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by Tyler Forsythe
IceCream1945 is a demonstration of XNA and the IceCream 2D library in a 2D top-down scrolling shooter similar to 1942 for the NES.
by Edgar Maass
Display a Point Cloud grabbed by the Microsoft Kinect v2 in a OpenGL control
by Gerardo Recinto
Virtualization of RAM & Disk for high-speed, low-footprint & scalable data caching
by Simon Jackson
Be careful of those SPECIAL names in Unity

Latest Articles

by Simon Cooke
A bi-partite circular buffer for high performance buffering, where it comes from, and why you'd want to use it.
by Vangos
Floor Detection using Kinect
by Vangos
How to measure the orientation of a joint around each axis (X, Y, Z)
by Vangos
Kinect is dead! Now what?

All Articles

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XBox 

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8 Aug 2012
Tyler Forsythe
IceCream1945 is a demonstration of XNA and the IceCream 2D library in a 2D top-down scrolling shooter similar to 1942 for the NES.
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3 Apr 2017
Edgar Maass
Display a Point Cloud grabbed by the Microsoft Kinect v2 in a OpenGL control
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10 Oct 2014
Gerardo Recinto
Virtualization of RAM & Disk for high-speed, low-footprint & scalable data caching
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4 Feb 2016
Simon Jackson
Be careful of those SPECIAL names in Unity
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27 Jan 2019
Vangos
Kinect is dead! Now what?
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27 Jan 2019
Vangos
How to measure the orientation of a joint around each axis (X, Y, Z)
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31 Mar 2010
Richard Andrew x64
What does "stuck on the pointer" mean?Nobody is going to look at that pdf file, or go to an external link to look at your code. Put the relevant information into your question, and you'll have a better chance of getting an answer.
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7 Jul 2012
CJ Kent
Create an Interpolating Timer and use it to fade textures in and out in XNA 4.0
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3 Oct 2012
fjdiewornncalwe
You may find your answer here[^].
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8 Jan 2013
sandeepkumar.sgnr
Journey of Windows 8 game SkyWar for Intel App Up competition
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31 Jul 2013
Ayush001
Traditional game which becomes more interetsing.
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14 Nov 2016
Simon Jackson
    For my sins, I was asked back to FutureDecoded again this year to give a talk on the Microsoft UWP platform, specifically about bringing games to the XboxOne using UWP.  By all accounts the session went well (especially as there was standing room only by the time the …
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27 Jan 2019
Vangos
Floor Detection using Kinect
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2 Apr 2010
Sauro Viti
When dealing with executable image files, the term pointer stay for offset from the beginning of the file (note that a value equal to zero is used if the correspondant item is not present inside the image file).
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2 Apr 2010
Alain Rist
Change to int main(){ XBE info = {0}; // ... cout
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23 Oct 2010
Sean0323
Is there any way to make a global hook with the xbox360 controller?(e.x. I press Y while in Firefox and it pastes something.) I have tried every thing I could to my knowledge and nothings worked so far.I would appreciate some help.
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28 Mar 2012
ravithejag
1 alternative  
hi,I want to know that is there any standards for defining gestures using Kinect for windows SDK
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28 Mar 2012
Wes Aday
Did you bother looking at the examples in the SDK like you were directed to the last time you asked this?
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28 Mar 2012
Nelek
I am checking the conditon first(skeleton.Joints[JointID.HandRight].Position.Y (skeleton.Joints[JointID.ElbowRight].Position.Y ) && skeleton.Joints[JointID.HandRight].Position.Y >...
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1 Apr 2012
ravithejag
1 alternative  
In kinect the co ordinates of the main window starts from the centre(view area) of it.I want to scale this window to the specified size like 640*480.I am using C# for this.need your help regarding this plzz help.Thank you in advance.Note : I don't want to use any libraries for this.
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2 Apr 2012
ravithejag
1 alternative  
I am writing a program that requires an angle between the 2 hand joints .Please help me in writing this code
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2 Apr 2012
Dean Oliver
MinWidth , Width, and MaxWidth are used to manage the range of widths that a window can have during its lifetime, and are configured as follows. xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" MinWidth="300" Width="400" MaxWidth="500">Window height is managed...
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17 Apr 2012
Deepak_Sharma_
Hi,Read reply marked as "Answered" in the following link:http://social.msdn.microsoft.com/Forums/en-US/kinectsdknuiapi/thread/8516bab7-c28b-4834-82c9-b3ef911cd1f7[^]Useful link for Kinect:http://raychambers.wordpress.com/tutorials/[^]
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3 Oct 2012
Pankaj Deharia
1 alternative  
I had Application developed for "kinect for window". using kinect SDK and WPFWill this application works with Xbox?
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2 Jan 2013
Paul Wangdali Jr.
I am currently working on a Kinect application which allows recording of movements then later be played on an Avatar in XNA.I know that the movements captured from the Kinect must be adjusted first and be converted to Matrices as bone transformations before applying it to the Avatar Model.I...
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1 Apr 2013
Tony Palumbo
Hi All,On Windows Phone 8, using the Microphone, is there a way to not record but to turn the microphone on and only record when there is noise. Kind of like not recording the dead space but only when someone starts speaking. I would guess start recording when it reaches a certain level or...
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11 May 2014
Hloni Matsoso
LOL, your question is all over the placeWhat do you mean by "application will start from the first programmatically"?What do you mean by "the application should be stopped"? But it sounds like you want to track state of your app. You can start with an enum (States) with 2 states,...
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6 May 2016
Simon Jackson
A break down on the different modes of Xbox One development and clear direction of what is possible with the new UWP Retail unlock mode. Enable all devs to sideload and develop on the Xbox One UWP Platform
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24 Feb 2017
OriginalGriff
This is not a suitable question for this site: this is for the development of software, not a "how to use your games console" site.I'd suggest you try this on one of these sites: xbox360 forums - Google Search[^] And BTW: the XBox 360 is not the "best video game console" - it was a poorly...
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11 Apr 2018
Member 13755707
1 alternative  
Hey, I need some advice I am doing a personal test to see what I can do with my programming skills and I need to know how one would port a xbox 360 game to windows pc. I have extracted the game data from one of the games from the disk but I need to know how to use that data to run the game on...
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11 Apr 2018
OriginalGriff
You will not get any help here. Quote: I have extracted the game data from one of the games from the disk This is in direct violation of the licensing agreement between yourself and the company that produced the game, and is thus malicious activity. Trying to "port the game to Windows" would be...
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3 Jan 2015
Dan Thyer
Remote control a squirt gun, open the garage, and water the garden all through .net
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19 Nov 2007
Inaki Ayucar
This article is an example of visual rendering and content processing with XNA, and a good start for those who want to start learning XNA.
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19 Jul 2009
Valentin Billotte
Another way to integrate multiple XNA scenes inside WPF.
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8 Nov 2010
dolhaig
How to Resume the User's music after we played a video or audio from our Silverlight/XNA WP7 Application.
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10 Jan 2015
Dan Thyer
Use a Microsoft Kinect to control the home automation in the house. Lights can be turned on an off from speech recognition or from pointing at them and waving your other hand one way to turn on and the other way to turn off.
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8 May 2015
Vahe Karamian
The third article in a series to discuss Unity 3D and how to get started with your own 3D projects.
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20 Jul 2020
Simon Cooke
A bi-partite circular buffer for high performance buffering, where it comes from, and why you'd want to use it.
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4 Jan 2010
Pedro Güida
The article shows how to embed a XNA-based game into a WinForms control with ease. Also, it explains how to integrate an XNA GS project into VS2008 (this IDE is not currently supported by XNA GS), and in turn, to be able to use WPF with your XNA-based creation.
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21 Sep 2008
Judah Gabriel Himango
A series of articles meant to build a 3D space invaders game from the ground up using Microsoft's XNA technology.
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8 Jan 2013
sandeepkumar.sgnr
This article is all about my experience of developing a SkyWar game for CodeProject’s Intel AppUp competition.
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15 Aug 2016
Edgar Maass
Different methods to align (aka stich, register) point clouds via the ICP (Iterative Closest Point) method
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24 Jul 2011
Alan Boldock
Many available demonstrations and tutorials demonstrate how to play an animation generated in a 3D application. This tutorial demonstrates how to manipulate a 3D model using only the code to find and manipulate Bones within a simple 3D model generated in Blender.
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25 Mar 2013
Daniel M. Kane
A RenderTarget2D-derived class to blend textures at runtime that internally deals with some common headaches.
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10 Jul 2011
Joel Ivory Johnson
A proof of concept for an animated sprite component that I am developing to run in XNA projects on Windows Phone, PC, and Xbox. The component allows animation information to be a part of the project's content and is a step in the direction of allowing an artist to be completely over creating animati
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22 Mar 2015
Simon Jackson
We have finally reached the end of an era and the dawn of the next with the MonoGame project. The latest release has now broken its ties to the old XNA framework and stands alone.
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12 Oct 2013
Elham Dolatabadi
The application allows users to record and store Kinect streams at 30 frames per second to a folder.
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14 Sep 2008
AmitDey
A Tutorial to develop a driving simulator using XNA Game Studio 2.0
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28 Jul 2007
Marc Clifton
My journey to unravel and discover a solution for hosting XNA in a WinForm UserControl
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2 Jul 2007
Bob Bradley, Kurt Wesner
A batched text output component that is useful for debugging XNA projects.
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17 Dec 2014
Simon Jackson
All Hail the Old and the New – The MonoGame Content Builder Tool
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23 Oct 2012
sandeepkumar.sgnr
As the name suggests, you will be driving a space ship in galaxy and protecting yourself from meteors. Now to show ultrabook capability with the game I will be using touch and accelerometer.
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31 Jul 2015
Pooja Baraskar
This Article will help you in Getting Started with Intel Realsense 3D Technology
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23 Mar 2012
Praveen Kullu
Currently there are few gestures available in the SDKs. Some of them are Wave gesture, Swipe gesture, Hands Up gesture. But there is no limit to the amount of gestures that you can add to your Kinect project. But creating too many gestures will add to the complexity as for every small fraction...
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18 Oct 2010
John Paul Walker
How to think like a programmer
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30 Dec 2014
Daniel Lieberwirth (BrainInBlack)
A class representing the state of a connected XBOX 360 controller
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31 Mar 2010
Richard Andrew x64
What does "stuck on the pointer" mean?Nobody is going to look at that pdf file, or go to an external link to look at your code. Put the relevant information into your question, and you'll have a better chance of getting an answer.
Please Sign up or sign in to vote.
7 Jul 2012
CJ Kent
Create an Interpolating Timer and use it to fade textures in and out in XNA 4.0
Please Sign up or sign in to vote.
3 Oct 2012
fjdiewornncalwe
You may find your answer here[^].
Please Sign up or sign in to vote.
8 Jan 2013
sandeepkumar.sgnr
Journey of Windows 8 game SkyWar for Intel App Up competition
Please Sign up or sign in to vote.
31 Jul 2013
Ayush001
Traditional game which becomes more interetsing.
Please Sign up or sign in to vote.
14 Nov 2016
Simon Jackson
    For my sins, I was asked back to FutureDecoded again this year to give a talk on the Microsoft UWP platform, specifically about bringing games to the XboxOne using UWP.  By all accounts the session went well (especially as there was standing room only by the time the …