This article will show you an alternative way of using C++; How to write functional code in C++. You’ll see how to write more concise, safer, readable, reasonable code.
This article will show you an alternative way of using C++; How to write functional code in C++. You’ll see how to write more concise, safer, readable, reasonable code.
In this article, we will demonstrate how to compute full SVD of a given matrix A and discuss about the code in C++11 implementing the full SVD computation by using simple iteration and Jordan-Gaussian methods.
This tutorial showcases how to implement C++ delegates which are capable of being bound to methods and functions having arbitrary signature, i.e., any number and type of parameters and return value.
It appears that in some cases memory allocated for the object controlled by smart_ptr might not be released until all weak pointers are also ‘dead’... let's see why
In this article I will thoroughly discuss about the several aspects of using the revolutionary new Intel® oneAPI HPC Toolkit to deliver a modern code that implements a parallel “stable” sort
I will discuss how to deliver the modern code, using Intel C++ Compiler and OpenMP 4.5 library, that implements the parallel "stable" three-way quicksort, based on the parallel code that has already been discussed in the previous article.
This article is a continuation of Programming Concurrency in C++ Part 1. We will discuss synchronization, future and promises along with async and with that, will sum up the introduction of concurrency in C++.
In this article, we'll demonstrate an approach the allows to increase the performance (up to 600%) of the code that implements the conventional distribution counting algorithm (DCA) using NVIDIA CUDA 8.0 Runtime API
An introduction to cpplinq, a open-source template library that provides LINQ-like operators for querying collections (arrays and STL containers) in C++11.
Don't let slow disk access bog your logger down. By using the g2log asynchronous logger you will remove the wait bottlenecks while it has the reliability of a *traditional* logging library.
Mixing audio from multiple WAV files to a single WAV file. Includes a C++ class for reading and writing WAV audio files, derived from an AudioFile class for future support of other audio file formats.
This article shows how ordinary differential equations can be solved with OpenCL. In detail it shows how odeint - a C++ library for ordinary differential equations - can be adapted to work with VexCL - a library for OpenCL. The resulting performance is studied on two examples.
In this article, I’d like to introduce the modern code in C++11, implementing the parallel three-way quicksort, which is asymptotically faster and more efficient than the famous heapsort and mergesort algorithms.
Most programming resources are wrong when comparing linked-list to vector. Here you can read and understand how they are wrong and why linked-list is (mostly) to be avoided.
Have you ever been working with templates or constexpr and wanted to run a loop? Or maybe you have a loop you'd like to unroll and see if your program will run faster? Welcome to static_for.
`Memoization' of a computation result makes computation faster by trading space for time. Here you will see extremely simple and "easy to use" Memoization Infrastructure.
The article consists of an introduction to the testing framework, motivation behind it's creation (what makes it unique) and a few important points about it's capabilities.
observer_ptr, a smart observer guaranteed to always be either valid or test as null. Transparently harnessing unique_ptr's custom deleter feature to detect object destruction.
In this article I will thoroughly discuss about the several aspects of using the revolutionary new Intel® oneAPI HPC Toolkit to deliver a modern code that implements a parallel “stable” sort
I will discuss how to deliver the modern code, using Intel C++ Compiler and OpenMP 4.5 library, that implements the parallel "stable" three-way quicksort, based on the parallel code that has already been discussed in the previous article.
This article is a continuation of Programming Concurrency in C++ Part 1. We will discuss synchronization, future and promises along with async and with that, will sum up the introduction of concurrency in C++.
In this article, we'll demonstrate an approach the allows to increase the performance (up to 600%) of the code that implements the conventional distribution counting algorithm (DCA) using NVIDIA CUDA 8.0 Runtime API
An introduction to cpplinq, a open-source template library that provides LINQ-like operators for querying collections (arrays and STL containers) in C++11.