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AnswerRe: Photoshop...Help Pin
Drew Stainton17-Jul-07 19:55
Drew Stainton17-Jul-07 19:55 
Question8 bit bmp Pin
himuskanhere29-May-07 20:56
himuskanhere29-May-07 20:56 
QuestionRe: 8 bit bmp Pin
Mark Salsbery30-May-07 5:11
Mark Salsbery30-May-07 5:11 
AnswerRe: 8 bit bmp Pin
himuskanhere31-May-07 23:00
himuskanhere31-May-07 23:00 
GeneralRe: 8 bit bmp Pin
Mark Salsbery1-Jun-07 4:54
Mark Salsbery1-Jun-07 4:54 
GeneralRe: 8 bit bmp Pin
himuskanhere4-Jun-07 2:00
himuskanhere4-Jun-07 2:00 
GeneralRe: 8 bit bmp Pin
Mark Salsbery4-Jun-07 4:21
Mark Salsbery4-Jun-07 4:21 
GeneralRe: 8 bit bmp Pin
himuskanhere4-Jun-07 18:45
himuskanhere4-Jun-07 18:45 
WTF | :WTF: hey
my destination DC is not a palette device.
destination DC is my Monitor.
Can u plz send me code snipet which create 8 bit bitmap usning palette.
the palette aaray should be.....
static int ARGB[256][3] =
{
{0,0,0}, //0
{48,0,0}, //1
{48,48,48}, //2
{0,16,16}, //3
{32,32,32}, //4
{16,16,16}, //5
{0,48,0}, //6
{48,48,0}, //7
{0,48,48}, //8
{0,16,16}, //9
{80,80,80}, //10
{96,96,96}, //11
{96,96,96}, //12
{112,112,112}, //13
{128,128,128}, //14
{144,144,144}, //15
{160,160,160}, //16
{160,160,160}, //17
{176,176,176}, //18
{192,192,192}, //19
{208,208,208}, //20
{208,208,208}, //21
{208,208,208}, //22
{224,224,224}, //23
{224,224,224}, //24
{224,224,224}, //25
{240,240,240}, //26
{96,48,48}, //27
{96,48,0}, //28
{96,0,0}, //29
{96,0,96}, //30
{96,48,96}, //31
{160,0,96}, //32
{160,48,96}, //33
{160,0,32}, //34
{160,48,48}, //35
{160,48,0}, //36
{160,0,0}, //37
{160,96,96}, //38
{160,96,48}, //39
{160,96,0}, //40
{208,0,96}, //41
{208,48,96}, //42
{208,96,96}, //43
{208,96,0}, //44
{208,96,48}, //45
{208,48,48}, //46
{208,48,0}, //47
{208,0,0}, //48
{240,96,96}, //49
{240,0,112}, //50
{240,48,96}, //51
{240,0,96}, //52
{240,96,48}, //53
{240,96,0}, //54
{240,16,32}, //55
{240,80,80}, //56
{240,0,0}, //57
{240,128,128}, //58
{240,160,160}, //59
{240,160,160}, //60
{240,160,208}, //61
{240,96,208}, //62
{240,96,240}, //63
{224,16,208}, //64
{224,16,208}, //65
{240,0,176}, //66
{240,0,160}, //67
{240,48,160}, //68
{240,96,160}, //69
{208,0,144}, //70
{208,0,160}, //71
{208,48,160}, //72
{208,96,160}, //73
{240,0,208}, //74
{208,96,208}, //75
{208,0,208}, //76
{208,96,208}, //77
{208,48,208}, //78
{240,0,240}, //79
{240,48,240}, //80
{240,160,240}, //81
{240,208,240}, //82
{208,160,96}, //83
{208,160,48}, //84
{208,160,0}, //85
{208,160,48}, //86
{208,160,160}, //87
{240,208,160}, //88
{240,208,160}, //89
{240,208,192}, //90
{240,208,208}, //91
{208,160,208}, //92
{176,160,144}, //93
{208,208,160}, //94
{208,208,160}, //95
{208,208,160}, //96
{240,240,208}, //97
{240,240,208}, //98
{96,96,0}, //99
{96,96,48}, //100
{0,96,0}, //101
{48,96,0}, //102
{0,96,48}, //103
{48,96,48}, //104
{0,128,0}, //105
{96,160,48}, //106
{96,160,96}, //107
{48,160,96}, //108
{0,160,96}, //109
{0,160,48}, //110
{48,160,48}, //111
{48,160,0}, //112
{0,160,0}, //113
{48,208,0}, //114
{0,208,0}, //115
{96,208,0}, //116
{96,208,96}, //117
{96,208,96}, //118
{0,208,48}, //119
{48,208,48}, //120
{96,208,48}, //121
{0,208,96}, //122
{48,208,96}, //123
{0,240,0}, //124
{96,240,96}, //125
{48,240,48}, //126
{48,240,96}, //127
{0,240,96}, //128
{96,240,48}, //129
{96,240,0}, //130
{160,240,0}, //131
{160,240,48}, //132
{160,240,96}, //133
{192,224,192}, //134
{176,224,192}, //135
{176,224,192}, //136
{208,240,208}, //137
{208,240,0}, //138
{208,240,48}, //139
{208,240,96}, //140
{240,208,96}, //141
{240,208,48}, //142
{240,208,0}, //143
{128,128,0}, //144
{160,160,48}, //145
{160,160,64}, //146
{160,160,96}, //147
{176,192,0}, //148
{208,208,48}, //149
{208,208,96}, //150
{160,208,48}, //151
{160,208,96}, //152
{160,208,96}, //153
{160,208,0}, //154
{160,208,96}, //155
{240,160,96}, //156
{240,160,48}, //157
{240,160,0}, //158
{160,240,160}, //159
{240,240,0}, //160
{240,240,96}, //161
{240,240,48}, //162
{224,224,0}, //163
{160,240,160}, //164
{0,240,160}, //165
{48,240,160}, //166
{96,240,160}, //167
{48,240,160}, //168
{0,240,160}, //169
{48,208,160}, //170
{0,208,160}, //171
{0,208,160}, //172
{48,208,160}, //173
{96,208,160}, //174
{176,176,144}, //175
{48,96,96}, //176
{0,96,96}, //177
{0,128,128}, //178
{0,160,160}, //179
{96,160,160}, //180
{48,240,208}, //181
{0,240,208}, //182
{160,240,208}, //183
{0,208,208}, //184
{48,208,208}, //185
{96,208,208}, //186
{0,192,208}, //187
{160,240,240}, //188
{96,240,240}, //189
{0,240,240}, //190
{48,240,240}, //191
{96,240,240}, //192
{208,240,240}, //193
{208,240,240}, //194
{160,208,240}, //195
{160,208,240}, //196
{208,208,240}, //197
{160,160,208}, //198
{208,0,240}, //199
{208,160,240}, //200
{160,48,208}, //201
{160,0,208}, //202
{160,96,208}, //203
{208,96,240}, //204
{208,48,240}, //205
{176,80,192}, //206
{160,96,160}, //207
{160,0,160}, //208
{160,48,160}, //209
{128,0,128}, //210
{160,48,240}, //211
{160,0,240}, //212
{160,96,240}, //213
{96,0,160}, //214
{96,48,160}, //215
{48,0,96}, //216
{0,0,96}, //217
{0,48,96}, //218
{48,48,96}, //219
{0,0,112}, //220
{0,0,112}, //221
{0,0,128}, //222
{160,160,240}, //223
{48,48,160}, //224
{0,0,160}, //225
{0,48,160}, //226
{48,0,160}, //227
{48,96,160}, //228
{96,96,160}, //229
{0,96,208}, //230
{48,96,208}, //231
{0,0,208}, //232
{96,48,208}, //233
{48,48,208}, //234
{0,48,208}, //235
{0,0,240}, //236
{96,0,240}, //237
{96,96,240}, //238
{0,96,240}, //239
{96,48,240}, //240
{48,48,240}, //241
{48,96,240}, //242
{96,96,208}, //243
{96,160,240}, //244
{48,160,240}, //245
{0,160,240}, //246
{96,160,224}, //247
{96,160,224}, //248
{0,160,208}, //249
{96,160,208}, //250
{48,160,208}, //251
{0,192,224}, //252
{0,208,240}, //253
{48,208,240}, //254
{96,208,240} //255
};


thanks in advance..


GeneralRe: 8 bit bmp Pin
Mark Salsbery5-Jun-07 4:43
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GeneralRe: 8 bit bmp Pin
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