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how can i develop my own streaming server in c#
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That is a very big and complex project.

You would need to take a look at the Real Time Streaming Protocol (RTSP)[^] and implement it. (See also: MS RTSP document[^])

You would be much better taking a look at one of the many existing implementations[^] available and consider using one of them. In particular, FFMPEG has a public API that you could probably use to set up the streaming server from your C# application. There are even a few C# wrappers around the FFMPEG api if you Google.
 
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