protected void Button1_Click(object sender, EventArgs e) { Button1.Enabled = false; try { // put your code here } finally { Button1.Enabled = true; } }
finally { Button1.Enabled = true; }
try { } catch { Button1.Enabled = true; }
Button1.Enabled = false; try { // put your code here } catch { Button1.Enabled = true; }
var
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