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Hi,
I have one namespace extension implemented, i want to access the addressbar of the explorer, how do i do that?
In the IShellBrowser interface there is a method GetControlWindow but this returns only toolbar,statusbar,tree and progress,
how do i get the handle to the addressbar.
Thanx regards,
My God is more powerfull Than Your God. (the line that divides the world)
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it can count sin,cos....
thank you!!
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*sigh*
did u all get visual studio for xmas or something?
try being a little more specific about what ur having trouble with and u might get some help
saying "i cant code" isnt going to cut it here im afraid
"there is no spoon" biz stuff about me
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You need func of sin,cos...
so first
#include "math.h" to yr .cpp file than u direct getting the func abt what u need........
reply me +ve.....
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l a u r e n wrote:
did u all get visual studio for xmas
Mean, but cute! And no, I've had it long enough for Microsoft to declare it obsolete - a couple of weeks, at least.;P
"Another day done - All targets met; all systems fully operational; all customers satisfied; all staff keen and well motivated; all pigs fed and ready to fly" - Jennie A.
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Hi,
Did you mean math functions?
With Regards,
R.Selvam
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#include <math.h>
modified 12-Sep-18 21:01pm.
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I am doing some work so the screen designer works with any type of derived window classes, Dialog, Property Pages, etc.
I am working on storing the actual definition in a database or XML file so that changes that are made to the screens are permanent and returned when the application is next run.
Controls can be configured to retrieve and save data from database field so users can decide at runtime where the data for a newly created control should be loaded and saved from.
i want code in VC++
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i assume u mean ur designing a new windowing system of some sort ... that usually implies that YOU will be writing the code not asking us to do it for you ... unless u are a project manager without any programmers that is
why dont u be a bit more specific in your questions and u might get a bit of help
have a nice day now...
"there is no spoon" biz stuff about me
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I am doing some work so the screen designer works with any type of derived window classes, Dialog, Property Pages, etc.
I am working on storing the actual definition in a database or XML file so that changes that are made to the screens are permanent and returned when the application is next run.
Controls can be configured to retrieve and save data from database field so users can decide at runtime where the data for a newly created control should be loaded and saved from.
i want code in VC++
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i am using third party COM component...
I have put them in try catch block for any com error..
by using _com_error i am able to retrive the error code and error message... But i want to filter out some of the error code say 0x80004005 (unexpected error). When this error occurs i just handle the error gracefully without notifying the user of the actual cause.
My question is.. Is there any #define for 0x80004005 like
#define COM_UNEXPECTED 0x80004005 so that i can use it in my switch case like
switch(ce.Error())
{
case COM_UNEXPECTED:
....
default:
...
}
now my switch looks like this
switch(ce.Error())
{
case 0x80004005:
....
default:
...
}
I know that i can #define it myself but i looking for the one that is already defined.
Thank You.
My God is more powerfull Than Your God. (the line that divides the world)
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Hi Mr Prakash!
actually yes, u dont need to make one more #define as one already exist there
/****
MessageId: E_FAIL
MessageText: Unspecified error
#define E_FAIL _HRESULT_TYPEDEF_(0x80004005L)
***/
so instead of using that not so gud luking figure 0x80004005
u can smiply use better luking "E_FAIL" for this purpose
I hope ur prob is solved
Abhishek Srivastava
Software Engineer (VC++)
India ,Noida
Mobile no 9891492921
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Yeah you solved my prob, thanx a lot.
My God is more powerfull Than Your God. (the line that divides the world)
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i have 2 radio buttons grouped together, variable name is m_button, when i checked the .cpp file, m_button =-1 (initialized). How do i detect which button has been checked?
if i use:
if(m_button!=-1) then this means can be button a or button b but i want to detect specifically either one. anyone can clarify? thanx
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radio buttons are weird
they actually get put into an array in effect so the value u get back is the zero-based index of the radio button within the group (as far as i recall)
"there is no spoon" biz stuff about me
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Use separate CButton members for each radio button. Then test this condition:
m_checkButton_1.GetCheck() == BST_CHECKED to see if it's checked.
/ravi
Let's put "civil" back in "civilization"
Home | Articles | Freeware | Music
ravib@ravib.com
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Hi,
I think radio buttons with in group box ( privious one) is better then
separate CButton members for each radio button.
Correct!!?
With Regards,
R.Selvam
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I prefer to use individual (CWnd derived) members for each controls. That gives me complete control over my GUI and would also address your issue.
/ravi
Let's put "civil" back in "civilization"
Home | Articles | Freeware | Music
ravib@ravib.com
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There are good tutorials on radio button on CP you can check them out.
My God is more powerfull Than Your God. (the line that divides the world)
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m_button =-1 "None Checked"
m_button = 0 "button a Checked"
m_button = 1 "button b Checked"
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Hello all.
I am just wondering, sometimes I see things such as:
m_ListBox.ShowWindow(TRUE);
and other times I see:
m_ListBox.ShowWindow(true);
I am just wondering if there is any difference between TRUE and true / FALSE and false or if they both mean the same thing? (ie constants with the same value)
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the difference is that TRUE is a #define and true is a constant, very much like any integer 1, 2, 3, 23423.
TRUE happens to evaluate to 1, and the integer representation of true is 1, hence you can use them interchangably. But one should always strive to "put the round ball into the round hole, and not the square hole".
--
They say the most horrible things, but I hear violins.
When I close my eyes, I'm at the center of the sun.
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bool is a C++ built-in type with two possible values, true and false . Nothing else.
BOOL is something MS made up for use in Windows and MFC. They needed a boolean type that worked in C and C++, and since they did this before bool was added to C++, they couldn't just reuse bool . BOOL is defined as:
typedef int BOOL;
#define FALSE 0
#define TRUE 1 The trouble with those definitions is that the BOOL notion of "true" is not 1 but non-zero. A function that returns a BOOL may return 1 to mean "true", or some other nonzero number (I've seen it myself, can't recall the API names off-hand though).
Because of that, you should never test a BOOL variable/function against TRUE , just test as a boolean and the language rules will take care of the rest.
You should, in general, use bool for your own code, assuming it's C++. You can pass a bool to a function expecting a BOOL because the bool gets promoted automagically by the language rules to the integer 0 or 1, for false or true respectively, which satisfies the definition of BOOL .
--Mike--
Ericahist | CP SearchBar v2.0.2 | Homepage | 1ClickPicGrabber New v2.0! | RightClick-Encrypt
If my rhyme was a drug, I'd sell it by the gram.
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afaik is BOOL an unsigned int, but thats not very important
scio me nihil scire
My OpenSource(zlib/libpng License) Engine:
http://sourceforge.net/projects/rendertech
Its incurable, its a Pentium division failure.
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