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Monogame

Monogame

Great Reads

by Simon Jackson
How to get started with MonoGame using XML
by Simon Jackson
MonoGame – Building Multi-platform Solutions
by Simon Jackson
MonoGame 3.2 NuGet packages are GO!
by Simon Jackson
How to get the most out of your assets - the MonoGame Content Pipeline

Latest Articles

by Jo_vb.net
Get started MonoGame and use IceSkater C# project
by Mirzakhmet Syzdykov
Engine for .NET cross-platform development
by Simon Jackson
How to get started with MonoGame using XML
by Simon Jackson
Developing games for Cystic Fibrosis treatment – Getting started with Fizzyo

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Monogame 

31 May 2017 by Simon Jackson
How to get started with MonoGame using XML
16 Sep 2016 by Simon Jackson
MonoGame – Building Multi-platform Solutions
13 Apr 2014 by Simon Jackson
MonoGame 3.2 NuGet packages are GO!
16 Oct 2016 by Simon Jackson
How to get the most out of your assets - the MonoGame Content Pipeline
14 Nov 2016 by Simon Jackson
    For my sins, I was asked back to FutureDecoded again this year to give a talk on the Microsoft UWP platform, specifically about bringing games to the XboxOne using UWP.  By all accounts the session went well (especially as there was standing room only by the time the …
15 Apr 2014 by Simon Jackson
A new breed of samples for MonoGame
1 May 2013 by Simon Jackson
MonoGame - Using libraries with Windows Phone projects
20 May 2013 by Simon Jackson
I’ll go over one of those fringe / advanced options available to old XNA projects where you can effectively build your own content.
15 May 2014 by Simon Jackson
MonoGame Modularisation
10 May 2017 by Simon Jackson
Developing games for Cystic Fibrosis treatment – Getting started with Fizzyo
15 Mar 2017 by Simon Jackson
MonoGame (for those of you not yet aware) is a Game Building Framework / API born from the ashes that was the Microsoft XNA Framework that provides a very easy to use API to build games.
21 May 2013 by Simon Jackson
How to build portable solutions in MonoGame