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Great Reads

by Tyler Forsythe
IceCream1945 is a demonstration of XNA and the IceCream 2D library in a 2D top-down scrolling shooter similar to 1942 for the NES.
by Edgar Maass
Display a Point Cloud grabbed by the Microsoft Kinect v2 in a OpenGL control
by Gerardo Recinto
Virtualization of RAM & Disk for high-speed, low-footprint & scalable data caching
by Simon Jackson
Be careful of those SPECIAL names in Unity

Latest Articles

by Simon Cooke
A bi-partite circular buffer for high performance buffering, where it comes from, and why you'd want to use it.
by Vangos
Floor Detection using Kinect
by Vangos
How to measure the orientation of a joint around each axis (X, Y, Z)
by Vangos
Kinect is dead! Now what?

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XBox 

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10 Oct 2014
Gerardo Recinto
Virtualization of RAM & Disk for high-speed, low-footprint & scalable data caching
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30 Dec 2014
Daniel Lieberwirth (BrainInBlack)
A class representing the state of a connected XBOX 360 controller