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GeneralGame Programming with C# Pin
Snews24-Apr-04 10:34
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protectorHeath Stewart24-Apr-04 10:44 
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Snews24-Apr-04 10:51
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GeneralRe: Game Programming with C# Pin
bjoernen24-Apr-04 11:23
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GeneralRe: Game Programming with C# Pin
Judah Gabriel Himango24-Apr-04 13:24
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GeneralRe: Game Programming with C# Pin
CWIZO24-Apr-04 23:56
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GeneralRe: Game Programming with C# Pin
Jeff Varszegi25-Apr-04 7:14
professionalJeff Varszegi25-Apr-04 7:14 
GeneralRe: Game Programming with C# Pin
Judah Gabriel Himango27-Apr-04 19:21
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GeneralRe: Game Programming with C# Pin
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GeneralRe: Game Programming with C# Pin
leppie25-Apr-04 0:08
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GeneralTanks for the Ansers... Pin
Snews25-Apr-04 3:58
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GeneralTree Data Structure Pin
William Blasko24-Apr-04 9:40
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GeneralRe: Tree Data Structure Pin
Heath Stewart24-Apr-04 10:20
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GeneralDirectory Structure Pin
Heilmann24-Apr-04 4:26
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GeneralRe: Directory Structure Pin
Hesham Amin24-Apr-04 4:41
Hesham Amin24-Apr-04 4:41 
GeneralServer Connections/From Add-in Pin
cnurse24-Apr-04 4:14
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GeneralWindows Form Designer Error Pin
josefg24-Apr-04 3:41
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GeneralRe: Windows Form Designer Error Pin
josefg24-Apr-04 7:32
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GeneralServiceProcessInstaller.UserName and password inaccessible Pin
jiagia23-Apr-04 22:41
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GeneralRe: ServiceProcessInstaller.UserName and password inaccessible Pin
Heath Stewart24-Apr-04 10:37
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Generalsending xml Pin
hmdhmd23-Apr-04 22:13
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GeneralRe: sending xml Pin
Nick Parker24-Apr-04 7:30
protectorNick Parker24-Apr-04 7:30 
GeneralResourceManager Question Pin
hammackj23-Apr-04 19:16
hammackj23-Apr-04 19:16 
GeneralRe: ResourceManager Question Pin
Heath Stewart24-Apr-04 10:34
protectorHeath Stewart24-Apr-04 10:34 
You can't explicitly reference satellite assemblies - Fusion does this automatically.

The satellite assemblies contain localized values (text or binary data encoded as text, typically using base64) for information in your primary assembly. So, if you create a new ResourceManager against, say, a Form derivative then a .resources embedded resource is used (if available) to find those localized resources. If the current Thread.CurrentUICulture</code. is different or you pass a specific <code>CultureInfo to something like ResourceManager.GetString or ResourceManager.GetObject, then a corresponding satellite assembly is searched for and loaded if available, otherwise the resources in your primary assembly - the neutral language resources - are used (or a culture-independent language, if available). This lookup can be avoided for neutral resources if you use the NeutralResourcesLanguageAttribute and set that to your culture-specific language which you use for the primary assembly (like I would use "en-US"). This can boost performance when using localized resource classes like the ResourceManager.

See Resources in Applications[^] in the .NET Framework SDK for more information.

 

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GeneralRe: ResourceManager Question Pin
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