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Comments by AlexlyBlue De Lu (Top 3 by date)

AlexlyBlue De Lu 9-Aug-10 5:37am View    
As what GPUToaster said, I had tried to duplicate vertex buffer, and I could get the UV Information. But uv information is not enough for me to put them into render engine. My render engine sdk shows I need put uvw information if using uvw mapping.
So that's why I wondered how to get the w value...
By the way, thanks for your help.
AlexlyBlue De Lu 9-Aug-10 5:31am View    
Reason for my vote of 5
Thanks for your kindly receiving.
AlexlyBlue De Lu 9-Aug-10 5:31am View    
Reason for my vote of 5
Thanks for your kindly receiving.