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Vulkan

Vulkan

Great Reads

by EgorYusov
An introduction to ray tracing API in Diligent Engine
by Jon
A high level library allowing quick and easy creation of Vulkan samples
by Igor Kushnarev
Native windows with Kotlin Native for Linux and Windows platforms
by Android on Intel
A tutorial for writing applications using Vulkan. I will share my thoughts and experiences as someone who knows OpenGL and would like to “migrate” to its successor.

Latest Articles

by EgorYusov
This article introduces Diligent Engine, a modern cross-platform graphics API abstraction library and rendering framework
by Jon
A high level library allowing quick and easy creation of Vulkan samples
by EgorYusov
An introduction to ray tracing API in Diligent Engine
by Igor Kushnarev
Creating Vulkan instance with Kotlin Native

All Articles

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Vulkan 

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11 Jan 2021
EgorYusov
An introduction to ray tracing API in Diligent Engine
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18 Jan 2021
Jon
A high level library allowing quick and easy creation of Vulkan samples
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31 Mar 2019
Igor Kushnarev
Native windows with Kotlin Native for Linux and Windows platforms
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1 Jun 2016
Android on Intel
A tutorial for writing applications using Vulkan. I will share my thoughts and experiences as someone who knows OpenGL and would like to “migrate” to its successor.
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11 Sep 2018
EgorYusov
This article describes several strategies to update GPU resources in Diligent Engine (a modern low-level graphic library) as well as important internal details and performance implications related to each method.
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22 Dec 2018
EgorYusov
This article introduces the problem of resource state management and synchronization in modern graphics APIs such as Direct3D12 and Vulkan and describes a solution offered by Diligent Engine.
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26 Apr 2019
Igor Kushnarev
Vulkan surface, physical and logical devices with Kotlin Native
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26 Apr 2019
Igor Kushnarev
Creating Vulkan instance with Kotlin Native
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16 Apr 2019
Igor Kushnarev
Vulkan pipeline with Kotlin Native
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7 Sep 2021
EgorYusov
This article introduces Diligent Engine, a modern cross-platform graphics API abstraction library and rendering framework