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AnswerRe: Exporting functions with strings Pin
Giannakakis Kostas26-Mar-06 18:35
professionalGiannakakis Kostas26-Mar-06 18:35 
AnswerRe: Abstract dataype Pin
PJ Arends26-Mar-06 11:31
professionalPJ Arends26-Mar-06 11:31 
QuestionText Formatting Pin
Waldermort26-Mar-06 1:38
Waldermort26-Mar-06 1:38 
QuestionClass Creation Problem Pin
vin36925-Mar-06 23:52
vin36925-Mar-06 23:52 
AnswerRe: Class Creation Problem Pin
Stephen Hewitt26-Mar-06 12:14
Stephen Hewitt26-Mar-06 12:14 
Questionfont of barcode Pin
includeh1025-Mar-06 22:27
includeh1025-Mar-06 22:27 
QuestionBeginner's Guide to DirectX Pin
WhatNameHasn'tBeenTakenYet25-Mar-06 22:10
WhatNameHasn'tBeenTakenYet25-Mar-06 22:10 
AnswerRe: Beginner's Guide to DirectX Pin
CaesarCZ25-Mar-06 23:06
CaesarCZ25-Mar-06 23:06 
I believe DirectDraw isn't officially supported since DX8. That means you still can use it, but you won't find documentation for it (last is in DX7 SDK I believe). Make sure you're on WXP as AFAIK that's what DX10 needs.

Also, I believe LPDIRECTDRAW4 is surely older interface than necessary, try LPDIRECTDRAW7 or LPDIRECTDRAW6.

As for setting up VC 6.0: set up the prober include and library directories as you did. Move them both to the top of the list! Otherwise, it won't work (at least with DX8 I've been using). You also need to link some libs... like ddraw.lib and maybe dxguid.lib, depending on what parts of DX you use (look in the libs directory and use common sense).

I believe you should better use D3D to draw graphics. As for links, gamedev.net has some nice articles and good forums for this kind of stuff (in the forum FAQ for D3D, you can even find links to some page that has older SDK for download if you want DD documentation). A nice tutorial is at http://www.andypike.com/tutorials/ . If you just want to do 2D with D3D, look up Sprites in the SDK. Also, there are some nice tutorials in the SDK's help files.

Haven't touched DX since DX8/9, so if there's something new specifically to DX10, sorry Frown | :(
GeneralRe: Beginner's Guide to DirectX Pin
WhatNameHasn'tBeenTakenYet25-Mar-06 23:52
WhatNameHasn'tBeenTakenYet25-Mar-06 23:52 
QuestionDisplaying float in MessageBox Pin
Steve Kelly25-Mar-06 20:59
Steve Kelly25-Mar-06 20:59 
AnswerRe: Displaying float in MessageBox Pin
Hamid_RT25-Mar-06 21:16
Hamid_RT25-Mar-06 21:16 
GeneralRe: Displaying float in MessageBox Pin
ThatsAlok26-Mar-06 17:59
ThatsAlok26-Mar-06 17:59 
AnswerRe: Displaying float in MessageBox Pin
Hamid_RT25-Mar-06 21:27
Hamid_RT25-Mar-06 21:27 
GeneralRe: Displaying float in MessageBox Pin
Steve Kelly25-Mar-06 21:38
Steve Kelly25-Mar-06 21:38 
GeneralRe: Displaying float in MessageBox Pin
Hamid_RT25-Mar-06 21:54
Hamid_RT25-Mar-06 21:54 
GeneralRe: Displaying float in MessageBox Pin
toxcct26-Mar-06 3:38
toxcct26-Mar-06 3:38 
GeneralRe: Displaying float in MessageBox Pin
Nish Nishant26-Mar-06 7:49
sitebuilderNish Nishant26-Mar-06 7:49 
GeneralRe: Displaying float in MessageBox Pin
toxcct26-Mar-06 20:31
toxcct26-Mar-06 20:31 
GeneralRe: Displaying float in MessageBox Pin
ThatsAlok26-Mar-06 18:01
ThatsAlok26-Mar-06 18:01 
GeneralRe: Displaying float in MessageBox Pin
normanS26-Mar-06 18:25
normanS26-Mar-06 18:25 
AnswerRe: Displaying float in MessageBox Pin
eli1502197926-Mar-06 1:44
eli1502197926-Mar-06 1:44 
QuestionProblem in Drag & Drop with Splitter Window Pin
Sarvan AL25-Mar-06 19:08
Sarvan AL25-Mar-06 19:08 
AnswerRe: Problem in Drag & Drop with Splitter Window Pin
Michael Dunn26-Mar-06 12:35
sitebuilderMichael Dunn26-Mar-06 12:35 
QuestionGetThreadContext always gives the same Context.Eip for all the threads of a program :( Pin
IvanovaIsGod25-Mar-06 18:38
IvanovaIsGod25-Mar-06 18:38 
QuestionProblem in Visual C++ Pin
vkajith25-Mar-06 17:55
vkajith25-Mar-06 17:55 

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