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GeneralRe: is there a way to define the signature of a delegate in an interface without defining the signature twice? Pin
joost.versteegen22-Jan-18 1:31
joost.versteegen22-Jan-18 1:31 
GeneralRe: is there a way to define the signature of a delegate in an interface without defining the signature twice? Pin
Nathan Minier22-Jan-18 2:00
professionalNathan Minier22-Jan-18 2:00 
SuggestionRe: is there a way to define the signature of a delegate in an interface without defining the signature twice? Pin
Richard Deeming22-Jan-18 8:11
mveRichard Deeming22-Jan-18 8:11 
GeneralRe: is there a way to define the signature of a delegate in an interface without defining the signature twice? Pin
joost.versteegen22-Jan-18 21:17
joost.versteegen22-Jan-18 21:17 
QuestionWPF C# Messagebox Result Issue Pin
Derek Kennard21-Jan-18 19:30
professionalDerek Kennard21-Jan-18 19:30 
AnswerRe: WPF C# Messagebox Result Issue Pin
phil.o21-Jan-18 23:03
professionalphil.o21-Jan-18 23:03 
GeneralRe: WPF C# Messagebox Result Issue Pin
Derek Kennard22-Jan-18 6:37
professionalDerek Kennard22-Jan-18 6:37 
GeneralRe: WPF C# Messagebox Result Issue Pin
phil.o22-Jan-18 6:40
professionalphil.o22-Jan-18 6:40 
GeneralRe: WPF C# Messagebox Result Issue Pin
Derek Kennard22-Jan-18 7:43
professionalDerek Kennard22-Jan-18 7:43 
GeneralRe: WPF C# Messagebox Result Issue Pin
Derek Kennard23-Jan-18 8:05
professionalDerek Kennard23-Jan-18 8:05 
GeneralRe: WPF C# Messagebox Result Issue Pin
phil.o23-Jan-18 11:53
professionalphil.o23-Jan-18 11:53 
QuestionCoding Moveable Elements for Games or Whatever Pin
Member 1358827720-Jan-18 2:03
Member 1358827720-Jan-18 2:03 
SuggestionRe: Coding Moveable Elements for Games or Whatever Pin
Richard MacCutchan20-Jan-18 3:01
mveRichard MacCutchan20-Jan-18 3:01 
AnswerRe: Coding Moveable Elements for Games or Whatever Pin
BillWoodruff20-Jan-18 5:17
professionalBillWoodruff20-Jan-18 5:17 
For game "pieces" I'd use either a Panel for rectangular pieces, or a UserControl for custom shaped pieces.

Search CodeProject for articles on drag and drop, and/or creating custom shaped Controls.
«... thank the gods that they have made you superior to those events which they have not placed within your own control, rendered you accountable for that only which is within you own control For what, then, have they made you responsible? For that which is alone in your own power—a right use of things as they appear.» Discourses of Epictetus Book I:12

AnswerRe: Coding Moveable Elements for Games or Whatever Pin
Eddy Vluggen21-Jan-18 3:10
professionalEddy Vluggen21-Jan-18 3:10 
GeneralRe: Coding Moveable Elements for Games or Whatever Pin
Nathan Minier22-Jan-18 1:21
professionalNathan Minier22-Jan-18 1:21 
GeneralRe: Coding Moveable Elements for Games or Whatever Pin
Member 1358827722-Jan-18 5:47
Member 1358827722-Jan-18 5:47 
GeneralRe: Coding Moveable Elements for Games or Whatever Pin
Nathan Minier22-Jan-18 5:58
professionalNathan Minier22-Jan-18 5:58 
GeneralRe: Coding Moveable Elements for Games or Whatever Pin
Eddy Vluggen22-Jan-18 8:42
professionalEddy Vluggen22-Jan-18 8:42 
AnswerRe: Coding Moveable Elements for Games or Whatever Pin
Gerry Schmitz22-Jan-18 12:03
mveGerry Schmitz22-Jan-18 12:03 
QuestionRe: Coding Moveable Elements for Games or Whatever Pin
Eddy Vluggen22-Jan-18 13:54
professionalEddy Vluggen22-Jan-18 13:54 
AnswerRe: Coding Moveable Elements for Games or Whatever Pin
Gerry Schmitz22-Jan-18 14:23
mveGerry Schmitz22-Jan-18 14:23 
GeneralRe: Coding Moveable Elements for Games or Whatever Pin
Eddy Vluggen22-Jan-18 14:37
professionalEddy Vluggen22-Jan-18 14:37 
GeneralRe: Coding Moveable Elements for Games or Whatever Pin
Gerry Schmitz22-Jan-18 16:38
mveGerry Schmitz22-Jan-18 16:38 
GeneralRe: Coding Moveable Elements for Games or Whatever Pin
Eddy Vluggen23-Jan-18 0:20
professionalEddy Vluggen23-Jan-18 0:20 

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