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GeneralRe: Thought of the Day Pin
lopatir28-Feb-20 5:51
lopatir28-Feb-20 5:51 
JokeI was taking an origami class, but the teacher quit... Pin
littleGreenDude28-Feb-20 4:10
littleGreenDude28-Feb-20 4:10 
GeneralRe: I was taking an origami class, but the teacher quit... Pin
k505428-Feb-20 4:17
mvek505428-Feb-20 4:17 
GeneralRe: I was taking an origami class, but the teacher quit... Pin
OriginalGriff28-Feb-20 4:20
mveOriginalGriff28-Feb-20 4:20 
GeneralRe: I was taking an origami class, but the teacher quit... Pin
W Balboos, GHB28-Feb-20 4:22
W Balboos, GHB28-Feb-20 4:22 
GeneralRe: I was taking an origami class, but the teacher quit... Pin
DRHuff28-Feb-20 4:55
DRHuff28-Feb-20 4:55 
GeneralRe: I was taking an origami class, but the teacher quit... Pin
PIEBALDconsult28-Feb-20 6:13
mvePIEBALDconsult28-Feb-20 6:13 
GeneralSimulate a key behind held down Pin
dandy7228-Feb-20 3:22
dandy7228-Feb-20 3:22 
My Google-fu is failing me. The problem (I think) is easy to describe, but not to Google, apparently.

Does anyone know of a really simple tool that can simulate a key being held down...and--this is important in this context--can easily be toggled on and off?

My reason for asking: I have a game that often requires me to walk in what is essentially a straight line in some direction for quite some distance, and I have to press and hold down the 'walk' button ("W" in this case; the game's using the standard "WASD" arrangement) for minutes at a time. This often gets tedious, and so every once in a while I take a small but heavy object and try to balance it carefully on the key that needs to be held down...then while my character is moving on his own, I can do something else on another computer I have sitting next to me for a moment or two.

The problem is the "carefully balancing the object on the key" part. So I'm looking for a software solution. Ideally a one-key toggle, as in, "when I press this key (or key combination), simulate holding down this other button"...then press it again to "release" the button.

Of course I don't want something that needs me to alt-tab out of the game and back.

This is totally a first-world problem...but a solution would help remove one of the more tedious elements of this game. After all, I play to take some drudgery out of my life, not add to it...
GeneralRe: Simulate a key behind held down Pin
OriginalGriff28-Feb-20 3:56
mveOriginalGriff28-Feb-20 3:56 
GeneralRe: Simulate a key behind held down Pin
musefan28-Feb-20 3:59
musefan28-Feb-20 3:59 
GeneralRe: Simulate a key behind held down Pin
dandy7228-Feb-20 4:32
dandy7228-Feb-20 4:32 
GeneralRe: Simulate a key behind held down Pin
Mycroft Holmes28-Feb-20 11:37
professionalMycroft Holmes28-Feb-20 11:37 
GeneralRe: Simulate a key behind held down Pin
OriginalGriff28-Feb-20 11:43
mveOriginalGriff28-Feb-20 11:43 
GeneralRe: Simulate a key behind held down Pin
Mycroft Holmes28-Feb-20 11:48
professionalMycroft Holmes28-Feb-20 11:48 
GeneralRe: Simulate a key behind held down Pin
Maximilien28-Feb-20 4:04
Maximilien28-Feb-20 4:04 
GeneralRe: Simulate a key behind held down Pin
F-ES Sitecore28-Feb-20 4:10
professionalF-ES Sitecore28-Feb-20 4:10 
GeneralRe: Simulate a key behind held down Pin
raddevus28-Feb-20 4:20
mvaraddevus28-Feb-20 4:20 
GeneralRe: Simulate a key behind held down Pin
DerekT-P28-Feb-20 4:20
professionalDerekT-P28-Feb-20 4:20 
GeneralRe: Simulate a key behind held down Pin
dandy7228-Feb-20 4:34
dandy7228-Feb-20 4:34 
GeneralRe: Simulate a key behind held down Pin
W Balboos, GHB28-Feb-20 4:24
W Balboos, GHB28-Feb-20 4:24 
GeneralRe: Simulate a key behind held down Pin
David O'Neil28-Feb-20 4:58
professionalDavid O'Neil28-Feb-20 4:58 
GeneralRe: Simulate a key behind held down Pin
dandy7228-Feb-20 9:59
dandy7228-Feb-20 9:59 
GeneralRe: Simulate a key behind held down Pin
Eddy Vluggen28-Feb-20 5:58
professionalEddy Vluggen28-Feb-20 5:58 
GeneralRe: Simulate a key behind held down Pin
dandy7228-Feb-20 10:01
dandy7228-Feb-20 10:01 
GeneralRe: Simulate a key behind held down Pin
Eddy Vluggen28-Feb-20 10:32
professionalEddy Vluggen28-Feb-20 10:32 

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