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i want to create texture in memory using gdi plus
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V. 12-Apr-12 3:48am    
Can you elaborate on the question? You want to use double buffering or what?

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You could use Bitmap class, and generate graphics from it(Graphics::FromImage), draw whatever you want(see drawing function in class Graphics), Then you save it to file (Bitmap::Save).. its simple as that. :)

jkchan
http://cgmath.blogspot.com[^]
 
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