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Great Reads

by Petrov Vladimir
Former NeHe OpenGL Lessons adapted to MSVS-15 pro MFC in INICODE and the samples of the Joystick implementation
by Carlos Jiménez de Parga
A reusable Visual C++ framework for real-time volumetric cloud rendering, animation and morphing
by Vasily Tserekh
A simple 3D exploration of a plaza in OpenGL and C#
by logicchild
An article that explains how to use this library

Latest Articles

by EgorYusov
This article introduces Diligent Engine, a modern cross-platform graphics API abstraction library and rendering framework
by Steffen Ploetz
Creation of a basic X3DOM editor based on OpenGL with as little code as possible, that is running on ReactOS and Windows, to check out the capabilities of X3DOM.
by Steffen Ploetz
Check whether ReactOS is able to run OpenGL, determine a convincing IDE and get started with the OpenGL on ReactOS.
by Steffen Ploetz
Basic light source approaches and related material properties handling for OpenGL

All Articles