-Aug-08 3:03
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QuestionAdd animated gif to smart device Pin
Dushan12331-Jul-08 7:04
Dushan12331-Jul-08 7:04 
AnswerRe: Add animated gif to smart device [modified] Pin
Iain Clarke, Warrior Programmer1-Aug-08 0:03
Iain Clarke, Warrior Programmer1-Aug-08 0:03 
QuestionIs it possible to avoid decimation when drawing a bitmap? Pin
Jim Warburton30-Jul-08 4:31
Jim Warburton30-Jul-08 4:31 
I have a series of incoming byte arrays of unknown size (range can be anywhere from 1667 to 51200, but once the size is set it should stay steady for long periods but may change). The value contained in each element is a shade of grey. Currently the bitmap is in a fixed size PictureBox with the result the bitmap has a max height of 900. The incoming array is decimated to 900 for full display. The whole (or as much as is left after decimating) needs to be visible, there is no zooming. It is a waterfall display so once the bitmap width is full, the incoming array causes the oldest to "disappear". Is there a way to, something other than a bitmap or picture box perhaps, to reduce/eliminate the decimation with out having to increase the size taken up on the screen?

Thanks Jim
QuestionRe: Is it possible to avoid decimation when drawing a bitmap? Pin
Mark Salsbery30-Jul-08 7:55
Mark Salsbery30-Jul-08 7:55 
AnswerRe: Is it possible to avoid decimation when drawing a bitmap? Pin
Jim Warburton30-Jul-08 14:12
Jim Warburton30-Jul-08 14:12 
GeneralRe: Is it possible to avoid decimation when drawing a bitmap? Pin
Mark Salsbery30-Jul-08 14:25
Mark Salsbery30-Jul-08 14:25 
QuestionRe: Is it possible to avoid decimation when drawing a bitmap? Pin
Mark Salsbery30-Jul-08 14:44
Mark Salsbery30-Jul-08 14:44 
AnswerRe: Is it possible to avoid decimation when drawing a bitmap? Pin
Jim Warburton31-Jul-08 1:11
Jim Warburton31-Jul-08 1:11 
GeneralRe: Is it possible to avoid decimation when drawing a bitmap? Pin
Mark Salsbery31-Jul-08 7:15
Mark Salsbery31-Jul-08 7:15 
GeneralRe: Is it possible to avoid decimation when drawing a bitmap? Pin
Jim Warburton1-Aug-08 0:03
Jim Warburton1-Aug-08 0:03 
GeneralOpenGL : glGenLists fails (GL_INVALID_OPERATION) (RESOLVED) [modified] Pin
Maximilien29-Jul-08 3:26
Maximilien29-Jul-08 3:26 
QuestionGdiplus::Bitmap destruction crash Pin
Alain Rist28-Jul-08 2:36
Alain Rist28-Jul-08 2:36 
QuestionRe: Gdiplus::Bitmap destruction crash Pin
Mark Salsbery28-Jul-08 7:09
Mark Salsbery28-Jul-08 7:09 
AnswerRe: Gdiplus::Bitmap destruction crash [modified] Pin
Alain Rist28-Jul-08 7:44
Alain Rist28-Jul-08 7:44 
GeneralRe: Gdiplus::Bitmap destruction crash Pin
Mark Salsbery28-Jul-08 7:57
Mark Salsbery28-Jul-08 7:57 
QuestionQuestion Pin
RotaryAce27-Jul-08 13:43
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Cedric Moonen27-Jul-08 20:39
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Harvey Saayman27-Jul-08 20:45
Harvey Saayman27-Jul-08 20:45 
QuestionSmart Tee Preview not working properly for MPEG1 Pin
Kuldeep Bhatnagar24-Jul-08 18:56
Kuldeep Bhatnagar24-Jul-08 18:56 

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