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GeneralRe: "game" fast fingers Pin
CPallini25-Mar-09 11:49
mveCPallini25-Mar-09 11:49 
GeneralRe: "game" fast fingers [modified] Pin
Aljaz11125-Mar-09 13:04
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GeneralRe: "game" fast fingers Pin
CPallini25-Mar-09 22:33
mveCPallini25-Mar-09 22:33 
GeneralRe: "game" fast fingers Pin
Niklas L26-Mar-09 1:33
Niklas L26-Mar-09 1:33 
GeneralRe: "game" fast fingers Pin
Aljaz11126-Mar-09 3:35
Aljaz11126-Mar-09 3:35 
GeneralRe: "game" fast fingers Pin
CPallini26-Mar-09 4:03
mveCPallini26-Mar-09 4:03 
GeneralRe: "game" fast fingers [modified] Pin
Aljaz11126-Mar-09 5:31
Aljaz11126-Mar-09 5:31 
GeneralRe: "game" fast fingers Pin
CPallini26-Mar-09 7:20
mveCPallini26-Mar-09 7:20 
GeneralRe: "game" fast fingers Pin
Aljaz11126-Mar-09 7:53
Aljaz11126-Mar-09 7:53 
QuestionRe: "game" fast fingers Pin
CPallini26-Mar-09 8:48
mveCPallini26-Mar-09 8:48 
GeneralRe: "game" fast fingers Pin
David Crow25-Mar-09 9:26
David Crow25-Mar-09 9:26 
AnswerRe: "game" fast fingers Pin
led mike25-Mar-09 9:40
led mike25-Mar-09 9:40 
GeneralRe: "game" fast fingers Pin
Aljaz11125-Mar-09 9:47
Aljaz11125-Mar-09 9:47 
GeneralRe: "game" fast fingers [modified] Pin
CPallini25-Mar-09 10:11
mveCPallini25-Mar-09 10:11 
GeneralRe: "game" fast fingers Pin
led mike26-Mar-09 5:37
led mike26-Mar-09 5:37 
QuestionSerial Mouse data to Mouse driver [modified] Pin
THAQCD25-Mar-09 7:42
THAQCD25-Mar-09 7:42 
QuestionGetting notification from CRichEditView Pin
rp_suman25-Mar-09 6:20
rp_suman25-Mar-09 6:20 
AnswerRe: Getting notification from CRichEditView Pin
Iain Clarke, Warrior Programmer25-Mar-09 6:50
Iain Clarke, Warrior Programmer25-Mar-09 6:50 
Questionwinamp c++ class Pin
Jacavienna25-Mar-09 5:47
Jacavienna25-Mar-09 5:47 
QuestionDevPartner problem Pin
RedSonja25-Mar-09 5:11
RedSonja25-Mar-09 5:11 
The Compuware website isn't helping me so I'll try here before I go home.

I have a lot of C++, and I prove how nicely I have tested it by running DevPartner Coverage. Easy.
Now it has decided to analyse the Microsoft standard libs too. I turned off all the other Microsoft stuff, in fact in was turned off by default anyway. I tried all the obvious things in Help.
And still I get hundreds of lines of this (as code not tested; of course I didn't test it!):

std::<debugheapallocator><char>::allocate...

std::<debugheapdelete><class>...

Looks like the standard lib to me.

Has anybody here had this problem? Has anyone a suggestion not mentioned in Help?

-------------
Bibo ergo sum

AnswerRe: DevPartner problem Pin
Eytukan25-Mar-09 5:32
Eytukan25-Mar-09 5:32 
GeneralRe: DevPartner problem [modified] Pin
RedSonja25-Mar-09 20:57
RedSonja25-Mar-09 20:57 
QuestionBest way to measure time interval of external events Pin
Member 23626225-Mar-09 4:36
Member 23626225-Mar-09 4:36 
AnswerRe: Best way to measure time interval of external events Pin
Cedric Moonen25-Mar-09 4:38
Cedric Moonen25-Mar-09 4:38 
GeneralRe: Best way to measure time interval of external events Pin
Code-o-mat25-Mar-09 5:40
Code-o-mat25-Mar-09 5:40 

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