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GeneralRe: Button Color In MFC Pin
JohnCz26-Apr-12 2:28
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QuestionRe: Button Color In MFC Pin
David Crow25-Apr-12 2:39
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002comp25-Apr-12 7:55
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QuestionReference return vs Pointer return Pin
Aragtey24-Apr-12 0:05
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AnswerRe: Reference return vs Pointer return Pin
CPallini24-Apr-12 0:56
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AnswerRe: Reference return vs Pointer return Pin
enhzflep24-Apr-12 1:10
enhzflep24-Apr-12 1:10 
AnswerRe: Reference return vs Pointer return Pin
Aescleal24-Apr-12 1:55
Aescleal24-Apr-12 1:55 
GeneralRe: Reference return vs Pointer return Pin
Aragtey24-Apr-12 5:37
Aragtey24-Apr-12 5:37 
Thanks for all the answers.

Giving an example:
C++
vector<int> my_vec;

int* get_int(int positon) {
   int* value = my_vec.at[position]
   return value;
}

int& get_int(int positon) {

   return my_vec.at[position];
}


So both cases will avoid a copy of the object and will be fast them passing by value but besides that what are the differences.

References cant be null so probably returning by reference will have to assure that case, but im more concern in vantages of one side to the other (if there are any).

Thanks
GeneralRe: Reference return vs Pointer return Pin
Aescleal24-Apr-12 6:31
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GeneralRe: Reference return vs Pointer return Pin
Aragtey24-Apr-12 6:36
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GeneralRe: Reference return vs Pointer return Pin
Aescleal25-Apr-12 5:19
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QuestionBest approach to compare files Pin
MKC00223-Apr-12 23:37
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sangamdumne23-Apr-12 23:49
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GeneralRe: Best approach to compare files Pin
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GeneralRe: Best approach to compare files Pin
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professionalChris Losinger24-Apr-12 1:46 
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QuestionCreate And Start Service using C++ Pin
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GeneralRe: Create And Start Service using C++ Pin
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GeneralRe: Create And Start Service using C++ Pin
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GeneralRe: Create And Start Service using C++ Pin
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QuestionIndata validation char* input Pin
Johan Bertilsdotter23-Apr-12 22:21
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QuestionRe: Indata validation char* input Pin
CPallini24-Apr-12 0:58
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