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toxcct1-Sep-05 3:58
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-Dy2-Sep-05 8:48
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QuestionFree C++ Intepreters Pin
°[Halo]°1-Sep-05 2:46
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AnswerRe: Free C++ Intepreters Pin
toxcct1-Sep-05 3:12
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GeneralRe: Free C++ Intepreters Pin
Zdeslav Vojkovic1-Sep-05 3:25
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GeneralRe: Free C++ Intepreters Pin
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GeneralRe: Free C++ Intepreters Pin
Zdeslav Vojkovic1-Sep-05 3:37
Zdeslav Vojkovic1-Sep-05 3:37 
GeneralRe: Free C++ Intepreters Pin
Toby Opferman1-Sep-05 16:14
Toby Opferman1-Sep-05 16:14 
Any language can be interpreted, even machine code (PC Emulators for Gameboy, Arcade machines, palms, etc.).

There is actually an old book that was like "Learn C in 12 days" or something that actually came with a C Interpreter so you could learn C, only run your apps in the IDE but not have to buy a compiler.

You are right though, generally C is not an interpreted language as there is no benefit; it's too low level and you would benefit more from the speed of compiling it and it would most likely be the same speed or maybe even slower than a higher level language (essentially, more moving parts need to be interpreted as opposed to single operation that does more work) (There are other benefits of interpreted langauges which I will talk about in the next paragraph)However with langauges you mention, such as BASIC, which are so high level I don't think it matters if they're interpreted or compiled; they run just as slow!

There is however "Managed" C++ that is essentially compiled to a byte code instead of raw machine code which I would basically consider interpreted. This is done for the purpose of stability so the code cannot crash as well as security since the code can run in what would essentailly be a 'sandbox' that can be controled as to what the application has access to.



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AnswerRe: Free C++ Intepreters Pin
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